mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-18 14:31:50 +00:00
@ recursive rename
This commit is contained in:
parent
42decd52bd
commit
bfd00c73cd
15 changed files with 1165 additions and 1 deletions
|
@ -15,7 +15,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CommentsPanel", "Source\Plu
|
|||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WadAuthorMode", "Source\Plugins\WadAuthorMode\WadAuthorMode.csproj", "{B675B60F-FFB4-4170-BEA8-A8849E197B93}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZDoomUSDF", "Source\Plugins\ZDoomUSDF\ZDoomUSDF.csproj", "{CC9BAD62-C57B-45A0-BC5D-172A2957ADC7}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "USDF", "Source\Plugins\USDF\USDF.csproj", "{CC9BAD62-C57B-45A0-BC5D-172A2957ADC7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
|
BIN
Resources/Icons/Dialog.ico
Normal file
BIN
Resources/Icons/Dialog.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
187
Source/Plugins/USDF/BuilderPlug.cs
Normal file
187
Source/Plugins/USDF/BuilderPlug.cs
Normal file
|
@ -0,0 +1,187 @@
|
|||
|
||||
#region ================== Copyright (c) 2010 Pascal vd Heiden
|
||||
|
||||
/*
|
||||
* Copyright (c) 2010 Pascal vd Heiden
|
||||
* This program is released under GNU General Public License
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Namespaces
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Controls;
|
||||
using CodeImp.DoomBuilder.Windows;
|
||||
using CodeImp.DoomBuilder.IO;
|
||||
using CodeImp.DoomBuilder.Map;
|
||||
using CodeImp.DoomBuilder.Rendering;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
using CodeImp.DoomBuilder.Editing;
|
||||
using CodeImp.DoomBuilder.Plugins;
|
||||
using CodeImp.DoomBuilder.Actions;
|
||||
using CodeImp.DoomBuilder.Types;
|
||||
using CodeImp.DoomBuilder.Config;
|
||||
using CodeImp.DoomBuilder.Data;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.USDF
|
||||
{
|
||||
public class BuilderPlug : Plug
|
||||
{
|
||||
#region ================== Variables
|
||||
|
||||
// Static instance
|
||||
private static BuilderPlug me;
|
||||
|
||||
// Tools form
|
||||
private ToolsForm toolsform;
|
||||
|
||||
// Main form
|
||||
private MainForm mainform;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
// Static property to access the BuilderPlug
|
||||
public static BuilderPlug Me { get { return me; } }
|
||||
|
||||
// Is the editor opened?
|
||||
public bool EditorOpen { get { return (mainform != null) && !mainform.IsDisposed; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// This loads what is needed to support USDF
|
||||
private void Load()
|
||||
{
|
||||
// Check if the map format has a DIALOGUE lump we can edit
|
||||
bool editlump = false;
|
||||
foreach(KeyValuePair<string, MapLumpInfo> lump in General.Map.Config.MapLumps)
|
||||
{
|
||||
if(lump.Key.Trim().ToUpperInvariant() == "DIALOGUE")
|
||||
editlump = true;
|
||||
}
|
||||
|
||||
if(editlump)
|
||||
{
|
||||
// Load tools (this adds our button to the toolbar)
|
||||
if(toolsform == null)
|
||||
toolsform = new ToolsForm();
|
||||
}
|
||||
}
|
||||
|
||||
// This unloads everything
|
||||
private void Unload()
|
||||
{
|
||||
if(mainform != null)
|
||||
mainform.Dispose();
|
||||
|
||||
if(toolsform != null)
|
||||
toolsform.Dispose();
|
||||
|
||||
toolsform = null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Events
|
||||
|
||||
// This event is called when the plugin is initialized
|
||||
public override void OnInitialize()
|
||||
{
|
||||
base.OnInitialize();
|
||||
|
||||
// Keep a static reference
|
||||
me = this;
|
||||
|
||||
General.Actions.BindMethods(this);
|
||||
}
|
||||
|
||||
// This is called when the plugin is terminated
|
||||
public override void Dispose()
|
||||
{
|
||||
General.Actions.UnbindMethods(this);
|
||||
Unload();
|
||||
base.Dispose();
|
||||
}
|
||||
|
||||
// New map started
|
||||
public override void OnMapNewEnd()
|
||||
{
|
||||
base.OnMapNewEnd();
|
||||
Load();
|
||||
}
|
||||
|
||||
// Map opened
|
||||
public override void OnMapOpenEnd()
|
||||
{
|
||||
base.OnMapOpenEnd();
|
||||
Load();
|
||||
}
|
||||
|
||||
// Map is being saved
|
||||
public override void OnMapSaveBegin(SavePurpose purpose)
|
||||
{
|
||||
base.OnMapSaveBegin(purpose);
|
||||
if(this.EditorOpen)
|
||||
mainform.SaveData();
|
||||
}
|
||||
|
||||
// Map closed
|
||||
public override void OnMapCloseEnd()
|
||||
{
|
||||
base.OnMapCloseEnd();
|
||||
Unload();
|
||||
}
|
||||
|
||||
// Map config changed
|
||||
public override void OnMapReconfigure()
|
||||
{
|
||||
base.OnMapReconfigure();
|
||||
Unload();
|
||||
Load();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Actions
|
||||
|
||||
[BeginAction("opendialogeditor")]
|
||||
public void OpenConversationEditor()
|
||||
{
|
||||
if(!this.EditorOpen)
|
||||
{
|
||||
mainform = new MainForm();
|
||||
|
||||
if(General.Settings.ScriptOnTop)
|
||||
mainform.Show(General.Interface);
|
||||
else
|
||||
mainform.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
mainform.Activate();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
55
Source/Plugins/USDF/MainForm.Designer.cs
generated
Normal file
55
Source/Plugins/USDF/MainForm.Designer.cs
generated
Normal file
|
@ -0,0 +1,55 @@
|
|||
namespace CodeImp.DoomBuilder.USDF
|
||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if(disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
|
||||
this.ClientSize = new System.Drawing.Size(813, 612);
|
||||
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.Name = "MainForm";
|
||||
this.Opacity = 0;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
this.Text = "Dialog Editor";
|
||||
this.Load += new System.EventHandler(this.MainForm_Load);
|
||||
this.Move += new System.EventHandler(this.MainForm_Move);
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
|
||||
this.ResizeEnd += new System.EventHandler(this.MainForm_ResizeEnd);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
130
Source/Plugins/USDF/MainForm.cs
Normal file
130
Source/Plugins/USDF/MainForm.cs
Normal file
|
@ -0,0 +1,130 @@
|
|||
#region === Copyright (c) 2010 Pascal van der Heiden ===
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Windows;
|
||||
using System.IO;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.USDF
|
||||
{
|
||||
public partial class MainForm : DelayedForm
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Variables
|
||||
|
||||
// Position/size
|
||||
private Point lastposition;
|
||||
private Size lastsize;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Constructor / Destructor
|
||||
|
||||
// Constructor
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
// Load data from DIALOGUE lump
|
||||
MemoryStream s = General.Map.GetLumpData("DIALOGUE");
|
||||
if(s != null)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// Called before the map is saved so we can save our data
|
||||
public void SaveData()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Events
|
||||
|
||||
// Form loaded
|
||||
private void MainForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.SuspendLayout();
|
||||
this.Location = new Point(General.Settings.ReadPluginSetting("mainwindow.positionx", this.Location.X),
|
||||
General.Settings.ReadPluginSetting("mainwindow.positiony", this.Location.Y));
|
||||
this.Size = new Size(General.Settings.ReadPluginSetting("mainwindow.sizewidth", this.Size.Width),
|
||||
General.Settings.ReadPluginSetting("mainwindow.sizeheight", this.Size.Height));
|
||||
this.WindowState = (FormWindowState)General.Settings.ReadPluginSetting("mainwindow.windowstate", (int)FormWindowState.Normal);
|
||||
this.ResumeLayout(true);
|
||||
|
||||
// Normal windowstate?
|
||||
if(this.WindowState == FormWindowState.Normal)
|
||||
{
|
||||
// Keep last position and size
|
||||
lastposition = this.Location;
|
||||
lastsize = this.Size;
|
||||
}
|
||||
}
|
||||
|
||||
// Form is being closed
|
||||
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
int windowstate;
|
||||
|
||||
// Determine window state to save
|
||||
if(this.WindowState != FormWindowState.Minimized)
|
||||
windowstate = (int)this.WindowState;
|
||||
else
|
||||
windowstate = (int)FormWindowState.Normal;
|
||||
|
||||
// Save window settings
|
||||
General.Settings.WritePluginSetting("mainwindow.positionx", lastposition.X);
|
||||
General.Settings.WritePluginSetting("mainwindow.positiony", lastposition.Y);
|
||||
General.Settings.WritePluginSetting("mainwindow.sizewidth", lastsize.Width);
|
||||
General.Settings.WritePluginSetting("mainwindow.sizeheight", lastsize.Height);
|
||||
General.Settings.WritePluginSetting("mainwindow.windowstate", windowstate);
|
||||
|
||||
// Save dialog data
|
||||
SaveData();
|
||||
}
|
||||
|
||||
// Form resized
|
||||
private void MainForm_ResizeEnd(object sender, EventArgs e)
|
||||
{
|
||||
// Normal windowstate?
|
||||
if(this.WindowState == FormWindowState.Normal)
|
||||
{
|
||||
// Keep last position and size
|
||||
lastposition = this.Location;
|
||||
lastsize = this.Size;
|
||||
}
|
||||
}
|
||||
|
||||
// Form moved
|
||||
private void MainForm_Move(object sender, EventArgs e)
|
||||
{
|
||||
// Normal windowstate?
|
||||
if(this.WindowState == FormWindowState.Normal)
|
||||
{
|
||||
// Keep last position and size
|
||||
lastposition = this.Location;
|
||||
lastsize = this.Size;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
145
Source/Plugins/USDF/MainForm.resx
Normal file
145
Source/Plugins/USDF/MainForm.resx
Normal file
|
@ -0,0 +1,145 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAEBAAAAEAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAQAQAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAZAAAAGQAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkNieyM003/wAA
|
||||
ABkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAArQC7Mc6F6/zNN
|
||||
N/8AAAAZAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAvRzPlc6F6/4Kr
|
||||
if8zTTf/AAAAGQAAAAAAAAAAAAAAAAAAAAAAAAAZAAAAGQAAABkAAAAZAAAAGQAAABkzTTf/c6F6////
|
||||
//+Cq4n/M003/wAAABkAAAAZAAAAAAoPCzM2SDmyM003/zNNN/8zTTf/M003/zNNN/8zTTf/c6F6////
|
||||
////////gquJ/zNNN/8uRjKyGScbMwAAABk4Szuy3ung/9bk2P/O39D/w9fG/7vSvv+zzLf/qMWs//z8
|
||||
/P///////////8PXxv+Cq4n/c6F6/y5GMrIAAAAZRWBJ/+Ts5f/k7OX/6O7p/+rv6//u8e7/8vPy//X2
|
||||
9f/4+fj/+vr6//z8/P///////////4Krif8zTTf/AAAAGVVwWf/q7+r/3+rg/+Dq4v/k7OX/6O7p/+zw
|
||||
7f/w8vD/8vPy//X29f/4+fj/+/v7//////+Cq4n/M003/wAAABlifWb/7fHt/9jl2v+YmJj/mJiY/8bM
|
||||
x/+YmJj/mJiY/5iYmP+YmJj/9PX0//X29f/7+/v/gquJ/zNNN/8AAAAZboly//P18//S4dT/1uTY/9nm
|
||||
2//b593/3+rg/+Ps5P/n7uj/6u/r/+zw7f/w8vD/9/j3/4Cqhv8zTTf/AAAAGW6Jcv/3+Pf/zd7Q/5iY
|
||||
mP+YmJj/mJiY/5iYmP/CycT/mJiY/8bMx/+YmJj/mJiY//Dy8P+Cq4n/M003/wAAABl4k3z//P38/8XY
|
||||
x//J28z/zd7Q/9Hg0//U49b/1uTY/9nm2//d6N//4Ori/+Ts5f/q7+v/iK+O/zNNN/8AAAAZbYNwsv//
|
||||
///3+Pf/7/Pw/+fu6P/c6N3/0+LV/8vczv/D18b/udC8/7DKtP+oxaz/lbia/42zkv8pOyuyAAAAACct
|
||||
KDNsgnCyeJN8/26Jcv9uiXL/boly/26Jcv9ifWb/Yn1m/2J9Zv9VcFn/VXBZ/0VgSf84SzuyEhsTMwAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAA//P////j////w////4P//8AB//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAB
|
||||
//8AAf///////w==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
36
Source/Plugins/USDF/Properties/AssemblyInfo.cs
Normal file
36
Source/Plugins/USDF/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("USDF")]
|
||||
[assembly: AssemblyDescription("USDF Conversation Editor plugin")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Doom Builder")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2010")]
|
||||
[assembly: AssemblyTrademark("CodeImp")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("49d76fc2-0683-4fce-9a22-7b288061ffc2")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
70
Source/Plugins/USDF/Properties/Resources.Designer.cs
generated
Normal file
70
Source/Plugins/USDF/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,70 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.3615
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CodeImp.DoomBuilder.USDF.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.USDF.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap Dialog {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Dialog", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
124
Source/Plugins/USDF/Properties/Resources.resx
Normal file
124
Source/Plugins/USDF/Properties/Resources.resx
Normal file
|
@ -0,0 +1,124 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="Dialog" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Dialog.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
15
Source/Plugins/USDF/Resources/Actions.cfg
Normal file
15
Source/Plugins/USDF/Resources/Actions.cfg
Normal file
|
@ -0,0 +1,15 @@
|
|||
/******************************************\
|
||||
Doom Builder Actions Configuration
|
||||
\******************************************/
|
||||
|
||||
|
||||
opendialogeditor
|
||||
{
|
||||
title = "Dialog Editor";
|
||||
category = "view";
|
||||
description = "This opens the dialog editor that allows you to edit DIALOGUE conversations in your map.";
|
||||
allowkeys = true;
|
||||
allowmouse = true;
|
||||
allowscroll = true;
|
||||
}
|
||||
|
BIN
Source/Plugins/USDF/Resources/Dialog.png
Normal file
BIN
Source/Plugins/USDF/Resources/Dialog.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 592 B |
107
Source/Plugins/USDF/ToolsForm.Designer.cs
generated
Normal file
107
Source/Plugins/USDF/ToolsForm.Designer.cs
generated
Normal file
|
@ -0,0 +1,107 @@
|
|||
namespace CodeImp.DoomBuilder.USDF
|
||||
{
|
||||
partial class ToolsForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.toolstrip = new System.Windows.Forms.ToolStrip();
|
||||
this.dialogbutton = new System.Windows.Forms.ToolStripButton();
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.editmenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.dialogitem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolstrip.SuspendLayout();
|
||||
this.menuStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// toolstrip
|
||||
//
|
||||
this.toolstrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.dialogbutton});
|
||||
this.toolstrip.Location = new System.Drawing.Point(0, 24);
|
||||
this.toolstrip.Name = "toolstrip";
|
||||
this.toolstrip.Size = new System.Drawing.Size(196, 25);
|
||||
this.toolstrip.TabIndex = 0;
|
||||
this.toolstrip.Text = "toolStrip1";
|
||||
//
|
||||
// dialogbutton
|
||||
//
|
||||
this.dialogbutton.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
|
||||
this.dialogbutton.Image = global::CodeImp.DoomBuilder.USDF.Properties.Resources.Dialog;
|
||||
this.dialogbutton.ImageTransparentColor = System.Drawing.Color.Magenta;
|
||||
this.dialogbutton.Name = "dialogbutton";
|
||||
this.dialogbutton.Size = new System.Drawing.Size(23, 22);
|
||||
this.dialogbutton.Tag = "opendialogeditor";
|
||||
this.dialogbutton.Text = "Open Dialog Editor";
|
||||
this.dialogbutton.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.editmenu});
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(196, 24);
|
||||
this.menuStrip1.TabIndex = 1;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// editmenu
|
||||
//
|
||||
this.editmenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.dialogitem});
|
||||
this.editmenu.Name = "editmenu";
|
||||
this.editmenu.Size = new System.Drawing.Size(39, 20);
|
||||
this.editmenu.Text = "Edit";
|
||||
//
|
||||
// dialogitem
|
||||
//
|
||||
this.dialogitem.Image = global::CodeImp.DoomBuilder.USDF.Properties.Resources.Dialog;
|
||||
this.dialogitem.Name = "dialogitem";
|
||||
this.dialogitem.Size = new System.Drawing.Size(152, 22);
|
||||
this.dialogitem.Tag = "opendialogeditor";
|
||||
this.dialogitem.Text = "Dialog Editor...";
|
||||
this.dialogitem.Click += new System.EventHandler(this.InvokeTaggedAction);
|
||||
//
|
||||
// ToolsForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(196, 78);
|
||||
this.Controls.Add(this.toolstrip);
|
||||
this.Controls.Add(this.menuStrip1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ToolsForm";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.Text = "ToolsForm";
|
||||
this.toolstrip.ResumeLayout(false);
|
||||
this.toolstrip.PerformLayout();
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ToolStrip toolstrip;
|
||||
private System.Windows.Forms.ToolStripButton dialogbutton;
|
||||
private System.Windows.Forms.MenuStrip menuStrip1;
|
||||
private System.Windows.Forms.ToolStripMenuItem editmenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem dialogitem;
|
||||
}
|
||||
}
|
71
Source/Plugins/USDF/ToolsForm.cs
Normal file
71
Source/Plugins/USDF/ToolsForm.cs
Normal file
|
@ -0,0 +1,71 @@
|
|||
#region === Copyright (c) 2010 Pascal van der Heiden ===
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
using CodeImp.DoomBuilder.Windows;
|
||||
|
||||
#endregion
|
||||
|
||||
namespace CodeImp.DoomBuilder.USDF
|
||||
{
|
||||
public partial class ToolsForm : Form
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Variables
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Properties
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Constructor / Destructor
|
||||
|
||||
// Constructor
|
||||
public ToolsForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
General.Interface.AddButton(dialogbutton, ToolbarSection.Script);
|
||||
General.Interface.AddMenu(dialogitem, MenuSection.ViewScriptEdit);
|
||||
}
|
||||
|
||||
// Disposer
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if(disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
|
||||
General.Interface.RemoveButton(dialogbutton);
|
||||
General.Interface.RemoveMenu(dialogitem);
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Methods
|
||||
|
||||
// This invokes an action from control event
|
||||
private void InvokeTaggedAction(object sender, EventArgs e)
|
||||
{
|
||||
General.Interface.InvokeTaggedAction(sender, e);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Events
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
129
Source/Plugins/USDF/ToolsForm.resx
Normal file
129
Source/Plugins/USDF/ToolsForm.resx
Normal file
|
@ -0,0 +1,129 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolstrip.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="toolstrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>114, 17</value>
|
||||
</metadata>
|
||||
</root>
|
95
Source/Plugins/USDF/USDF.csproj
Normal file
95
Source/Plugins/USDF/USDF.csproj
Normal file
|
@ -0,0 +1,95 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{CC9BAD62-C57B-45A0-BC5D-172A2957ADC7}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CodeImp.DoomBuilder.USDF</RootNamespace>
|
||||
<AssemblyName>USDF</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BuilderPlug.cs" />
|
||||
<Compile Include="MainForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainForm.Designer.cs">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ToolsForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ToolsForm.Designer.cs">
|
||||
<DependentUpon>ToolsForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="ToolsForm.resx">
|
||||
<DependentUpon>ToolsForm.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Core\Builder.csproj">
|
||||
<Project>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</Project>
|
||||
<Name>Builder</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="MainForm.resx">
|
||||
<SubType>Designer</SubType>
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Resources\Actions.cfg" />
|
||||
<None Include="Resources\Dialog.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in a new issue