Fixed 0.5/1.0 second sector light blinking specials (reported by printz)

This commit is contained in:
ZZYZX 2017-04-11 04:45:04 +03:00
parent 3d943f12bc
commit 0c4051a5a0
5 changed files with 11 additions and 11 deletions

View file

@ -1,8 +1,8 @@
0 = "None";
1 = "Light Blinks (randomly)";
2 = "Light Blinks (0.5 sec.)";
3 = "Light Blinks (1 sec.)";
2 = "Light Blinks (1 sec.)";
3 = "Light Blinks (0.5 sec.)";
4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)";
5 = "Damage -5 or 10% health";
7 = "Damage -2 or 5% health";

View file

@ -1,8 +1,8 @@
0 = "None";
1 = "Light Blinks (Randomly)";
2 = "Light Blinks (0.5s)";
3 = "Light Blinks (1.0s)";
1 = "Light Blinks (randomly)";
2 = "Light Blinks (1 sec.)";
3 = "Light Blinks (0.5 sec.)";
4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)";
5 = "Damage (5 Points, Fast, Fire)";
7 = "Damage (4 Points, Slow, Normal)";

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@ -1,7 +1,7 @@
0 = "None";
1 = "Light blink random";
2 = "Light blink 0.5 second";
3 = "Light blink 1 second";
1 = "Light blinks (randomly)";
2 = "Light blinks (1 sec.)";
3 = "Light blinks (0.5 sec.)";
4 = "5% damage every 32 tics + light blink 0.5 sec.";
5 = "Damage: +2 to nukagecount";
7 = "Damage 5% every 32 tics";

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@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.3.0.2968")]
[assembly: AssemblyVersion("2.3.0.2969")]
[assembly: NeutralResourcesLanguageAttribute("en")]
[assembly: AssemblyHash("08b15cb")]
[assembly: AssemblyHash("3d943f1")]

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@ -29,5 +29,5 @@ using System.Resources;
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.3.0.2968")]
[assembly: AssemblyVersion("2.3.0.2969")]
[assembly: NeutralResourcesLanguageAttribute("en")]