codeimp
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d48fd37b57
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Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
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2009-02-24 21:33:24 +00:00 |
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codeimp
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dae2f3e34c
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@ added textures tests
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2009-02-24 06:48:50 +00:00 |
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codeimp
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0247329122
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- Pressing Insert on a wall in Visual Mode now creates a middle texture
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
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2009-02-23 22:22:28 +00:00 |
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codeimp
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82b127f6fa
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Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-)
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2009-02-23 19:32:34 +00:00 |
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codeimp
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8336309dc8
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Grid and background image settings are now saved along with the map
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2009-02-23 18:23:39 +00:00 |
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codeimp
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f647a899f0
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Fixed short path for temp wad file in command line parameter placeholders
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2009-02-23 14:26:01 +00:00 |
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codeimp
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ec045132d6
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- Added automatic scrolling feature (when dragging or drawing)
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
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2009-02-22 22:57:21 +00:00 |
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codeimp
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e5784213ec
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- Added sector ceilings/floors flood-fill feature
- Fixed a bug in Visual Mode with undo/redo and texture not loading
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2009-02-22 12:09:58 +00:00 |
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codeimp
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dcce76ac77
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@ Better undo/redo fix
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2009-02-22 10:13:09 +00:00 |
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codeimp
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29b797b4f3
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@ Fixed a race condition in Undo/Redo storage system
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2009-02-22 09:45:35 +00:00 |
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codeimp
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4e064d78cd
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Fixed floodfill to work with walls that have no texture (-)
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2009-02-22 00:10:07 +00:00 |
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codeimp
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0b970e7b6d
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Increased vertical angle range that you can look up/down in Visual Mode
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2009-02-21 23:21:40 +00:00 |
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codeimp
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7580955d3e
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Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
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2009-02-21 23:16:38 +00:00 |
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codeimp
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1ecb3ad425
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Undo/Redo system now keeps snapshots compressed in temporary files to save memory
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2009-02-21 22:58:37 +00:00 |
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codeimp
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e7e82623f9
|
Fixed some spelling mistakes
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2009-02-20 19:29:31 +00:00 |
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codeimp
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3729bd829d
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@ Optimized serialization (the long versions of the 8-byte strings can be regenerated and don't need to be serialized)
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2009-02-20 19:06:38 +00:00 |
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codeimp
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2c5fc0c652
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@ Optimized reading/writing strings in MapSet serialization
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2009-02-20 18:51:31 +00:00 |
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codeimp
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5f6d122a67
|
@ working on undo/redo system
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2009-02-20 15:59:55 +00:00 |
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codeimp
|
370bdca6fd
|
@ work in progress, may not compile
|
2009-02-20 12:29:37 +00:00 |
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codeimp
|
6cb509d90c
|
- Indentation guides in script editor now use the same color as line numbers
- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
|
2009-02-20 10:42:05 +00:00 |
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codeimp
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27d95e091d
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fixed crash in script editor when popup information is expected
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2009-02-20 09:06:26 +00:00 |
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codeimp
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f36c595d4b
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Added actions in Visual Mode to copy and paste properties or texture offsets
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2009-02-16 15:54:57 +00:00 |
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codeimp
|
7e3981775b
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Moved floor and ceiling texture previews in Sector info panel around to be consistent with the Sector properties dialog
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2009-02-16 10:39:51 +00:00 |
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codeimp
|
ef79592200
|
@ Refactored code to use the term "radius" for thing widths instead of "width"
- Thing properties dialog now shows the actual width of a Thing (not the radius)
|
2009-02-16 10:06:58 +00:00 |
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codeimp
|
2047756694
|
Some more work done on TEXTURES support
|
2009-02-15 23:58:28 +00:00 |
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codeimp
|
ab74b041c5
|
Fixed a bug with the upper/lower unpegged flags in the Linedef info panel
|
2009-02-15 10:32:20 +00:00 |
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codeimp
|
6b38b8076a
|
Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text)
|
2009-02-14 08:18:17 +00:00 |
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codeimp
|
d016a179e2
|
- Added simple, unfinished implementation of TEXTURES support
- Fixed scale override bug in images
|
2009-02-12 21:34:11 +00:00 |
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codeimp
|
955d042ea8
|
@Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
|
2009-02-12 19:08:01 +00:00 |
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codeimp
|
60ea22fdb1
|
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
|
2009-02-12 18:00:15 +00:00 |
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codeimp
|
4ee6366a97
|
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
|
2009-02-12 17:58:09 +00:00 |
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codeimp
|
5ed191f18a
|
Added upper/lower unpegged display in linedef info panel
|
2009-02-12 12:29:46 +00:00 |
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codeimp
|
995b87b574
|
Improved category matching for DECORATE things into the Things list
|
2009-02-12 06:24:22 +00:00 |
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codeimp
|
52f9feedf9
|
@These are now in a forum topic
|
2009-02-11 20:07:27 +00:00 |
|
codeimp
|
01ad6d9ec9
|
Script editor now keeps same line indentation as previous line when ENTER is pressed
|
2009-02-11 14:20:07 +00:00 |
|
codeimp
|
66ef82efb9
|
Fixed supported image formats to choose from in Grid Setup file browser dialog
|
2009-02-11 11:52:41 +00:00 |
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codeimp
|
936c355b65
|
Default size for DECORATE thing that does not inherit or set a size is now 10x20
|
2009-02-11 10:40:24 +00:00 |
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codeimp
|
14616b31e8
|
Fixed reading comments right after a token without whitespace in between in DECORATE parser
|
2009-02-11 10:32:06 +00:00 |
|
codeimp
|
42878ae74c
|
Added support to load sprite resources between SS_ markers (instead of S_ markers)
|
2009-02-11 09:36:41 +00:00 |
|
codeimp
|
9fb910a03e
|
- Fixed a crash when showing information on things with empty sprite name
- Added support for custom PLAYPAL information from PK3 or Directory
|
2009-02-10 14:45:09 +00:00 |
|
codeimp
|
6ce78a1eb4
|
Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing
|
2009-02-10 12:38:00 +00:00 |
|
codeimp
|
6ace46423e
|
Copied texture/flat is now remembered across switching editing modes
|
2009-02-10 12:14:56 +00:00 |
|
codeimp
|
82fc5e14c9
|
Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations)
|
2009-02-10 10:25:09 +00:00 |
|
codeimp
|
093e00b913
|
Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
|
2009-02-09 23:45:54 +00:00 |
|
codeimp
|
3afebb778e
|
Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory
|
2009-02-09 23:34:20 +00:00 |
|
codeimp
|
5e956dd3cf
|
Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters
|
2009-02-09 23:07:01 +00:00 |
|
codeimp
|
1db0386214
|
Added support for the //$Category line in DECORATE actors
|
2009-02-09 22:59:43 +00:00 |
|
codeimp
|
75520db4fc
|
Added closed sectors check to Map Analysis tool
|
2009-02-09 15:58:18 +00:00 |
|
codeimp
|
d5bdbebb48
|
@we don't have these files, yet
|
2009-02-05 06:14:46 +00:00 |
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codeimp
|
f850b38066
|
added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
|
2009-02-04 15:54:15 +00:00 |
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