Petr Bartos
0e58a043ac
Configurable super sampling for PCVR (untested\!)
2023-12-18 18:36:30 +00:00
Petr Bartos
b0ceacda6f
Configurable super sampling (standalone only)
2023-12-18 18:36:30 +00:00
Grant Bagwell
6cf975b889
Vive Wand Index Knuckles Support Finalised
2023-12-17 00:23:46 +01:00
Grant Bagwell
453c2fd749
Pico Saber Defaults
2023-12-14 23:22:20 +01:00
Petr Bartos
bc6b23786e
Recognise Controllers - add missing declarations to android build
2023-12-13 20:06:16 +01:00
Grant Bagwell
a56dad8ca3
Merge branch 'main' of https://github.com/DrBeef/JKXR
2023-12-13 19:04:17 +01:00
Grant Bagwell
054b36c3d3
Recognise Controllers
...
Index Saber Default
Vive Vibration Adjustment
2023-12-13 19:04:14 +01:00
Simon
af7647dc44
Merge branch 'main' of https://github.com/DrBeef/JKXR
2023-12-13 07:37:10 +00:00
Simon
6bf6666b7b
Restore OpenXR performance boost level setting
2023-12-13 07:37:08 +00:00
Grant Bagwell
ee0f69e34b
Merge branch 'main' of https://github.com/DrBeef/JKXR
2023-12-13 02:58:27 +01:00
Grant Bagwell
c7a1314a1f
Vive / Index Bindings / Vibration PCVR issue
...
Also refactored a lot of naming to be consistent with OpenXR definitions and removed unused variables.
Vibration solved by removing frequency.
Vive needs to be shortened still once we've identified controllers
2023-12-13 02:58:25 +01:00
Simon
99a54fd190
Additional states for screen layer
2023-12-12 22:58:27 +00:00
Simon
130652ae62
Removed unused code
2023-12-12 22:30:08 +00:00
Simon
5d41a967b7
Added performance flags for Quest decives
2023-12-12 22:29:57 +00:00
Simon
f5c84bd51d
Fix issue with two handed weapons preventing force wheel from showing
2023-12-12 22:29:00 +00:00
Simon
1141b17bf1
Fix crash when going into a cut scene with scope activated
2023-12-09 17:05:09 +00:00
Simon
930d64b758
Some stuff to ensure screen shows up in the correct place
2023-12-09 10:38:10 +00:00
Simon
e6542f1d0f
Improved weapon offhand grab logic
2023-12-09 10:37:22 +00:00
Simon
8c3fa38e30
Installer and cvar changes
2023-11-26 17:43:05 +00:00
Simon
d10b4d9c2c
Fixes for scope on android
2023-11-24 19:57:02 +00:00
Simon
a21b683cc2
A number of fixes...
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- Fixed issue where sounds when using scope came from the wrong location
- Now walk direction when scoped is correct
- Walking when scoped won't cause horrible display jitering between scoped and unscoped views
- Fixed situation when NPC saber battles caused haptics to fire
2023-11-23 22:33:07 +00:00
Simon
e7667b063e
Allow slow movement while scoped
2023-11-19 20:13:41 +00:00
Simon
44511cddbc
fix android crash
2023-11-19 12:04:04 +00:00
Simon
11f6204ba5
vr_always_run cvar so player doesn't cycle move speeds on thumbstick
2023-11-18 17:51:31 +00:00
Simon
83bee3bbff
Multiple fixes
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- Scope mask / force effects masks are too small. Edges are visible.
- Cutscenes can't be skipped when in 2D mode (none immersive)
- If you zoom in with the scoped rifle you also change the running speed. 😬
- walking while shooting scoped
2023-11-18 13:07:22 +00:00
Simon
3cec1ae469
Fix things being culled at the edges of view on Quest 3
2023-11-18 11:09:26 +00:00
Petr Bartos
0aaf76fa3b
Integration of NpcSP mod; MP map selection menu
2023-11-18 10:53:05 +00:00
Simon
bde091d6b2
Use correct framebuffer
2023-11-02 22:04:42 +00:00
Simon
25987a5fb7
Revert "Move Speed selector on offhand radial quick menu"
...
This reverts commit bc964e2ee0
.
2023-11-02 21:48:19 +00:00
Simon
3b8a9eac81
Fix crash on standalone when two handing weapons
2023-10-18 21:09:38 +01:00
Simon
bc964e2ee0
Move Speed selector on offhand radial quick menu
2023-09-28 21:29:51 +01:00
Simon
8a09007ad0
Multiple small changes:
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- Menu option to use motion to reignite saber
- Show error dialog if app can't start due to no headset detected
- Cvar to allow people to configure custom distance for weapon scopes to engage from HMD
- Use faster buffer blit for desktop window
2023-09-17 08:46:21 +01:00
Simon
572b6c5f8a
Reduce sensitivity of grip activation of selectors (better for Index users)
2023-08-13 15:09:53 +01:00
Simon
d28bd8aa9c
Fix missing intro movies on Quest
2023-08-12 15:25:36 +01:00
Simon
ca40a99ec1
Implement separate saber pitch adjustment
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it uses the OpenXR grip pose and an adjuster separate to the weapon one
2023-08-12 15:25:23 +01:00
Simon
84f257ac60
Updated Beef Crawl & small menu/cvar tweaks
2023-08-04 11:37:17 +01:00
Simon
afaf887a47
Fix adjustment to weapon scopes for asymmetric fov HMDs
2023-07-31 22:57:24 +01:00
Simon
c01babfc1d
More unification of the two builds
2023-07-31 22:42:28 +01:00
Simon
67e1d61214
Fix for the zooming fov cross-eyed issue
2023-07-31 22:41:33 +01:00
Simon
6a09e2d411
A few PCVR specific fixes
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- Restored missing item selector beam
- Allow much wider angle pitch adjust, hopefully enough for Index users
2023-07-29 19:14:24 +01:00
Simon
f0eb5262eb
Integration of PCVR into the main repo
2023-07-27 23:08:48 +01:00
Simon
9411068172
Next set of changes to sync pcvr and standalone
2023-07-27 22:46:41 +01:00
Simon
1d5be37787
Code re-org to sync with PCVR
2023-07-27 22:08:18 +01:00