Commit graph

810 commits

Author SHA1 Message Date
codeimp
4ce49734b2 Fixed a bug that caused the New Tag button to give an unexpected number 2009-04-11 20:19:02 +00:00
codeimp
6379eeccd8 @ working on the reference manual 2009-04-11 10:22:08 +00:00
codeimp
201e8556a3 - Converted solution/project files to Visual Studio 2008
- Changed code to use .NET Framework 3.5
2009-04-11 07:46:53 +00:00
codeimp
af82dc7c6a @ working on the reference manual 2009-04-10 13:41:29 +00:00
codeimp
7394868988 Fixed some issues with images browser and Linedef properties dialog 2009-04-09 17:23:49 +00:00
codeimp
f5a4799721 Fixed errors in texture/flats browser when opening without any texture selected 2009-04-09 14:30:22 +00:00
codeimp
87526da581 - DECORATE actors are now stripped from quotes
- Texture names and patch names from TEXTURES are now stripped from quotes
2009-04-09 13:55:05 +00:00
codeimp
660ba1bfb1 - Fixed relative increase/decrease operators (++ and --) in numeric textboxes
- More format limitations checking code
2009-04-09 11:46:51 +00:00
codeimp
387b6111ad Fixed bug that causes the grid to be incorrect after opening/closing the info panel 2009-04-09 08:26:05 +00:00
codeimp
d46b5cb4e3 Fixed crash when undo was used after Linedef drag (which involves a merge) 2009-04-09 05:57:24 +00:00
codeimp
7a31c07eec @ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog 2009-04-09 05:49:04 +00:00
codeimp
ba6f1ae6c2 - Added user_ prefix suggestion when adding custom UDMF fields
- UDMF field name check now removes numeric characters from the start
2009-04-08 21:23:02 +00:00
codeimp
666154edfc - More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00
codeimp
c1b6728f74 - Added lots of limitations to the different file format interfaces (MapSetIOs)
- Property dialogs now verify numeric input against the file format limitation
2009-04-08 19:11:40 +00:00
codeimp
1921c63583 Less message box popups, more reporting in the Errors and Warning dialog window 2009-04-06 05:51:59 +00:00
codeimp
c53ee9c927 Some reference manual implementation 2009-04-05 19:29:27 +00:00
codeimp
a1279a1dc9 - Added warning when the same compiler is defined more than once
- Statusbar now shows warning when errors occurred during program startup
2009-04-04 13:04:20 +00:00
codeimp
a80eb538df Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values 2009-04-02 11:08:33 +00:00
codeimp
209c73efa4 Added safety check for previous DB1 .dbs file compatibility change 2009-04-02 08:32:21 +00:00
codeimp
cf7b69c8f6 - Fixed crash on deleting things
- Fixed crash on pressing ESC when no map is opened
2009-04-02 08:18:09 +00:00
codeimp
ff51c735f7 Fixed crash after merging/joining sectors and selecting the result 2009-04-01 08:44:21 +00:00
codeimp
67c6a343f7 - Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00
codeimp
cde2e783d6 Changed some selection code around 2009-03-30 09:28:19 +00:00
codeimp
71b80f9f50 @ work in progress, may crash or not even compile 2009-03-30 07:45:39 +00:00
codeimp
bf4b898aba Fixed a crash when sprite/texture names longer than 8 bytes are referenced 2009-03-29 15:34:37 +00:00
codeimp
15573e0fb1 Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
codeimp
586cf7e295 Added curve linedefs button on toolbar 2009-03-26 06:27:18 +00:00
codeimp
cfb751839a Fixed incorrect separator line in statusbar 2009-03-25 19:57:18 +00:00
codeimp
d0203f7f7b Fixed crash after manually creating a Sidedef through the Edit Linedef dialog 2009-03-25 13:52:29 +00:00
codeimp
a50dad0291 Re-enabled error checking when loading data resources 2009-03-25 12:42:32 +00:00
codeimp
a7d8b45172 - Fixed a bug in the visual mode shader class
@ working on the reference manual
2009-03-25 12:24:16 +00:00
codeimp
bc2d36db08 Fixed bug which causes a highlighted linedef to be copied even when a selection was made 2009-03-23 13:49:17 +00:00
codeimp
809f6c59ed @ working on the reference manual 2009-03-23 10:22:04 +00:00
codeimp
0cef612562 Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
codeimp
257834ebba @ Removed the Triangulator mode from BuilderModes plugin 2009-03-17 14:21:21 +00:00
codeimp
99894a80ce Added camera coordinates display in statusbar when in Visual Mode 2009-03-17 14:02:11 +00:00
codeimp
ff2877181c Fixed breaking compatibility with DB1 settings files 2009-03-17 13:40:34 +00:00
codeimp
94d7b1b9c1 - Fixed overlapping previews in Texture Set editor
- Made the Texture Set editor preview list a little bigger
2009-03-17 12:45:03 +00:00
codeimp
1587e5a10a Added the number of textures next to the Texture Sets 2009-03-17 12:40:10 +00:00
codeimp
ae46253e4a Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog 2009-03-17 10:49:50 +00:00
codeimp
4178ac56ed - Added default controls for raise/lower sector floor/ceiling in Sectors Mode
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
2009-03-17 09:16:54 +00:00
codeimp
60562f1c79 Added support for sprite X/Y offsets in original doom picture data format 2009-03-15 17:00:37 +00:00
codeimp
62e61f5cc7 Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00
codeimp
3750f3f8e2 Some more changes regarding linedef properties and the removal of unneeded textures when drawing 2009-03-15 16:10:38 +00:00
codeimp
42c2940ed1 Fixed unwanted middle textures when drawing new sectors
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
2009-03-15 14:22:05 +00:00
codeimp
334c51cacc Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions 2009-03-15 13:22:53 +00:00
codeimp
e67c71d992 - Added selection order numbering display to Sectors mode
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
2009-03-15 12:52:45 +00:00
codeimp
77731b03ca Errors and warnings are now shown if there are any (optional) 2009-03-13 17:10:53 +00:00
codeimp
7dcd323fc9 Fixed problem with Undo not updating the used textures on screen 2009-03-13 13:48:04 +00:00
codeimp
61269dfae5 Ignore TNT1A0 sprite in DECORATE actors 2009-03-13 12:25:14 +00:00