Commit graph

532 commits

Author SHA1 Message Date
Simon
af4cabfd64 Fix white screen issue
something to do with the renderer being destroyed every time you transition from screen view to game view
2023-12-21 21:43:06 +00:00
Simon
06c85581b6 Tried to improve imperial blaster scope image edges 2023-12-21 21:17:41 +00:00
Simon
fc6ec8b08d Updated tray icon and beef crawl 2023-12-21 21:06:29 +00:00
Simon
0fedd03af7 Updated beef crawl and readme for public release 2023-12-21 19:07:12 +00:00
Simon
0ac277bc5b Updated version number for release: 1.1.26 2023-12-21 18:49:20 +00:00
Petr Bartos
c27fc0a020 Blank loading picture which is sometimes rendered crossed eyed 2023-12-21 18:46:16 +00:00
Petr Bartos
6b6ef728d4 Updated control scheme help 2023-12-21 18:46:16 +00:00
Petr Bartos
26fa1511c6 Enable super sampling menu item also for Pico 2023-12-21 18:46:16 +00:00
Simon
5cb9a73394 Improved the weapon grab cone 2023-12-21 18:45:33 +00:00
Simon
671299dc6c Revert "Configurable super sampling for PCVR (untested\!)"
This reverts commit 0e58a043ac.
2023-12-20 18:36:25 +00:00
Simon
e5313e1b36 Small fixes to things missed for the weapon scope 2023-12-19 21:27:56 +00:00
Simon
59117e3081 Update version 2023-12-19 21:27:35 +00:00
Simon
b62be71afc Remove weapon alignment config from weapon pack 2023-12-19 21:27:18 +00:00
Petr Bartos
0e58a043ac Configurable super sampling for PCVR (untested\!) 2023-12-18 18:36:30 +00:00
Petr Bartos
b0ceacda6f Configurable super sampling (standalone only) 2023-12-18 18:36:30 +00:00
Petr Bartos
437d584421 Fix hanging cutscenes on fast machines (backport from OpenJK) 2023-12-18 18:36:30 +00:00
Petr Bartos
96df03025f Increase NPC limit even more 2023-12-18 18:36:30 +00:00
Grant Bagwell
6cf975b889 Vive Wand Index Knuckles Support Finalised 2023-12-17 00:23:46 +01:00
Grant Bagwell
453c2fd749 Pico Saber Defaults 2023-12-14 23:22:20 +01:00
Petr Bartos
bc6b23786e Recognise Controllers - add missing declarations to android build 2023-12-13 20:06:16 +01:00
Grant Bagwell
a56dad8ca3 Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 19:04:17 +01:00
Grant Bagwell
054b36c3d3 Recognise Controllers
Index Saber Default
Vive Vibration Adjustment
2023-12-13 19:04:14 +01:00
Simon
af7647dc44 Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 07:37:10 +00:00
Simon
6bf6666b7b Restore OpenXR performance boost level setting 2023-12-13 07:37:08 +00:00
Grant Bagwell
ee0f69e34b Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 02:58:27 +01:00
Grant Bagwell
c7a1314a1f Vive / Index Bindings / Vibration PCVR issue
Also refactored a lot of naming to be consistent with OpenXR definitions and removed unused variables.
Vibration solved by removing frequency.
Vive needs to be shortened still once we've identified controllers
2023-12-13 02:58:25 +01:00
Simon
99a54fd190 Additional states for screen layer 2023-12-12 22:58:27 +00:00
Simon
bf3006da46 Fix crash in JKA 2023-12-12 22:46:36 +00:00
Simon
0698ac2d28 Haptics for concussion rifle 2023-12-12 22:30:18 +00:00
Simon
130652ae62 Removed unused code 2023-12-12 22:30:08 +00:00
Simon
5d41a967b7 Added performance flags for Quest decives 2023-12-12 22:29:57 +00:00
Simon
a1436a2722 Update OpenXR to 1.0.29 2023-12-12 22:29:42 +00:00
Simon
f5c84bd51d Fix issue with two handed weapons preventing force wheel from showing 2023-12-12 22:29:00 +00:00
Petr Bartos
c712a5ecff Updated control scheme help 2023-12-12 18:18:10 +00:00
Petr Bartos
6041a39a2e Increase NPC limit 2023-12-12 18:18:10 +00:00
Petr Bartos
3a3f0483c5 Split newgame and ingame saber menu to solve problem with injected MP map launcher 2023-12-09 20:23:44 +00:00
Simon
48e9037aaf Make gaze based force push.pull more forgiving to the player's aim 2023-12-09 20:16:47 +00:00
Simon
1141b17bf1 Fix crash when going into a cut scene with scope activated 2023-12-09 17:05:09 +00:00
Simon
930d64b758 Some stuff to ensure screen shows up in the correct place 2023-12-09 10:38:10 +00:00
Simon
e6542f1d0f Improved weapon offhand grab logic 2023-12-09 10:37:22 +00:00
Simon
0c6d44f655 Allow player to recall saber to their hand with a gesture when it is dropped 2023-12-09 10:36:59 +00:00
Petr Bartos
98bc53c9a3 Fix typo in hand model path 2023-12-05 22:05:12 +00:00
Petr Bartos
bb0f5b1bf8 r_lodCurveError added to menu; updated defaults 2023-12-05 22:05:11 +00:00
Simon
193295bb7a Update beef_crawl.tga 2023-12-02 16:50:25 +00:00
Petr Bartos
e4000f260d Remove Kyle's hand model from JKA 2023-12-02 09:38:58 +00:00
Petr Bartos
58d634064f Update credits 2023-12-01 20:16:49 +00:00
Petr Bartos
56901cc225 Backport culling fixes for Android build 2023-12-01 20:16:49 +00:00
Simon
f66fe62907 Change to culling logic to fix issue with inverted weapons/hands 2023-11-30 23:33:11 +00:00
Petr Bartos
ffecbc8be4 Custom hands models (with weird right hand rendering bug) 2023-11-29 23:26:48 +00:00
Simon
4f14c3da14 Corrected JKO weapons from Bummser 2023-11-29 23:26:32 +00:00