Increase NPC limit

This commit is contained in:
Petr Bartos 2023-12-10 15:54:09 +01:00 committed by Simon
parent 3a3f0483c5
commit 6041a39a2e
2 changed files with 4 additions and 4 deletions

View file

@ -217,7 +217,7 @@ qboolean G_ParseLiteral( const char **data, const char *string )
//
// NPC parameters file : ext_data/NPCs/*.npc*
//
#define MAX_NPC_DATA_SIZE 0x80000
#define MAX_NPC_DATA_SIZE 0x200000
char NPCParms[MAX_NPC_DATA_SIZE];
/*
@ -4084,7 +4084,7 @@ void NPC_LoadParms( void )
{
int len, totallen, npcExtFNLen, fileCnt, i;
char *buffer, *holdChar, *marker;
char npcExtensionListBuf[2048]; // The list of file names read in
char npcExtensionListBuf[4096]; // The list of file names read in
//gi.Printf( "Parsing ext_data/npcs/*.npc definitions\n" );

View file

@ -135,7 +135,7 @@ qboolean G_ParseLiteral( const char **data, const char *string )
//
// NPC parameters file : scripts/NPCs.cfg
//
#define MAX_NPC_DATA_SIZE 0x40000
#define MAX_NPC_DATA_SIZE 0x200000
char NPCParms[MAX_NPC_DATA_SIZE];
team_t TranslateTeamName( const char *name )
@ -2322,7 +2322,7 @@ void NPC_LoadParms( void )
g_TeamBeefDirectorsCut->integer != 0 ? "npcs" : "npcs_og");
char *buffer, *holdChar, *marker;
char npcExtensionListBuf[2048]; // The list of file names read in
char npcExtensionListBuf[4096]; // The list of file names read in
//First, load in the npcs.cfg
len = gi.FS_ReadFile( npcs_filename, (void **) &buffer );