Eternity Engine Game Configuration: fixed UDMF thingsfilters (#914)

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Max Waine (Nightdive Studios) 2023-06-24 08:56:51 +01:00 committed by GitHub
parent 6f047e4347
commit 14dac24364
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2 changed files with 98 additions and 1 deletions

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@ -28,7 +28,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes\\Eternity_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES

View file

@ -602,4 +602,101 @@ enums
5 = "Copy texture and type; trigger model";
6 = "Copy texture and type; numeric model";
}
}
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters_udmf
{
filter0
{
name = "Keys only";
category = "keys";
type = -1;
}
filter1
{
name = "Deathmatch";
category = "";
type = -1;
fields
{
dm = true;
}
}
filter2
{
name = "Cooperative";
category = "";
type = -1;
fields
{
coop = true;
}
}
filter3
{
name = "Skill 1";
category = "";
type = -1;
fields
{
skill1 = true;
}
}
filter4
{
name = "Skill 2";
category = "";
type = -1;
fields
{
skill2 = true;
}
}
filter5
{
name = "Skill 3";
category = "";
type = -1;
fields
{
skill3 = true;
}
}
filter6
{
name = "Skill 4";
category = "";
type = -1;
fields
{
skill4 = true;
}
}
filter7
{
name = "Skill 5";
category = "";
type = -1;
fields
{
skill5 = true;
}
}
}