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Fixed typos introduced in 78ded20481
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parent
c12b9f624d
commit
6f8d617347
4 changed files with 11 additions and 11 deletions
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@ -368,8 +368,8 @@ mapformat_udmf
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distinctfloorandceilingbrightness = true;
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distinctwallbrightness = true;
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// Enabled setting brightness for upper, middle, and lower sidedef indenependtly from each other
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distinectsidedefpartbrightness = true;
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// Enabled setting brightness for upper, middle, and lower sidedef independently from each other
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distinctsidedefpartbrightness = true;
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// Default nodebuilder configurations
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defaultsavecompiler = "zdbsp_udmf_normal";
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@ -112,7 +112,7 @@ namespace CodeImp.DoomBuilder.Config
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private readonly bool planeequationsupport;
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private readonly bool distinctfloorandceilingbrightness;
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private readonly bool distinctwallbrightness;
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private readonly bool distinectsidedefpartbrightness;
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private readonly bool distinctsidedefpartbrightness;
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// Skills
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private readonly List<SkillInfo> skills;
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@ -287,7 +287,7 @@ namespace CodeImp.DoomBuilder.Config
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public bool PlaneEquationSupport { get { return planeequationsupport; } }
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public bool DistinctFloorAndCeilingBrightness { get { return distinctfloorandceilingbrightness; } }
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public bool DistinctWallBrightness { get { return distinctwallbrightness; } }
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public bool DistinectSidedefPartBrightness { get { return distinectsidedefpartbrightness; } }
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public bool DistinctSidedefPartBrightness { get { return distinctsidedefpartbrightness; } }
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// Texture/flat/voxel sources
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public IDictionary TextureRanges { get { return textureranges; } }
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@ -464,7 +464,7 @@ namespace CodeImp.DoomBuilder.Config
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planeequationsupport = cfg.ReadSetting("planeequationsupport", false);
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distinctfloorandceilingbrightness = cfg.ReadSetting("distinctfloorandceilingbrightness", false);
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distinctwallbrightness = cfg.ReadSetting("distinctwallbrightness", false);
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distinectsidedefpartbrightness = cfg.ReadSetting("distinectsidedefpartbrightness", false);
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distinctsidedefpartbrightness = cfg.ReadSetting("distinctsidedefpartbrightness", false);
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for (int i = 0; i < Linedef.NUM_ARGS; i++) makedoorargs[i] = cfg.ReadSetting("makedoorarg" + i.ToString(CultureInfo.InvariantCulture), 0);
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//mxd. Update map format flags
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@ -138,7 +138,7 @@ namespace CodeImp.DoomBuilder.Controls
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{
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reset.Visible = (cbAbsolute.CheckState != CheckState.Unchecked || light.GetResult(0) != 0);
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if (!General.Map.Config.DistinectSidedefPartBrightness)
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if (!General.Map.Config.DistinctSidedefPartBrightness)
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{
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lbLight.Enabled = false;
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light.Enabled = false;
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@ -524,7 +524,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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{
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string partstr = string.Empty, partstrabs = string.Empty;
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if (General.Map.Config.DistinectSidedefPartBrightness)
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if (General.Map.Config.DistinctSidedefPartBrightness)
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{
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switch (geometrytype)
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{
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@ -545,7 +545,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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bool lightglobalabsolute = Sidedef.Fields.GetValue("lightabsolute", false);
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bool lightpartabsolute = General.Map.Config.DistinectSidedefPartBrightness ? Sidedef.Fields.GetValue(partstrabs, false) : false;
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bool lightpartabsolute = General.Map.Config.DistinctSidedefPartBrightness ? Sidedef.Fields.GetValue(partstrabs, false) : false;
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lightabsolute = lightglobalabsolute || lightpartabsolute;
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bool affectedbyfog = General.Map.Data.MapInfo.HasFadeColor || (Sector.Sector.HasSkyCeiling && General.Map.Data.MapInfo.HasOutsideFogColor) || Sector.Sector.Fields.ContainsKey("fadecolor");
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bool ignorelight = affectedbyfog && !Sidedef.IsFlagSet("lightfog") && !lightabsolute;
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@ -561,7 +561,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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if(lightpartabsolute)
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lightvalue = Sidedef.Fields.GetValue(partstr, 0);
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else
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lightvalue = Sidedef.Fields.GetValue("light", 0) + (General.Map.Config.DistinectSidedefPartBrightness ? Sidedef.Fields.GetValue(partstr, 0) : 0);
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lightvalue = Sidedef.Fields.GetValue("light", 0) + (General.Map.Config.DistinctSidedefPartBrightness ? Sidedef.Fields.GetValue(partstr, 0) : 0);
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}
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if(ignorelight) lightabsolute = false;
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@ -1588,12 +1588,12 @@ namespace CodeImp.DoomBuilder.BuilderModes
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public virtual void OnChangeTargetBrightness(bool up)
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{
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//mxd. Change UDMF wall light?
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if(General.Map.UDMF && (General.Map.Config.DistinctWallBrightness || General.Map.Config.DistinectSidedefPartBrightness))
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if(General.Map.UDMF && (General.Map.Config.DistinctWallBrightness || General.Map.Config.DistinctSidedefPartBrightness))
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{
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string fieldname = "light";
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string fieldabsolutename = "lightabsolute";
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if(General.Map.Config.DistinectSidedefPartBrightness)
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if(General.Map.Config.DistinctSidedefPartBrightness)
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{
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fieldname += "_" + partname;
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fieldabsolutename += "_" + partname;
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