..
Action2_misc.cfg
2012-04-17 19:13:47 +00:00
Action2_texturesets.cfg
2012-04-17 19:13:47 +00:00
Action2_things.cfg
2012-04-17 19:13:47 +00:00
Boom_generalized.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Boom_linedefs.cfg
Fixed some configuration inaccuracies.
2010-10-03 13:39:37 +00:00
Boom_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
Boom_things.cfg
Updated ZDoom ACC to 1.53
2012-08-30 23:28:45 +00:00
Chex3_texturesets.cfg
2012-04-17 19:13:47 +00:00
Chex3_things.cfg
2012-04-17 19:13:47 +00:00
Chex_misc.cfg
2012-04-17 19:13:47 +00:00
Chex_texturesets.cfg
2012-04-17 19:13:47 +00:00
Chex_things.cfg
2012-04-17 19:13:47 +00:00
Common.cfg
Added GLDEFS and (Z)MAPINFO parsers.
2012-06-01 10:17:47 +00:00
Doom2_things.cfg
Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures.
2012-09-05 10:31:32 +00:00
Doom_linedefs.cfg
Fixed some configuration inaccuracies.
2010-10-03 13:39:37 +00:00
Doom_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
Doom_sectors.cfg
Fixed incorrect sector effects flashing speeds in the descriptions
2009-08-22 21:21:40 +00:00
Doom_texturesets.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Doom_things.cfg
3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode.
2012-07-05 00:03:40 +00:00
Doomsday_misc.cfg
jDoom, Legacy and Risen3D game configurations now makes use of included configurations
2009-07-30 20:21:04 +00:00
Edge_linedefs.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Edge_sectors.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Edge_things.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Eternity_linedefs.cfg
Update Eternity Game Configuration (thanks esselfortium)
2010-08-30 14:47:27 +00:00
Eternity_misc.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Eternity_things.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
GZDoom_things.cfg
Dynamic lights had 0 width and height in Skulltag config, so they weren't shown in Visual modes.
2012-09-09 19:14:03 +00:00
Harmony_misc.cfg
2012-04-17 19:13:47 +00:00
Harmony_texturesets.cfg
2012-04-17 19:13:47 +00:00
Harmony_things.cfg
2012-04-17 19:13:47 +00:00
Heretic_linedefs.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Heretic_misc.cfg
2012-04-17 19:13:47 +00:00
Heretic_sectors.cfg
Fixed incorrect sector effects flashing speeds in the descriptions
2009-08-22 21:21:40 +00:00
Heretic_texturesets.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Heretic_things.cfg
3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode.
2012-07-05 00:03:40 +00:00
Hexen_linedefs.cfg
GZDoom Builder 1.07a:
2012-06-03 01:10:29 +00:00
Hexen_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
Hexen_sectors.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Hexen_texturesets.cfg
2012-04-17 19:13:47 +00:00
Hexen_things.cfg
3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode.
2012-07-05 00:03:40 +00:00
Skulltag_common.cfg
Dynamic lights had 0 width and height in Skulltag config, so they weren't shown in Visual modes.
2012-09-09 19:14:03 +00:00
Skulltag_linedefs.cfg
2012-04-17 19:13:47 +00:00
Skulltag_misc.cfg
2012-04-17 19:13:47 +00:00
Skulltag_texturesets.cfg
2012-04-17 19:13:47 +00:00
Skulltag_things.cfg
2012-04-17 19:13:47 +00:00
Strife_linedefs.cfg
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
Strife_misc.cfg
2012-04-17 19:13:47 +00:00
Strife_sectors.cfg
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
Strife_texturesets.cfg
2012-04-17 19:13:47 +00:00
Strife_things.cfg
2012-04-17 19:13:47 +00:00
UDMF_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
ZDoom_common.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
ZDoom_generalized.cfg
2012-04-17 19:13:47 +00:00
ZDoom_linedefs.cfg
GZDoom Builder 1.07a:
2012-06-03 01:10:29 +00:00
ZDoom_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
ZDoom_sectors.cfg
2012-04-17 19:13:47 +00:00
ZDoom_things.cfg
Event lines are now shown for ActorMover.
2012-09-26 00:04:17 +00:00