Commit graph

1445 commits

Author SHA1 Message Date
biwa
9e5a6b5377 Tag Range plugin: fixed a problem where the new tags were not displayed in Sectors Mode when selection numbering was disabled. Fixes #795 2022-10-03 11:29:31 +02:00
biwa
9c4c63a749 Sectors Mode: fixed a regression where sector labels were not updated after editing sectors. Fixes #793 2022-09-21 21:05:30 +02:00
biwa
fa5c741b76 Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
biwa
179f72068f Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works:
- editing a highlighted, not selected map element will deselect other selected map elements, then start editing the highlighted map element
- dragging a highlighted, not selected map element will deselect other selected map elements, then start dragging the highlighted map element
- dragging a single map element will keep its selection state. I.e. dragging a selected map element will not deselect it after dragging anymore
  - dragging a highlighted, not selected thing will not select it after dragging
- dragging a highlighted, not selected sector, while other sectors are selected, will only drag the highlighted sector, and not the selected sector (and deselect the selected sectors)
2022-09-18 16:54:09 +02:00
biwa
7f09ac752b UDBScript: fixed a crash when the UDBScript folder was missing or empty. Fixes #789 2022-09-17 13:53:02 +02:00
biwa
d2967e7a78 Linedefs Mode: fixed a problem where the "Select Single-sided only" and "Select Double-sided only" actions would still display the selection numbers of deselected linedefs 2022-08-28 18:25:50 +02:00
biwa
bacaff5b6b - Sector Color Picker: fixed a problem where the dialog could not be closed using the "enter" or "ESC" buttons
- Light/Sector Color Picker: fixed a problem where closing the dialog would result in a flicker
- Light Color Picker: fixed a problem where canceling the dialog would not revert the color settings
2022-08-23 14:41:03 +02:00
biwa
91010eb92f Nodes Viewer Mode: fixed a crash when the NODES lump contains unsupported ZDBSP nodes. Fixes #766 2022-08-16 14:34:52 +02:00
biwa
cdce5c0a8b Sound Environment Mode: fixed an issue that caused building sound environments to fail when the arguments of the Sound Environment thing had unexpected values. 2022-07-02 23:28:07 +02:00
biwa
59757c3be5 Sound Environment Mode: fixed a crash that happened when exiting Draw Lines Mode with the "edit" action and returning to Sound Environment Mode. Fixes #755 2022-07-02 19:25:10 +02:00
biwa
d46dc1413b Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
biwa
21e89cf975
Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
biwa
ab6d46a690 Visplane Explorer Mode: fixed an issue where detecting nodes type failed in certain situations 2022-06-02 00:06:27 +02:00
biwa
4f526dc57f Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
biwa
57b796e87d Visplane Explorer Mode: fixed an issue that caused a crash when the map doesn't have nodes the Visplane Explorer Mode understands. Fixes #736 2022-05-27 15:52:53 +02:00
biwa
a1df690ae4 Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder 2022-05-09 23:16:21 +02:00
ZZYZX
c82ef4880c Fixed: Doom64 sector floor color was not applied to a sector below a 3D floor 2022-05-10 00:10:55 +03:00
biwa
d1e9043958 Visual Mode: fixed an issue where using the "apply camera rotation to things" action did not update the thing cages properly 2022-05-08 16:42:15 +02:00
biwa
ccdbc28ed8 Visual Mode: fixed an issue where deleting a thing could cause a crash. Fixes #730 2022-05-07 18:49:36 +02:00
biwa
44a2a0daae Edit Selection Mode: floor and ceiling textures can now be pinned independently. Fixes #728 2022-05-07 17:44:06 +02:00
biwa
d363ab9c30 Draw Settings docker: fixed an issue where toggling the texture check boxes stopped texture overrides from being applied 2022-04-18 16:02:54 +02:00
biwa
f8e0f0b25b Map element associations: fixed a problem where things that have a argument of type tag set to 0 were referencing all things with tag 0. Fixes #718 2022-04-09 19:14:46 +02:00
biwa
98d32f7946 Linedefs Mode: fixed a crash that could happen when the mouse was moved out of the map control while an UDBScript was modifying the map 2022-04-09 17:52:38 +02:00
biwa
5115686a69 Sectors Mode: fixed a crash that could happen when the mouse was moved out of the map control while an UDBScript was modifying the map 2022-03-15 21:31:00 +01:00
biwa
9b08454138 Edit Selection Mode: improved handling of texture transformation (still doesn't work 100% correctly) 2022-03-14 19:52:46 +01:00
biwa
e2ed08261e Map Analysis Mode: fixed an issue where lines were erroneously reported as overlapping in certain situations. Fixes #713 2022-03-11 12:31:48 +01:00
biwa
4f0692e132 More fixes to the Mono project files 2022-03-05 20:59:08 +01:00
biwa
453651e5c9 Added missing preprocessor directives to the 3D Floor Mode Mono project file 2022-03-05 20:30:34 +01:00
biwa
f0f4642581 3D Floor Mode: 3D floor editing dialog can now be resized on non-Windows platforms. Fixes #712 2022-03-05 18:15:29 +01:00
biwa
cb24e346ef Nodes Viewer Mode: the mode will not engage anymore if ZNODES are found, do to ZDBSP reordering the vertices when rebuilding the nodes. Addresses #659 2022-03-05 17:26:16 +01:00
biwa
f8bb87e143 Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710 2022-03-05 16:57:23 +01:00
biwa
69fb4ba413 Visual Mode: Fixed a problem where using visual sloping a slope handle around itself resulted in invalid slopes 2022-03-05 10:37:00 +01:00
biwa
c62b8315c4 UDBScript: added an option to open the selected folder in the Explorer to the context menu of folder items in the file tree 2022-02-26 01:04:48 +01:00
biwa
12f0d53775 Copy and Paste Properties: fixed a problem where the "fadecolor" GZDoom UDMF sector property was not copied/pasted 2022-02-19 08:47:30 +01:00
biwa
b9ef63238c Normalized line endings of AutomapMode/BuilderPlug.cs to CRLF 2022-02-12 20:02:49 +01:00
biwa
6c2ad3efaf Linedefs Mode: further speed improvements related to sector labels 2022-02-08 21:30:54 +01:00
biwa
e0bd927450 Visual Mode: fixed a problem where offsetting the middle texture of double sided lines would not work under certain circumstances. Fixes #702 2022-02-08 19:07:02 +01:00
biwa
f86c52c021 UDBScript: fixed a bug in Vector3D's crossProduct method that resulted in wrong calculations 2022-02-07 22:10:34 +01:00
biwa
7d11b0dd27 Linedefs Mode: fixed a problem where sector labels and linedef selection labels were not shown 2022-02-06 13:55:37 +01:00
volte
be06471f52
Vertex rendering options (#701)
* Extended rendering options for drawing vertices
* Fixed vertex scale slider behaviour
* Force plot highlighted vertex in DragSectorsMode
* Moved ShouldRenderVertices property into the properties region
* made config file variable lower case to be in line with other config file variables
2022-02-06 12:19:03 +01:00
biwa
c425b2bdc9 Visual Mode: added actions to lower and raise map elements by the current grid size (no defaults bound). Resolves #699 2022-02-05 18:40:08 +01:00
biwa
6259b6d99f Linedefs Mode: improved performance when showing the vertex insertion preview 2022-02-05 00:44:04 +01:00
biwa
484b0817bd Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid 2022-02-03 19:35:10 +01:00
biwa
b369b944f9 Visual Mode: fixed a problem that resulted in incorrect texture offsets when moving a texture by grid size, and the grid was a multiple of the texture size 2022-02-02 19:37:43 +01:00
biwa
6f8d617347 Fixed typos introduced in 78ded20481. 2022-01-29 18:59:24 +01:00
biwa
c12b9f624d OBJ Exporter: fixed a problem where the model path controls were disabled unless creation of MODELDEF was enabled. Fixes #692 2022-01-29 18:37:41 +01:00
biwa
78ded20481 GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
biwa
8274321cf1 UDBScript: fixed a bug where changing a thing's or linedef's arguments did not recorded for the undo system 2022-01-25 16:30:46 +01:00
biwa
1b69dbe795 UDBScript: fixed a problem where getting a highlighted map element would not work correctly in some circumstances 2022-01-23 17:58:04 +01:00
volte
02b0e93049
Added radial drawing capability to Rectangle and Ellipse tool (#689) 2022-01-16 20:42:45 +01:00