mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
37 lines
No EOL
944 B
INI
Executable file
37 lines
No EOL
944 B
INI
Executable file
// Default lump name for new map
|
|
defaultlumpname = "MAP01";
|
|
skyflatname = "F_SKY001";
|
|
basegame = "Strife";
|
|
|
|
// Decorate actors to include depending on actor game property
|
|
decorategames = "strife";
|
|
|
|
//mxd. Sky textures for vanilla maps
|
|
defaultskytextures
|
|
{
|
|
SKYMNT01 = "MAP10,MAP11,MAP12,MAP13,MAP14,MAP15,MAP16,MAP17,MAP18,MAP19,MAP20,MAP21,MAP22,MAP23,MAP24,MAP25,MAP26,MAP27,MAP28,MAP29,MAP30,MAP31";
|
|
SKYMNT02 = "MAP01,MAP02,MAP03,MAP04,MAP05,MAP06,MAP07,MAP08,MAP09,MAP32,MAP33,MAP34";
|
|
}
|
|
|
|
// Skill levels
|
|
skills
|
|
{
|
|
include("Strife_misc.cfg", "skills");
|
|
}
|
|
|
|
// Default textures
|
|
defaultwalltexture = "BRKGRY17";
|
|
defaultfloortexture = "F_NOLINE";
|
|
defaultceilingtexture = "F_DECK";
|
|
|
|
// Door making
|
|
makedoortrack = "DORTRK01";
|
|
makedoordoor = "DORML01";
|
|
makedoorceil = "F_UNDOOR";
|
|
|
|
// Default texture sets
|
|
// (these are not required, but useful for new users)
|
|
texturesets
|
|
{
|
|
include("Strife_texturesets.cfg");
|
|
} |