Commit graph

835 commits

Author SHA1 Message Date
spherallic
a2c0c40102 Apply config-field-based controls to SRB2 editing forms 2023-10-24 18:18:41 +02:00
spherallic
aea6808cee Merge remote-tracking branch 'udb/master' 2023-10-24 16:28:55 +02:00
biwa
a88daa097d Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Game Configurations: added UDMF game configuration for EDGE-Classic (provided by Lobo)
2023-10-24 15:57:49 +02:00
biwa
0a74ca24b6
Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953) 2023-10-24 15:51:49 +02:00
spherallic
1fc96e9ad9 Merge remote-tracking branch 'udb/master' 2023-10-23 19:59:32 +02:00
biwa
807df65279 Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations 2023-10-21 14:45:42 +02:00
spherallic
f4506b22dc Merge remote-tracking branch 'udb/master' 2023-10-10 14:23:59 +02:00
biwa
051d899db2 GZDoom Game Configuration: fixed lightmap UDMF field names
GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
2023-10-03 15:11:02 +02:00
biwa
fad0e8126d GZDoom Game Configuration: added lightmap UDMF properties for sidedefs 2023-09-29 21:31:50 +02:00
biwa
10c7594c63 Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things 2023-09-29 21:19:18 +02:00
spherallic
9e19780bec UDMF config: reorganize things some more, using subfolders 2023-09-29 13:10:20 +02:00
spherallic
aaa469e838 Fixed some issues with 3D circle rendering, plus UDMF config changes:
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
2023-09-20 02:18:22 +02:00
spherallic
bee3a9c903 Reduce size of item circle object to make smaller circle radii visible 2023-09-15 21:42:39 +02:00
spherallic
e8eb7ec1f0 Fix string argument handling, fix tooltip on item row/circle argument 2023-09-15 14:17:35 +02:00
spherallic
9c8311d9a2 UDMF config updates:
- Add tooltips to some thing/line arguments
- Pushable things now have a unique color (brown)
- Changed some other thing colors
2023-09-11 03:08:06 +02:00
spherallic
570040f011 Display sky on horizon lines 2023-09-11 00:37:20 +02:00
spherallic
1e512db7f5 Rename binary config to legacy config, remove writetextmap by default 2023-09-08 12:08:20 +02:00
spherallic
166bf292a8 UDMF config updates:
- Rename some linedef actions and arguments
- Reorganize thing types, increase color use
- Organize common config
2023-09-05 19:41:34 +02:00
spherallic
3c8373205a Add new line/side properties to config 2023-08-26 10:14:32 +02:00
sphere
16b1027d7b Merge branch 'offsets-and-scaling' into 'master'
Re-enable texture scaling

See merge request STJr/UltimateZoneBuilder!11
2023-08-26 07:06:28 +00:00
spherallic
d16a3f2ed3 Fix offsets of internal sprites 2023-08-23 21:45:44 +02:00
spherallic
b56ca5e018 Merge remote-tracking branch 'udb/master' 2023-08-21 20:41:15 +02:00
spherallic
403ce96c16 Re-add binary config, mostly for ease of converting to UDMF 2023-08-15 02:17:05 +02:00
biwa
f56ae2e0c9 Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset 2023-08-02 20:39:28 +02:00
spherallic
76b1262f2f Fix swapped argument names of linedef type 414 2023-07-17 17:47:13 +02:00
spherallic
27d7032f6b Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder 2023-07-14 00:20:23 +02:00
spherallic
778cf4be7c Merge remote-tracking branch 'udb/master' 2023-07-14 00:19:00 +02:00
Max Waine (Nightdive Studios)
b15e1055bf
Eternity Engine Game Configuration: Update skew properties (#931) 2023-07-13 19:29:15 +02:00
Ace Lite
7f9c9c651d Fix Wind/Current flags argument 2023-07-09 13:08:37 +00:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode (#930) 2023-07-08 22:39:50 +02:00
spherallic
abda3a9087 Disable texture offset scaling 2023-07-06 12:04:39 +02:00
biwa
9fb52e5135 GZDoom Game Configuration: removed unused thing 9875 2023-06-30 19:48:23 +02:00
Nash Muhandes
4581c5fec6
GZDoom Game Configuration: fixes to ZDRay things 2023-06-29 20:35:01 +02:00
Max Waine (Nightdive Studios)
d5f3eb2997
Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness (#924) 2023-06-29 20:31:39 +02:00
spherallic
789e83704b Disable local sidedef texture offsets again 2023-06-29 18:48:36 +02:00
spherallic
d652c04e79 Enable local sidedef texture offsets 2023-06-28 02:00:11 +02:00
spherallic
74d71b1acf Merge remote-tracking branch 'udb/master' 2023-06-27 21:05:32 +02:00
Max Waine (Nightdive Studios)
fee912f130
Eternity Engine Game Configuration: add UDMF sidedef skew properties (#918) 2023-06-25 10:27:30 +02:00
Max Waine (Nightdive Studios)
8611ecb632
Eternity Engine Game Configuration: enable UDMF local sidedef texture offsets (#915) 2023-06-24 09:58:11 +02:00
Max Waine (Nightdive Studios)
14dac24364
Eternity Engine Game Configuration: fixed UDMF thingsfilters (#914) 2023-06-24 09:56:51 +02:00
spherallic
8f7da9ac1c Add config parameters for disabling certain Doom-related modes (that don't make sense for SRB2) 2023-06-12 11:06:13 +02:00
spherallic
c32f677c44 Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
spherallic
073798166a Implement absolutez flag for things 2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861 Add centerhitbox thing property 2023-06-10 01:13:54 +02:00
Yuri Kunde Schlesner
e9f66baf08
Add line special 301: Line_QuickPortal to ZDoom UDMF (#896) 2023-06-09 09:51:05 +02:00
spherallic
61107eb6dd UDMF config: move Ideya Anchor to other NiGHTS category, restore 3D mode start 2023-06-09 01:23:36 +02:00
spherallic
e3123ad098 UDMF config: fix axis orientation labels, add Ideya Anchor sprite 2023-06-08 17:14:23 +02:00
spherallic
851d1eca79 Remove crushing polyobject spawnpoint from UDMF config 2023-06-07 22:27:23 +02:00
spherallic
069d143e06 Update version number to v0.2, update installer and rename default config 2023-06-04 22:41:53 +02:00
spherallic
28c48e3a03 Update 2.2 config:
- Add category-wide args to individual things, since they don't work (yet)
- Remove 3D mode start since it doesn't seem to work anyway
2023-06-04 22:24:32 +02:00