Eternity Engine Game Configuration: add UDMF sidedef skew properties (#918)

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Max Waine (Nightdive Studios) 2023-06-25 09:27:30 +01:00 committed by GitHub
parent 822c9971c5
commit fee912f130
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@ -111,6 +111,27 @@ universalfields
type = 1;
default = 0.0;
}
skew_top_type
{
type = 16;
enum = "skew_type_top_bottom";
default = "none";
}
skew_middle_type
{
type = 16;
enum = "skew_type_middle";
default = "none";
}
skew_bottom_type
{
type = 16;
enum = "skew_type_top_bottom";
default = "none";
}
}
thing
@ -638,6 +659,22 @@ enums
5 = "Copy texture and type; trigger model";
6 = "Copy texture and type; numeric model";
}
skew_type_top_bottom
{
none = "None";
front = "Skew to front-sector slope";
back = "Skew to back-sector slope";
}
skew_type_middle
{
none = "None";
front_floor = "Skew to front-sector floor slope";
front_ceiling = "Skew to front-sector ceiling slope";
back_floor = "Skew to back-sector floor slope";
back_ceiling = "Skew to back-sector ceiling slope";
}
}
// Default thing filters