codeimp
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042ae016bf
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Fixed Increase/Decrease brightness action descriptions for Visual Mode (they were reversed)
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2009-04-16 05:02:05 +00:00 |
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codeimp
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09a1c2ccd3
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Added 7z support, thanks to Randy Heit.
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2009-04-16 04:44:48 +00:00 |
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codeimp
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6b347ad51d
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Added visible highlight for targeted object in Visual Mode
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2009-04-15 22:16:30 +00:00 |
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codeimp
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2f512649a3
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@ working on the reference manual
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2009-04-15 14:33:30 +00:00 |
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codeimp
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e1c209a62f
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Updated setup installers
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2009-04-15 07:57:26 +00:00 |
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codeimp
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532efeac15
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Merged in changes by Randy Heit which add support for BZip2 and LZMA
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2009-04-15 05:59:43 +00:00 |
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codeimp
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7c3671eac0
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@ working on the reference manual
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2009-04-14 21:10:00 +00:00 |
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codeimp
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58ed944a46
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@ working on the reference manual
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2009-04-14 18:57:46 +00:00 |
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codeimp
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983ef5f103
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@ working on the reference manual
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2009-04-14 18:46:53 +00:00 |
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codeimp
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8df795dbe2
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@ working on the reference manual
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2009-04-14 17:44:35 +00:00 |
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codeimp
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4d3367d3c7
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- Made a bunch of corrections, thanks to Robin Palmer
- Added menu item to expand/collapse the info panel
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2009-04-13 21:37:03 +00:00 |
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codeimp
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396ba7f764
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Added automatic sidedefs compression when number of sidedefs exceeds the maximum sidedefs
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2009-04-13 15:21:45 +00:00 |
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codeimp
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2907da9341
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Fixed bug in UDMF game configurations that ignored TEXTMAP changes made by the nodebuilder
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2009-04-13 13:04:49 +00:00 |
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codeimp
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b2f9b0c19e
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Fixed a bug with missing patches in TEXTURES parser
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2009-04-13 11:24:10 +00:00 |
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codeimp
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1f27979f43
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Fixed some bug that caused slow opening of the images browser with many (thousands) textures
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2009-04-13 11:12:42 +00:00 |
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codeimp
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e8d1ad19a8
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@ Included reference manual in setup installer
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2009-04-12 21:39:23 +00:00 |
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codeimp
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4ce49734b2
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Fixed a bug that caused the New Tag button to give an unexpected number
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2009-04-11 20:19:02 +00:00 |
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codeimp
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3b1c3a6ad9
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@ working on the reference manual
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2009-04-11 17:57:07 +00:00 |
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codeimp
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6379eeccd8
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@ working on the reference manual
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2009-04-11 10:22:08 +00:00 |
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codeimp
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201e8556a3
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- Converted solution/project files to Visual Studio 2008
- Changed code to use .NET Framework 3.5
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2009-04-11 07:46:53 +00:00 |
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codeimp
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d130fbc7ad
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@ working on the reference manual
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2009-04-10 15:06:27 +00:00 |
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codeimp
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af82dc7c6a
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@ working on the reference manual
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2009-04-10 13:41:29 +00:00 |
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codeimp
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6d68b3cfa8
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@ working on the reference manual
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2009-04-10 12:18:22 +00:00 |
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codeimp
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7394868988
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Fixed some issues with images browser and Linedef properties dialog
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2009-04-09 17:23:49 +00:00 |
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codeimp
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f5a4799721
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Fixed errors in texture/flats browser when opening without any texture selected
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2009-04-09 14:30:22 +00:00 |
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codeimp
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87526da581
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- DECORATE actors are now stripped from quotes
- Texture names and patch names from TEXTURES are now stripped from quotes
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2009-04-09 13:55:05 +00:00 |
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codeimp
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660ba1bfb1
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- Fixed relative increase/decrease operators (++ and --) in numeric textboxes
- More format limitations checking code
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2009-04-09 11:46:51 +00:00 |
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codeimp
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387b6111ad
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Fixed bug that causes the grid to be incorrect after opening/closing the info panel
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2009-04-09 08:26:05 +00:00 |
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codeimp
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d46b5cb4e3
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Fixed crash when undo was used after Linedef drag (which involves a merge)
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2009-04-09 05:57:24 +00:00 |
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codeimp
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7a31c07eec
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@ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog
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2009-04-09 05:49:04 +00:00 |
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codeimp
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ba6f1ae6c2
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- Added user_ prefix suggestion when adding custom UDMF fields
- UDMF field name check now removes numeric characters from the start
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2009-04-08 21:23:02 +00:00 |
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codeimp
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666154edfc
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- More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
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2009-04-08 20:49:35 +00:00 |
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codeimp
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c1b6728f74
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- Added lots of limitations to the different file format interfaces (MapSetIOs)
- Property dialogs now verify numeric input against the file format limitation
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2009-04-08 19:11:40 +00:00 |
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codeimp
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1921c63583
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Less message box popups, more reporting in the Errors and Warning dialog window
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2009-04-06 05:51:59 +00:00 |
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codeimp
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c53ee9c927
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Some reference manual implementation
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2009-04-05 19:29:27 +00:00 |
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codeimp
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a1279a1dc9
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- Added warning when the same compiler is defined more than once
- Statusbar now shows warning when errors occurred during program startup
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2009-04-04 13:04:20 +00:00 |
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codeimp
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a80eb538df
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Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
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2009-04-02 11:08:33 +00:00 |
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codeimp
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209c73efa4
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Added safety check for previous DB1 .dbs file compatibility change
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2009-04-02 08:32:21 +00:00 |
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codeimp
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cf7b69c8f6
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- Fixed crash on deleting things
- Fixed crash on pressing ESC when no map is opened
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2009-04-02 08:18:09 +00:00 |
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codeimp
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8eec3a835e
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@ working on the reference manual
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2009-04-02 05:48:09 +00:00 |
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codeimp
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ff51c735f7
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Fixed crash after merging/joining sectors and selecting the result
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2009-04-01 08:44:21 +00:00 |
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codeimp
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dbe8ba535f
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@ Added UDMF 1.1 specifications
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2009-04-01 05:49:28 +00:00 |
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codeimp
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67c6a343f7
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- Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
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2009-03-30 19:02:56 +00:00 |
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codeimp
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cde2e783d6
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Changed some selection code around
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2009-03-30 09:28:19 +00:00 |
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codeimp
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71b80f9f50
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@ work in progress, may crash or not even compile
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2009-03-30 07:45:39 +00:00 |
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codeimp
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bf4b898aba
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Fixed a crash when sprite/texture names longer than 8 bytes are referenced
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2009-03-29 15:34:37 +00:00 |
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codeimp
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3fcc618180
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Included Skulltag ACC compiler package made by Xenaero
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2009-03-29 00:34:25 +00:00 |
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codeimp
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6f4e9e7509
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Merged in Xenaero's Skulltag ACS and Game configurations
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2009-03-28 23:33:18 +00:00 |
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codeimp
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9cc50e8fe9
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Updated setup installer scripts for the new compiler subdirectories
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2009-03-28 15:43:36 +00:00 |
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codeimp
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15573e0fb1
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Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files
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2009-03-28 10:22:53 +00:00 |
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