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Visual Mode: added actions to lower and raise map elements by the current grid size (no defaults bound). Resolves #699
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2 changed files with 47 additions and 2 deletions
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@ -654,6 +654,27 @@ raisesector128
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repeat = true;
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}
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lowermapelementbygridsize
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{
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title = "Lower Floor/Ceiling/Thing by grid size";
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category = "visual";
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description = "Lowers the targeted or selected floors/ceilings by the current grid size. This also lowers selected or targeted things.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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}
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raisemapelementbygridsize
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{
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title = "Raise Floor/Ceiling/Thing by grid size";
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category = "visual";
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description = "Raises the targeted or selected floors/ceilings by the current grid size. This also raises selected or targeted things.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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}
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//mxd
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lowersectortonearest
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@ -2720,9 +2720,33 @@ namespace CodeImp.DoomBuilder.BuilderModes
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PostAction();
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}
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[BeginAction("raisemapelementbygridsize")]
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public void RaiseMapElementByGridSize()
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{
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PreAction(UndoGroup.SectorHeightChange);
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List<IVisualEventReceiver> objs = GetSelectedObjects(true, true, true, true, true);
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bool hasvisualslopehandles = objs.Any(o => o is VisualSlope);
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foreach (IVisualEventReceiver i in objs) // If slope handles are selected only apply the action to them
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if (!hasvisualslopehandles || (hasvisualslopehandles && i is VisualSlope))
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i.OnChangeTargetHeight(General.Map.Grid.GridSize);
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PostAction();
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}
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//mxd
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[BeginAction("raisesectortonearest")]
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[BeginAction("lowermapelementbygridsize")]
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public void LowerMapElementByGridSize()
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{
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PreAction(UndoGroup.SectorHeightChange);
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List<IVisualEventReceiver> objs = GetSelectedObjects(true, true, true, true, true);
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bool hasvisualslopehandles = objs.Any(o => o is VisualSlope);
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foreach (IVisualEventReceiver i in objs) // If slope handles are selected only apply the action to them
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if (!hasvisualslopehandles || (hasvisualslopehandles && i is VisualSlope))
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i.OnChangeTargetHeight(-General.Map.Grid.GridSize);
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PostAction();
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}
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//mxd
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[BeginAction("raisesectortonearest")]
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public void RaiseSectorToNearest()
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{
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List<VisualSidedefSlope> selectedhandles = GetSelectedSlopeHandles();
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