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Fixed a bug with pasted things when the Things Filter is used.
Fixed a bug with the Things Filter which caused some things to be incorrectly shown.
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parent
a5cb5fa000
commit
3448e1ff60
2 changed files with 19 additions and 4 deletions
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@ -290,7 +290,7 @@ namespace CodeImp.DoomBuilder.Editing
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foreach(Thing t in General.Map.Map.Things)
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{
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bool qualifies = true;
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// Get thing info
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ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
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@ -321,7 +321,11 @@ namespace CodeImp.DoomBuilder.Editing
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{
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if(t.Flags.ContainsKey(s))
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{
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qualifies = (t.Flags[s] == true);
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if(t.Flags[s] == false)
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{
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qualifies = false;
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break;
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}
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}
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else
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{
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@ -338,7 +342,13 @@ namespace CodeImp.DoomBuilder.Editing
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foreach(string s in forbiddenfields)
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{
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if(t.Flags.ContainsKey(s))
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qualifies = (t.Flags[s] == false);
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{
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if(t.Flags[s] == true)
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{
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qualifies = false;
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break;
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}
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}
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}
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}
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@ -350,7 +360,11 @@ namespace CodeImp.DoomBuilder.Editing
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{
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if(t.Fields.ContainsKey(kv.Key))
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{
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qualifies = (t.Fields[kv.Key].Type == kv.Value.Type) && (t.Fields[kv.Key].Value.Equals(kv.Value.Value));
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if(!((t.Fields[kv.Key].Type == kv.Value.Type) && (t.Fields[kv.Key].Value.Equals(kv.Value.Value))))
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{
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qualifies = false;
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break;
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}
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}
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else
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{
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@ -1272,6 +1272,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Update cached values
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General.Map.Data.UpdateUsedTextures();
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General.Map.Map.Update();
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General.Map.ThingsFilter.Update();
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// Make normal selection
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General.Map.Map.ClearAllSelected();
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