Commit graph

1077 commits

Author SHA1 Message Date
biwa
898fe21f75 TEXTURES lump: fixed a problem where textures that use textures as patches were too bright when gamma correction was enabled 2021-05-13 21:36:29 +02:00
biwa
f8e836a5cf Don't use thread unsafe collections in threaded code (hopefully fixes crash in Sectors Mode when selecting sectors) 2021-04-22 21:10:10 +02:00
biwa
547aec7541 Sectors Mode: potentially fixed some crashes related to determining thing sectors 2021-04-22 16:12:14 +02:00
biwa
7d67ec2be9 Resetting a slope in Sector Edit Form UDMF or with the Reset Slope action will not set the height to the z position at the center of the sector anymore, but to its original height 2021-04-18 21:16:28 +02:00
biwa
83adef923d Increased performance on multi-core CPUs when selecting sectors in Sectors Mode when Synchronize Thing Editing is enabled 2021-04-17 20:06:58 +02:00
biwa
c748209eba Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse 2021-04-01 21:44:49 +02:00
biwa
7dd0a0a4af OBJ Exporter: unchecking the "Generate ZScript/DECORATE" and/or "Generate MODELDEF" checkboxes will now really not generate the respective files 2021-04-01 21:12:34 +02:00
biwa
0bd049b29b Sectors Mode: fixed a crash when joining sectors. Fixes #539 2021-03-22 22:01:55 +01:00
biwa
ccfafec7d8 OBJ Exporter: fixed problem where parts of the dialog would be erroneously enabled or disabled 2021-03-22 18:14:05 +01:00
biwa
a771de1848 OBJ Exporter: once again trying to fix normals 2021-03-22 17:54:20 +01:00
biwa
72ff5ecf24 OBJ Exporter: fixed a problem where concave sectors with exactly four corners were not exported correctly. Fixes #249 2021-03-22 16:16:34 +01:00
biwa
85b8b41580 Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
Linedef Editing Form (UDMF): now only missing required activation flags are marked red
2021-03-22 10:41:21 +01:00
biwa
8e95b074ec Visual Mode: fixed inaccuracies of when upper/lower textures are shown when sky rendering is enabled 2021-03-17 20:04:10 +01:00
biwa
a99d5c239b Fixed a bug where pasting texture offsets in UDMF configurations without support for local sidedef texture offset (like the Eternity UDMF configuration) didn't work. Fixes #538 2021-03-16 21:44:12 +01:00
biwa
5addd6508c Started to add support for arbitrary UDMF field associations (#401) 2021-03-14 15:58:40 +01:00
biwa
608d1e6ca2 Fixed some visual issues with the OBJ export dialog 2021-03-11 21:56:12 +01:00
biwa
a2b007b9ae OBJ model export: added option to disable generating ZScript/DECORATE and/or MODELDEF 2021-03-11 21:54:48 +01:00
biwa
250b89dc4e Find And Replace Mode: added options to search for UDMF fields 2021-03-07 14:27:23 +01:00
biwa
5534a93051 Sectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an association 2021-02-28 01:44:38 +01:00
biwa
d3a578c6cc Map Analysis Mode: fixed a crash when the sidedef of 1-sided lines had upper/lower textures defined. Fixes #533 2021-02-23 16:26:31 +01:00
biwa
1e3cf5ccec Using the "Reset plane slope" action now sets the floor or ceiling heights to the height of the plane at the sector's bounding box center 2021-02-20 16:26:35 +01:00
biwa
93cc15640f Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518 2021-02-20 15:04:47 +01:00
biwa
467f791bd3 Find and Replace Mode: fixed a bug where searching for linedef or thing action and arguments would not show "0" as an argument if it was the last arguments. Fixes 528 2021-02-20 12:29:35 +01:00
biwa
3fbad3c8ac More fixes for erroneously being able to select object multiple times when paint selecting 2021-02-13 22:59:06 +01:00
biwa
3c7811de5e Added option for special handling of triangular sectors when doing visual sloping. When enabled it'll always select an opposite smart pivot handle. Enabled by default, can be disabled in Tools -> Preferences -> Editing -> Opposite side/vertex is smart pivot handle on triangular sectors 2021-02-13 12:03:37 +01:00
biwa
b70970ebcf Some refactoring related to visual sloping 2021-02-13 09:57:09 +01:00
biwa
41e1652bfc Successfully exporting as OBJ doesn't show up as a warning anymore 2021-02-07 16:50:42 +01:00
biwa
f80159d528 Toggling visual sloping is now only possible in UDMF 2021-02-07 16:48:45 +01:00
biwa
0911a3a9a4 Some more performance improvements related to visual sloping 2021-02-07 16:44:12 +01:00
biwa
5ed77c5d05 Improved performance in visual mode related to visual slopes 2021-02-06 14:51:00 +01:00
biwa
90e7dd1149 Fixed a problem with visual vertex slope indicator angles 2021-01-31 18:29:58 +01:00
biwa
d65fb7bbab Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520 2021-01-31 00:12:07 +01:00
biwa
5bcb27e51f Added some missing files
Some refactoring regarding visual sloping
2021-01-30 22:45:08 +01:00
biwa
5d1492c5c2 Added visual sloping for vertices (has an extra action to toggle visual vertex slope picking) 2021-01-30 22:01:55 +01:00
biwa
478690e08f Fixed a potential crash when changing the ceiling texture to or from sky. Fixes #517 2021-01-06 19:37:58 +01:00
biwa
46962aac89 Using visual sloping to create a horizontal slope will now remove the slope and set the appropriate sector height instead
The Edit Sector dialog will not remove horizontal slopes anymore unless necessary
2021-01-01 22:08:54 +01:00
biwa
4f5a4eba24 Visual Mode: fixed a problem where pasting a texture to a 3D floor sometimes didn't show the pasted texture immediately 2020-12-31 11:43:56 +01:00
biwa
23dacae944 OBJ exporter: changed tab order to make sense 2020-12-30 22:13:34 +01:00
ZZYZX
2945ca24cd Fixed: flat slope != no slope 2020-12-28 00:47:55 +02:00
ZZYZX
eaa5227dc8 Slightly tweaked size of Controls list. Added 'Reset plane slope' action. 2020-12-28 00:13:56 +02:00
biwa
a3aba9b371 OBJ Exporter: textures to skip are now saved between sessions 2020-12-24 21:28:55 +01:00
biwa
4087506446 OBJ Exporter: fixed a problem where textures were flipped horizontally 2020-12-24 20:59:51 +01:00
biwa
7f1442ce86 Export selection to image: added progress bar and button to cancel export 2020-12-24 15:00:16 +01:00
biwa
676a8c0a26 OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
biwa
1a68194869 OBJ Exporter: model can now be centered or has its z position normalized when not exporting for GZDoom 2020-12-23 20:58:24 +01:00
biwa
2c5a433d57 Export selection to image: fixed a problem where the export failed when sectors had a brightness of more than 255 2020-12-23 11:10:47 +01:00
biwa
a17ecae740 Curve Linedefs Mode: fixed a problem where it was impossible to flip fixed curves when the distance was set to 0. Fixes 487 2020-12-16 18:06:02 +01:00
biwa
cd7a156cd7 Sectors Mode: fixed a problem where copying/pasting sector properties could not copy/past Doom 64 style sector/wall/sprite colors, and floor/ceiling glow. Fixes #508. 2020-12-06 12:10:21 +01:00
biwa
bb7cf59a65 Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled 2020-11-22 18:19:47 +01:00
biwa
c5054c5449 Fixed a problem where duplicating 3D floors sometimes changed the slopes of adjacent 3D floors 2020-11-21 22:38:16 +01:00