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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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parent
3d943f12bc
commit
0c4051a5a0
5 changed files with 11 additions and 11 deletions
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@ -1,8 +1,8 @@
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0 = "None";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (0.5 sec.)";
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3 = "Light Blinks (1 sec.)";
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2 = "Light Blinks (1 sec.)";
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3 = "Light Blinks (0.5 sec.)";
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4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)";
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5 = "Damage -5 or 10% health";
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7 = "Damage -2 or 5% health";
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@ -1,8 +1,8 @@
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0 = "None";
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1 = "Light Blinks (Randomly)";
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2 = "Light Blinks (0.5s)";
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3 = "Light Blinks (1.0s)";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (1 sec.)";
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3 = "Light Blinks (0.5 sec.)";
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4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)";
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5 = "Damage (5 Points, Fast, Fire)";
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7 = "Damage (4 Points, Slow, Normal)";
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@ -1,7 +1,7 @@
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0 = "None";
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1 = "Light blink random";
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2 = "Light blink 0.5 second";
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3 = "Light blink 1 second";
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1 = "Light blinks (randomly)";
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2 = "Light blinks (1 sec.)";
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3 = "Light blinks (0.5 sec.)";
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4 = "5% damage every 32 tics + light blink 0.5 sec.";
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5 = "Damage: +2 to nukagecount";
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7 = "Damage 5% every 32 tics";
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@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.2968")]
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[assembly: AssemblyVersion("2.3.0.2969")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: AssemblyHash("08b15cb")]
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[assembly: AssemblyHash("3d943f1")]
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@ -29,5 +29,5 @@ using System.Resources;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.2968")]
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[assembly: AssemblyVersion("2.3.0.2969")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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