UltimateZoneBuilder/Build/Configurations/Includes
Ioan Chera 113d86a511 Add the fields new to Eternity 3.42.03 (#135) (by printz)
* Replace the wrong portal_ceil_alpha and portal_floor_alpha with alphaceiling and alphafloor.

* Added the new fields of Eternity 3.42.03
2017-08-05 09:53:47 +03:00
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Boom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom2_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Doom_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
Eternity_misc.cfg Add the fields new to Eternity 3.42.03 (#135) (by printz) 2017-08-05 09:53:47 +03:00
Eternity_things.cfg Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera) 2017-03-13 02:45:36 +02:00
Game_Doom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Heretic.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Hexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Strife.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_things.cfg Fixed: inheritance from game configuration for dynamic lights; Fixed: visual representation of inherited lights (reported by Nash); Fixed: inherited thing arguments from game configuration; Added: //$ClearArgs for clearing inherited arguments. 2017-03-02 00:21:08 +02:00
Heretic_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Heretic_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
Hexen_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_sectors.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_things.cfg Added: arg0str in non-script specials. Kinda. 2017-02-23 14:19:07 +02:00
Skulltag_things.cfg Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors 2017-03-09 19:09:08 +02:00
Strife_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Strife_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Test_params.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDMF_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_common.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
Zandronum_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_things.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
ZDaemon_common.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
ZDaemon_things.cfg Updated ZDaemon configuration and related files (13.02.2017 by Krawa) 2017-02-20 13:42:12 +02:00
ZDoom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
ZDoom_misc.cfg Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation). 2017-03-09 01:00:20 +02:00
ZDoom_sectors.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_things.cfg * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00