Visplane Explorer Mode: fixed an issue where detecting nodes type failed in certain situations

This commit is contained in:
biwa 2022-06-02 00:06:27 +02:00
parent 90cdb7db55
commit ab6d46a690

View file

@ -5,7 +5,8 @@ using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Editing;
@ -250,11 +251,11 @@ namespace CodeImp.DoomBuilder.Plugins.VisplaneExplorer
using (BinaryReader reader = new BinaryReader(stream))
{
List<string> formats = new List<string> { "ZNOD", "XNOD" };
List<byte[]> formats = new List<byte[]> { Encoding.ASCII.GetBytes("ZNOD"), Encoding.ASCII.GetBytes("XNOD") };
string nodesformat = new string(reader.ReadChars(4));
byte[] format = reader.ReadBytes(4);
if (formats.Contains(nodesformat))
if(formats.Any(f => f.SequenceEqual(format)))
throw new Exception("ZDBSP nodes detected. This format is not supporeted by the Visplane Explorer Mode");
}
}