codeimp
3f6ae23ef9
@ Textures Autoalign in GZDoom Visual Mode now works properly with UDMF scale fields.
2011-12-05 06:51:49 +00:00
codeimp
7e6312e0db
@ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo)
2011-12-04 22:24:01 +00:00
codeimp
3f67340180
@ Textures Autoalign in GZDoom Visual Mode now works properly with UDMF format.
2011-12-04 20:48:48 +00:00
codeimp
3ca41363f3
@ Updated version information for release
2011-12-04 11:18:11 +00:00
codeimp
b525872808
Added button in toolbar for Edit Selection mode.
2011-12-04 10:34:10 +00:00
codeimp
3f50b4e3a3
@ This mode also shouldn't do any copy/pasting
2011-12-03 15:40:10 +00:00
codeimp
91ef814d96
Fixed some problems with copy/paste in modes where it can't be used.
2011-12-03 14:49:53 +00:00
codeimp
b72dfd39ac
Fixed a potential timing issue on speed-stepping CPUs.
2011-12-02 23:35:55 +00:00
codeimp
a418868dfd
Fixed memory and performance issues in Visual Mode for things with 0 with or height. (note to developers: VisualMode::GetVisualThing(t) may return null!)
2011-12-02 23:11:16 +00:00
codeimp
32c13b9b4e
Added option to display the texture/flat sizes below the preview image in the browsers.
2011-12-02 22:18:55 +00:00
codeimp
dd6c8b23bb
Fixed a visual glitch which caused incorrect thing colors when selection was cleared from Edit Selection mode.
2011-12-02 21:24:33 +00:00
codeimp
9a625e553d
Fixed a crash when accepting Edit Selection mode changes with erroneous overlapping lines.
2011-12-02 21:16:45 +00:00
codeimp
3448e1ff60
Fixed a bug with pasted things when the Things Filter is used.
...
Fixed a bug with the Things Filter which caused some things to be incorrectly shown.
2011-12-02 21:03:05 +00:00
codeimp
a5cb5fa000
Things are now flipped when the selection in Edit Selection mode is flipped.
2011-12-02 20:41:53 +00:00
codeimp
dcc7992774
Linked with the latest SlimDX (September 2011)
2011-12-02 19:49:09 +00:00
boris_i
c024702a17
TagRange plugin: the menu bar button now opens the plugin's window
2011-09-18 08:39:01 +00:00
codeimp
f8905927c3
Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
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Added -resource command line parameter to specify additional resources for the WAD file loaded from command line (see cmdargs.txt for more information!)
2011-07-26 20:06:38 +00:00
codeimp
490d2d6024
@ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner)
2011-07-26 18:16:52 +00:00
codeimp
03a57f3284
Fixed thing angles so that any value in the −32768..32767 range can be entered. Also fixed the thing angle in the info panel accordingly and optimized the rendering slightly.
2010-10-05 08:31:27 +00:00
codeimp
4807c6d9d1
Fixed bug that prevent TAB from being detected in Preferences Controls input.
2010-10-04 06:01:22 +00:00
codeimp
97ac5aaa57
Fixed a bug that caused a zero-length file to be created when a resource file was missing.
2010-10-03 16:54:38 +00:00
codeimp
e6d4bdb607
Fixed bug in dockers panel system that allowed the panel to go bonkers when resized smaller than possible.
2010-10-03 16:44:34 +00:00
codeimp
706317a676
@ same as r1422 but for actions and arguments on things
2010-10-03 13:58:11 +00:00
codeimp
d88027c9f4
Linedef arguments are set to 0 when action 0 (normal) is chosen. But are not forced to stay 0 (you can still change them after selecting the action)
2010-10-03 13:31:29 +00:00
codeimp
7874b27615
Fixed bug which sometimes causes the drawing vertex to jump to (0, 0) while drawing geometry.
2010-10-03 13:10:52 +00:00
codeimp
1a1c4e7369
@ work on (G)ZDoom Editing plugin
2010-10-03 12:59:49 +00:00
codeimp
abc0d29c19
Fixed problem where changes to the custom fields of sidedefs could not be undone.
2010-10-03 12:05:55 +00:00
codeimp
59df505df6
Improved texture filtering in Visual Mode. When filtering is Off, it interpolates the mipmaps to reduce the banding effect on walls/floors. With filtering On, it now uses anisotropic filtering up to level 8. (you can change the anisotropy level by editing the 'filteranisotropy' value in the program configuration)
2010-10-03 11:51:38 +00:00
codeimp
1c02c7e62a
Fixed bug in Things Filters which caused removed flag settings to be restored after DB restart.
2010-10-03 10:03:56 +00:00
codeimp
99f8e01495
@ Fixed bug in middle texture offsets on doublesided lines
2010-09-18 10:52:10 +00:00
codeimp
7e4bf95a39
@ Fixed thing-line ceiling slope things (also fixed that the sidedefs are updated corrently when modified)
2010-09-18 09:53:10 +00:00
codeimp
2cf47cc2dd
@ Opaque 3D floors are now rendered in the Mask renderpass so that textures with transparent parts are shown correctly.
2010-09-17 22:00:21 +00:00
codeimp
41ee5f66bd
Fixed bug that caused translucent objects to become opaque when full brightness is turned on in Visual Mode
2010-09-17 21:50:53 +00:00
codeimp
5097550d02
@ Fixed reversed texture scaling on sidedefs
2010-09-17 19:12:43 +00:00
codeimp
c978ea3477
@ A nicer version of this file (the logic is the same, the code is cleaner)
2010-09-17 17:20:46 +00:00
codeimp
1ffb85438c
@ Added missing file in previous commit
2010-09-17 17:12:08 +00:00
codeimp
253d7955a8
@ Better plane sorting so that sector light planes are more accurate
2010-09-17 13:49:54 +00:00
codeimp
35d2f6fe5d
@ Slightly improved gravity code so that walking on 3D floors works better.
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@ Fixed problem where ceiling or floor height changed too much when having the same 3D floor selected multiple times through different tagged sectors.
2010-09-17 06:11:56 +00:00
codeimp
bab0815118
@ Added culling inside 3D floors where no walls are needed
2010-09-16 20:51:11 +00:00
codeimp
429b36e765
@ Fixed 3D floor textures that were swapped between floor/ceiling
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@ Fixed middle texture offsets on doublesided lines
2010-09-16 19:38:46 +00:00
codeimp
6c68a5635e
@ Fixed immediate update of target sector lighting when control sector of ExtraFloor_LightOnly effect is changed.
...
Fixed some inaccuracy problems with the Edit Selection mode.
2010-09-16 17:07:30 +00:00
codeimp
c3c4ffcc7b
@ Highlighting 3D floor/ceiling will now show the sector info of the control sector instead of the sector that the floor/ceiling is in.
2010-09-16 13:13:17 +00:00
codeimp
5f1a5df50b
@ Fixed raising/lowering of floor/ceiling on Vavoom type 3D floors (they were reversed)
2010-09-16 12:09:17 +00:00
codeimp
7be6466f80
@ code cleanup
2010-09-16 11:39:16 +00:00
codeimp
159617106e
@ Fixed bug that caused floor and ceiling vertex slope things on the same vertex to fail.
2010-09-16 08:17:11 +00:00
codeimp
78b94dc6e0
@ (G)ZDoom Editing plugin: version requirement update
2010-09-15 20:55:19 +00:00
codeimp
094749feb4
@ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs
2010-09-15 20:41:40 +00:00
codeimp
7e13e3b45c
@ Added a very useful function in the map element fields. Why didn't I add this long ago?!
2010-09-15 20:29:40 +00:00
codeimp
0cc92a1fff
Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings).
2010-09-15 19:57:12 +00:00
codeimp
ad111d0aca
@ (G)ZDoom Editing plugin: Fixed 3D floor sides texture offsets
2010-09-15 18:17:38 +00:00
codeimp
180da20c95
@ (G)ZDoom Editing plugin: better undo/redo support in Visual Mode and Vertex Slope Things now also update sidedefs correctly
2010-09-15 10:09:37 +00:00
codeimp
18e17d5acb
@ work on (G)ZDoom Editing plugin
2010-09-15 09:08:40 +00:00
codeimp
726c949b4a
@ work on (G)ZDoom Editing plugin
2010-09-15 06:01:11 +00:00
codeimp
aaa526bf5a
@ (G)ZDoom Editing plugin: Improved gravity physics so you can better walk on 3D floors
...
@ (G)ZDoom Editing plugin: Fixed crash when things were above the ceiling
2010-09-14 20:07:27 +00:00
codeimp
21c4ad0dcc
@ work on (G)ZDoom Editing plugin
2010-09-14 19:50:16 +00:00
codeimp
f59094e2bc
@ work on (G)ZDoom Editing plugin
2010-09-14 19:14:44 +00:00
codeimp
ecf6053a50
@ Added txt file for the (G)ZDoom Editing plugin
2010-09-14 12:14:09 +00:00
codeimp
d7cabc2683
@ work on (G)ZDoom Editing plugin
2010-09-13 06:07:11 +00:00
codeimp
cc47f0b11f
@ work on (G)ZDoom Editing plugin
2010-09-11 20:14:36 +00:00
codeimp
358c28fc19
@ work on (G)ZDoom Editing plugin
2010-09-10 15:59:47 +00:00
codeimp
f2e16e0707
@ work on (G)ZDoom Editing plugin
2010-09-10 13:17:38 +00:00
codeimp
f289920dca
@ work on (G)ZDoom Editing plugin
2010-09-10 09:08:54 +00:00
codeimp
eb09797b48
@ work on (G)ZDoom Editing plugin
2010-09-10 06:09:28 +00:00
codeimp
c502b02aa6
@ work on (G)ZDoom Editing plugin
2010-09-09 21:16:16 +00:00
codeimp
4b0c30cad2
Fixed an issue that caused a map to be 'changed' just by going into Visual Mode.
...
@ work on (G)ZDoom Editing plugin
2010-09-09 15:12:31 +00:00
codeimp
4ede9aa1cb
@ work on (G)ZDoom Editing plugin
2010-09-09 06:13:20 +00:00
codeimp
272acc619c
@ work on (G)ZDoom Editing plugin
2010-09-08 21:56:23 +00:00
codeimp
a250c86131
@ work on (G)ZDoom Editing plugin (finally got my plane math right, thanks MathWorld & Paul Bourke)
2010-09-08 20:39:59 +00:00
codeimp
67107d2c24
@ work on (G)ZDoom Editing plugin
2010-09-08 15:05:32 +00:00
codeimp
a0b87ebd06
@ work on (G)ZDoom Editing plugin
2010-09-08 06:09:03 +00:00
codeimp
1830eee6c9
@ work on (G)ZDoom Editing plugin
2010-09-07 09:35:45 +00:00
codeimp
fd7797db5e
@ work on (G)ZDoom Editing plugin
2010-09-06 06:09:22 +00:00
codeimp
605f795747
@ work on (G)ZDoom Editing plugin
2010-09-04 14:51:35 +00:00
codeimp
939bceaa37
@ work on (G)ZDoom Editing plugin
2010-09-04 11:19:37 +00:00
codeimp
5317ef1dc9
@ work on (G)ZDoom Editing plugin
2010-09-03 15:12:07 +00:00
codeimp
6e26ced98e
@ work on (G)ZDoom Editing plugin
2010-09-03 06:03:28 +00:00
codeimp
ff0fbdad91
@ work on (G)ZDoom Editing plugin
2010-09-02 20:42:38 +00:00
codeimp
f0540c3822
@ Made project file compatible with VS 2005
2010-09-02 14:59:47 +00:00
codeimp
3bbeb51e77
Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
2010-09-01 21:05:08 +00:00
codeimp
98582e1394
Started GZDoom Editing plugin project
2010-09-01 20:08:07 +00:00
codeimp
6c09634660
Added Find & Replace for Thing Angles
...
Added lots of new filter options for Things Filters
Some interface polishing
2010-09-01 14:36:31 +00:00
codeimp
446e3d40d0
Fixed a tiny inaccuracy on a rare occasion in the sector triangulation code
2010-09-01 13:04:16 +00:00
codeimp
6f17b98b6b
@ renamed Tag Range action
2010-08-31 05:57:57 +00:00
codeimp
224755e165
@ TagRange plugin should use .NET 3.5
2010-08-30 19:37:29 +00:00
codeimp
be96d7cfc3
@ File update needed for VS 2008
2010-08-30 17:22:21 +00:00
codeimp
b16f48862a
@ Fixed a bug and changed category of the Tag Range action in the control list
2010-08-30 14:13:36 +00:00
codeimp
08e6f30d0f
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
codeimp
3a944a8730
Fixed a problem that allowed endless recursion when instructed by DECORATE goto statements.
2010-08-28 16:48:17 +00:00
codeimp
89bf322a74
Fixed crash when sectors with lots of sidedefs are created or loaded
2010-08-26 21:47:25 +00:00
codeimp
75ef865b08
@ remaining stuff
2010-08-23 19:09:46 +00:00
codeimp
bfd00c73cd
@ recursive rename
2010-08-23 17:35:33 +00:00
codeimp
42decd52bd
@ recursive rename
2010-08-23 17:19:19 +00:00
codeimp
8c35fc2693
Exposed GetLumpData and SetLumpData for plugins to read/write map lumps
...
@ some work on the USDF plugin
@ some game config documentation I still have laying around here
2010-08-23 15:17:58 +00:00
codeimp
198d9ebfe5
Added the ability for plugins to add menu items in existing menus
2010-08-23 09:58:30 +00:00
codeimp
b2f672c94f
Added 'conversation' UDMF field to Things in ZDoom configurations
...
Added the ability for plugins to choose the toolbar section in which to add a button
Added beginning of ZDoom USDF conversation editor plugin
2010-08-22 20:56:52 +00:00
codeimp
d27ac60a9d
@ I will probably never finish this WadAuthor Mode plugin (because I simply don't care for it) but I felt the files were outdated an in the wrong place (BuilderModes)
2010-08-22 12:54:09 +00:00
codeimp
2fda5b457c
Changed .NET Framework for Comments Panel plugin to version 3.5 (no clue why it was at 2.0)
2010-08-22 12:18:04 +00:00
codeimp
603cdbf042
Added some functionality for plugins that want to render in other editing modes
2010-08-22 12:09:32 +00:00
codeimp
6a685b7678
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
...
Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
codeimp
a79b8e215f
@ Small improvement on selecting in Comments Panel plugin
2010-08-20 19:41:20 +00:00