mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
504 lines
6.2 KiB
INI
504 lines
6.2 KiB
INI
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players
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{
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color = 10; // Light Green
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arrow = 1;
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title = "Player Starts";
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width = 16;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 1;
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error = 2;
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1
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{
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title = "Player 1 start";
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sprite = "PLAYA2A8";
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}
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2
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{
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title = "Player 2 start";
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sprite = "PLAYA2A8";
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}
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3
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{
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title = "Player 3 start";
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sprite = "PLAYA2A8";
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}
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4
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{
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title = "Player 4 start";
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sprite = "PLAYA2A8";
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}
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11
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{
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title = "Player Deathmatch start";
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sprite = "PLAYF1";
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}
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}
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teleports
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{
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color = 2; // Green
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arrow = 1;
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title = "Teleports";
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width = 16;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 0;
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error = 0;
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14
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{
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title = "Teleport Destination";
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sprite = "TFOGB0";
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}
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}
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monsters
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{
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color = 12; // Light Red
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arrow = 1;
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title = "Monsters";
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width = 20;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 1;
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error = 2;
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3004
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{
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title = "Flemoidus Commonus";
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sprite = "POSSA2A8";
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}
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9
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{
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title = "Flemoidus Bipedicus";
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sprite = "SPOSA2A8";
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}
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3001
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{
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title = "Armored Flemoidus Bipedicus";
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sprite = "TROOA2A8";
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}
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3002
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{
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title = "Flemoidus Cycloptis Commonus";
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width = 30;
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sprite = "SARGA2A8";
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}
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3006
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{
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title = "Chex Soul";
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width = 16;
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sprite = "SKULA8A2";
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}
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3003
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{
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title = "Flembrane";
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width = 24;
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sprite = "BOSSA2A8";
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height = 64;
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}
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}
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weapons
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{
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color = 14; // Yellow
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arrow = 0;
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title = "Weapons";
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width = 20;
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sort = 1;
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height = 25;
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hangs = 0;
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blocking = 0;
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82
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{
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title = "Super Large Zorcher";
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sprite = "SGN2A0";
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}
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2005
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{
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title = "Super Bootspork";
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sprite = "CSAWA0";
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}
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2001
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{
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title = "Large Zorcher";
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sprite = "SHOTA0";
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}
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2002
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{
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title = "Rapid Zorcher";
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sprite = "MGUNA0";
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}
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2003
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{
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title = "Zorch Propulsor";
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sprite = "LAUNA0";
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}
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2004
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{
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title = "Phasing Zorcher";
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sprite = "PLASA0";
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}
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2006
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{
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title = "LAZ Device";
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sprite = "BFUGA0";
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height = 30;
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}
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}
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ammunition
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{
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color = 6; // Brown
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arrow = 0;
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title = "Ammunition";
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width = 20;
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sort = 1;
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height = 16;
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blocking = 0;
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hangs = 0;
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2007
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{
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title = "Mini Zorcher Recharge";
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sprite = "CLIPA0";
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}
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2008
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{
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title = "Large Zorcher Recharge";
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sprite = "SHELA0";
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}
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2010
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{
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title = "Zorch propulsor recharge";
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sprite = "ROCKA0";
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height = 25;
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}
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2047
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{
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title = "Phasing zorcher recharge";
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sprite = "CELLA0";
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}
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2048
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{
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title = "Mini zorcher pack";
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sprite = "AMMOA0";
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}
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2049
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{
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title = "Large zorcher pack";
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sprite = "SBOXA0";
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}
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2046
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{
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title = "Zorch propulsor pack";
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sprite = "BROKA0";
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width = 30;
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height = 25;
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}
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17
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{
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title = "Phasing zorcher pack";
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sprite = "CELPA0";
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height = 25;
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}
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8
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{
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title = "Zorchpack";
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sprite = "BPAKA0";
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}
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}
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health
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{
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color = 1; // Blue
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arrow = 0;
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title = "Health and Armor";
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width = 16;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 0;
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2011
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{
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title = "Bowl of fruits";
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sprite = "STIMA0";
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}
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2012
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{
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title = "Bowl of Vegetables";
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sprite = "MEDIA0";
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height = 25;
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}
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2014
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{
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title = "Glass of water";
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sprite = "BON1A0";
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}
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2015
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{
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title = "Slime repellent";
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sprite = "BON2A0";
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}
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2018
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{
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title = "Chex Armor";
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sprite = "ARM1A0";
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}
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2019
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{
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title = "Super Chex Armor";
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sprite = "ARM2A0";
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}
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}
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powerups
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{
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color = 9; // Light Blue
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arrow = 0;
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title = "Powerups";
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width = 20;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 0;
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2013
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{
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title = "Supercharge Breakfast";
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sprite = "SOULA0";
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height = 45;
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}
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2025
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{
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title = "Slime-Proof Suit";
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sprite = "SUITA0";
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height = 60;
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}
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2026
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{
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title = "Computer map";
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sprite = "PMAPA0";
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height = 35;
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}
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}
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keys
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{
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color = 13; // Light Magenta
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arrow = 0;
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title = "Keys";
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width = 16;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 0;
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5
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{
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title = "Blue keycard";
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sprite = "BKEYA0";
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}
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13
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{
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title = "Red keycard";
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sprite = "RKEYA0";
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}
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6
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{
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title = "Yellow keycard";
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sprite = "YKEYA0";
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}
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}
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obstacles
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{
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color = 3; // Cyan
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arrow = 0;
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title = "Obstacles";
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width = 20;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 1;
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47
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{
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title = "Apple tree";
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sprite = "SMITA0";
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height = 92;
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}
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54
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{
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title = "Banana tree";
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width = 32;
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sprite = "TRE2A0";
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height = 108;
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}
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32
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{
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title = "Cavern column";
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sprite = "COL3A0";
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height = 128;
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}
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30
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{
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title = "Cavern stalagmite";
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sprite = "COL1A0";
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height = 60;
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}
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37
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{
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title = "Flag on a pole";
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sprite = "COL6A0";
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height = 128;
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}
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35
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{
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title = "Gas tank";
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sprite = "CBRAA0";
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height = 36;
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}
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33
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{
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title = "Bazoik cart";
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sprite = "COL4A0";
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height = 30;
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}
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43
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{
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title = "Orange tree";
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sprite = "TRE1A0";
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height = 92;
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}
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44
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{
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title = "Slime fountain";
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sprite = "TBLUA0";
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height = 48;
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}
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48
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{
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title = "Spaceship";
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sprite = "ELECA0";
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height = 52;
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}
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31
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{
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title = "Submerged plant";
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sprite = "COL2A0";
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height = 42;
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}
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28
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{
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title = "Tall flower #1";
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sprite = "POL2A0";
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height = 25;
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}
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25
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{
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title = "Tall flower #2";
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sprite = "POL1A0";
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height = 25;
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}
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55
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{
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title = "Lab coil";
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sprite = "SMBTA0";
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height = 86;
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}
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}
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lights
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{
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color = 11; // Light Cyan
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arrow = 0;
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title = "Light sources";
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width = 16;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 1;
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2028
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{
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title = "Landing light";
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sprite = "COLUA0";
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height = 48;
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}
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}
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decoration
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{
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color = 4; // Red
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arrow = 0;
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title = "Decoration";
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width = 16;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 0;
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41
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{
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title = "Chemical burner";
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sprite = "CEYEA0";
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height = 25;
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}
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34
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{
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title = "Chemical beaker";
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sprite = "CANDA0";
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}
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}
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civilians
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{
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color = 4; // Red
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arrow = 0;
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title = "Civilians";
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width = 16;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 1;
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45
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{
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title = "Captive #1";
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sprite = "TGRNA0";
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height = 54;
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}
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56
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{
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title = "Captive #2";
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sprite = "SMGTA0";
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height = 54;
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}
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57
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{
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title = "Captive #3";
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sprite = "SMRTA0";
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height = 48;
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}
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}
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