doom3quest/Projects/Android/jni/d3es-multithread-master/neo/game
Grant Bagwell fc0cec3c99 Last Minute Things
Moved shake amplitude to haptics (wasnt working at all)
Updated defaults following convo
2021-01-08 23:09:31 +01:00
..
ai Half a fix of Rockets 2020-12-22 18:47:20 +01:00
anim Major Merge 2020-11-15 18:52:37 +00:00
gamesys Final Few Things 2021-01-06 18:22:29 +01:00
physics Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
script Major Merge 2020-11-15 18:52:37 +00:00
Actor.cpp Major Merge 2020-11-15 18:52:37 +00:00
Actor.h Adding RoE weapons 2020-11-18 15:48:17 +01:00
AF.cpp Initial Commit 2020-09-08 23:10:45 +01:00
AF.h Initial Commit 2020-09-08 23:10:45 +01:00
AFEntity.cpp Asset Fixes 2020-11-30 21:41:28 +01:00
AFEntity.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
BrittleFracture.cpp Initial Commit 2020-09-08 23:10:45 +01:00
BrittleFracture.h Initial Commit 2020-09-08 23:10:45 +01:00
Camera.cpp Major Merge 2020-11-15 18:52:37 +00:00
Camera.h Major Merge 2020-11-15 18:52:37 +00:00
EndLevel.cpp Initial Commit 2020-09-08 23:10:45 +01:00
EndLevel.h Initial Commit 2020-09-08 23:10:45 +01:00
Entity.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Entity.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Fx.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Fx.h Initial Commit 2020-09-08 23:10:45 +01:00
Game_local.cpp Fixes 2021-01-03 18:12:19 +01:00
Game_local.h Couple of small things 2020-12-16 19:33:45 +00:00
Game_network.cpp Major Merge 2020-11-15 18:52:37 +00:00
GameBase.h Initial Commit 2020-09-08 23:10:45 +01:00
GameEdit.cpp Initial Commit 2020-09-08 23:10:45 +01:00
GameEdit.h Initial Commit 2020-09-08 23:10:45 +01:00
Grabber.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Grabber.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
IK.cpp IK and Menus 2021-01-03 20:08:44 +01:00
IK.h Major Merge 2020-11-15 18:52:37 +00:00
Item.cpp Major Merge 2020-11-15 18:52:37 +00:00
Item.h Initial Commit 2020-09-08 23:10:45 +01:00
Light.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Light.h Initial Commit 2020-09-08 23:10:45 +01:00
Misc.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Misc.h Initial Commit 2020-09-08 23:10:45 +01:00
Moveable.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Moveable.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Mover.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Mover.h Initial Commit 2020-09-08 23:10:45 +01:00
MultiplayerGame.cpp removed com_machinespec cvar 2021-01-05 23:29:18 +00:00
MultiplayerGame.h Initial Commit 2020-09-08 23:10:45 +01:00
Player.cpp Ensure weapon pickup icon is correct for weapon 2021-01-06 23:15:32 +00:00
Player.h Updated Menu + Fixes 2020-12-13 21:29:52 +01:00
PlayerIcon.cpp Initial Commit 2020-09-08 23:10:45 +01:00
PlayerIcon.h Initial Commit 2020-09-08 23:10:45 +01:00
PlayerView.cpp Last Minute Things 2021-01-08 23:09:31 +01:00
PlayerView.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
PredictedValue.h Major Merge 2020-11-15 18:52:37 +00:00
Projectile.cpp Last Minute Things 2021-01-08 23:09:31 +01:00
Projectile.h Fix for Revenant Rockets 2020-12-23 10:38:21 +00:00
Pvs.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Pvs.h Initial Commit 2020-09-08 23:10:45 +01:00
SecurityCamera.cpp Initial Commit 2020-09-08 23:10:45 +01:00
SecurityCamera.h Initial Commit 2020-09-08 23:10:45 +01:00
SmokeParticles.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
SmokeParticles.h Initial Commit 2020-09-08 23:10:45 +01:00
Sound.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Sound.h Initial Commit 2020-09-08 23:10:45 +01:00
Target.cpp Allow headset to dictate refresh rate for game 2020-10-16 20:45:26 +01:00
Target.h Initial Commit 2020-09-08 23:10:45 +01:00
Trigger.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Trigger.h Initial Commit 2020-09-08 23:10:45 +01:00
Vr.cpp Grenade Bounce + Velocity 2021-01-08 21:12:51 +01:00
Vr.h Fixes 2020-12-16 02:23:49 +01:00
vr_hmd.h Major Merge 2020-11-15 18:52:37 +00:00
Weapon.cpp Grenade Bounce + Velocity 2021-01-08 21:12:51 +01:00
Weapon.h Removing Right Watch 2021-01-06 14:38:45 +01:00
WorldSpawn.cpp Initial Commit 2020-09-08 23:10:45 +01:00
WorldSpawn.h Initial Commit 2020-09-08 23:10:45 +01:00