jkxr/Projects/Android/jni/OpenJK/JKXR
Simon 83bee3bbff Multiple fixes
- Scope mask / force effects masks are too small. Edges are visible.
- Cutscenes can't be skipped when in 2D mode (none immersive)
- If you zoom in with the scoped rifle you also change the running speed. 😬
- walking while shooting scoped
2023-11-18 13:07:22 +00:00
..
android Fix things being culled at the edges of view on Quest 3 2023-11-18 11:09:26 +00:00
windows Multiple fixes 2023-11-18 13:07:22 +00:00
OpenXrInput.cpp Reduce sensitivity of grip activation of selectors (better for Index users) 2023-08-13 15:09:53 +01:00
VrClientInfo.h Fix adjustment to weapon scopes for asymmetric fov HMDs 2023-07-31 22:57:24 +01:00
VrCommon.h Integration of PCVR into the main repo 2023-07-27 23:08:48 +01:00
VrCvars.h Multiple small changes: 2023-09-17 08:46:21 +01:00
VrInput.h Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
VrInputCommon.cpp Multiple small changes: 2023-09-17 08:46:21 +01:00
VrInputDefault.cpp Multiple fixes 2023-11-18 13:07:22 +00:00
VrInputWeaponAlign.cpp Implement separate saber pitch adjustment 2023-08-12 15:25:23 +01:00
VrTBDC.h Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00