MascaraSnake
cd54edc410
Added availability check and fixed preview image lookup for sprites of custom Things.
2016-04-06 12:52:47 +02:00
MascaraSnake
e501646989
Sprites for custom Things can be supplied with a "#$Sprite" comment.
2016-04-06 12:08:14 +02:00
MascaraSnake
ed578eab72
Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
2016-03-18 17:32:31 +01:00
MascaraSnake
85225aaf1f
Fixed a typo in the SRB2 config
2016-03-12 17:12:11 +01:00
MascaraSnake
289c2b7c5f
Fixed a bug that caused offsets to be incorrectly applied to middle textures
2016-03-05 22:00:54 +01:00
MascaraSnake
c9bf195778
Reload resources if a global script was changed
2016-03-03 16:29:46 +01:00
MascaraSnake
40ebb654a3
Added syntax highlighting for SOC
2016-03-03 15:23:52 +01:00
MascaraSnake
7c83694f58
Expanded Lua script configuration
2016-03-03 11:27:27 +01:00
MascaraSnake
658e349f95
Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
2016-03-03 01:25:27 +01:00
MascaraSnake
8d48514ed2
Don't load temp file if it's identical to an already loaded file (because SRB2 is stupid and refuses to start in that case)
2016-03-02 22:10:41 +01:00
MascaraSnake
649f5595dd
Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway.
2016-03-01 22:48:15 +01:00
MascaraSnake
f54f193332
Added a label to the Thing info panel that shows the full Thing type.
2016-03-01 22:10:20 +01:00
MascaraSnake
427c4df8a7
Added a label to the Thing browser that shows the full Thing type.
2016-03-01 21:36:55 +01:00
MascaraSnake
ba2412c9dd
Changed the button image for Insert Things Radially Mode.
2016-03-01 21:18:02 +01:00
MascaraSnake
92d11bdc60
Updated version number to prepare for 2.2 release.
2016-03-01 20:25:30 +01:00
MascaraSnake
2572f4fbe4
Load temporary file when testing so that unsaved changes appear
2016-03-01 16:29:00 +01:00
MascaraSnake
60c306ecb2
Visplane Explorer is prone to crashing and useless for SRB2 anyway, so disable it by default.
2016-02-28 23:24:03 +01:00
MascaraSnake
4885e4d502
Added a thing type browser to Insert Things Radially Mode
2016-02-28 21:37:04 +01:00
MascaraSnake
926c318f04
Don't allow Parameter values that are out of range.
2016-02-28 21:16:04 +01:00
MascaraSnake
c9a0de7287
Added Insert Things Radially Mode
2016-02-28 21:09:08 +01:00
MascaraSnake
b85f90712c
Hide Parameter box for non-SRB2 maps
2016-02-28 21:08:12 +01:00
MascaraSnake
0c1ab582a7
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
MascaraSnake
552a4ea920
Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations.
2016-02-28 19:58:42 +01:00
MascaraSnake
6405af2fea
Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
...
Fixed: Nodebuilder is no longer invoked with "Save" settings when entering Visual Mode.
Fixed: Editor no longer crashes when entering Visual Mode with one or no sector.
2016-02-01 21:59:22 +01:00
MascaraSnake
83a0f0a53f
Updated version number for v2.1 release
2016-02-01 20:12:23 +01:00
MascaraSnake
bf291bbe5e
Fixed a crash in LinedefActionInfo.Get3DFloorFlags()
2016-02-01 17:47:07 +01:00
MascaraSnake
1a350c0f55
The flags value description for the customizable hoop was more confusing than helpful
2016-01-30 18:55:09 +01:00
MascaraSnake
e6f6da975f
Forgot the angletext for the slope vertex
2016-01-30 18:46:25 +01:00
MascaraSnake
c6c0df0fa1
Changed the way the skin parameter is passed, so that people don't have to change their program configurations
2016-01-30 17:35:21 +01:00
MascaraSnake
56c8ba57aa
Prepare for v2.0 release
2016-01-30 17:20:08 +01:00
MascaraSnake
4497d20269
Forgot to include this file in the last commit somehow
2016-01-30 17:19:54 +01:00
MascaraSnake
fda0ec6e52
Replace the skill level option with skin and gametype options for SRB2
2016-01-30 16:55:15 +01:00
MascaraSnake
52ee6c41d0
The second character of an extended map number can be a letter, of course
2016-01-30 16:38:15 +01:00
MascaraSnake
d826a1e777
Display correct line number when reporting a SOC error. Report error if level number is invalid.
2016-01-30 12:51:04 +01:00
MascaraSnake
471649fa84
Added a terrible makeshift level header parser for SRB2
2016-01-30 12:05:12 +01:00
MascaraSnake
677b218ae5
Updater? What updater?
2016-01-30 01:10:49 +01:00
MascaraSnake
4952d9120a
Merged in GZDB r2491
2016-01-30 00:57:06 +01:00
MascaraSnake
7f08137025
Merged in GZDB r2490
2016-01-30 00:44:51 +01:00
MascaraSnake
31a64b3863
Merged in GZDB r2489
2016-01-30 00:09:10 +01:00
MascaraSnake
e7ad3d4bb2
Merged in GZDB r2488
2016-01-30 00:04:41 +01:00
MascaraSnake
9ccea639bf
Merged in GZDB r2487
2016-01-29 11:02:09 +01:00
MascaraSnake
52b6bf1445
Peg Midtextures flag is now recognized in Visual Mode
2016-01-28 19:29:07 +01:00
MascaraSnake
564b21e615
Renamed certain linedef flags to reflect what they do in the latest SRB2 builds
2016-01-28 18:38:56 +01:00
MascaraSnake
c4085096a1
Merged in GZDB r2485
2016-01-26 13:10:30 +01:00
MascaraSnake
208b3acdd3
Use General.Map.RebuildNodes() to rebuild BSP tree
2016-01-25 17:10:41 +01:00
MascaraSnake
36349268e2
Merged in GZDB r2484.
2016-01-25 17:04:07 +01:00
MascaraSnake
a45b2124d0
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
MascaraSnake
ac82d01def
Made "Copy Properties" tool work for SRB2
2016-01-23 13:44:10 +01:00
MascaraSnake
32404317de
Patch offsets are 16-bit integers
2016-01-23 12:17:31 +01:00
MascaraSnake
00e4dbb181
Made the "toggle sky rendering" button visible for SRB2 maps
2016-01-23 10:39:24 +01:00