Fixed some visual issues with the OBJ export dialog

This commit is contained in:
biwa 2021-03-11 21:56:12 +01:00
parent a2b007b9ae
commit 608d1e6ca2

View file

@ -114,7 +114,7 @@
// export
//
this.export.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.export.Location = new System.Drawing.Point(279, 588);
this.export.Location = new System.Drawing.Point(279, 575);
this.export.Name = "export";
this.export.Size = new System.Drawing.Size(75, 23);
this.export.TabIndex = 7;
@ -126,7 +126,7 @@
//
this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancel.Location = new System.Drawing.Point(360, 588);
this.cancel.Location = new System.Drawing.Point(360, 575);
this.cancel.Name = "cancel";
this.cancel.Size = new System.Drawing.Size(75, 23);
this.cancel.TabIndex = 8;
@ -205,7 +205,7 @@
this.gbGZDoom.Controls.Add(this.cbExportForGZDoom);
this.gbGZDoom.Location = new System.Drawing.Point(15, 141);
this.gbGZDoom.Name = "gbGZDoom";
this.gbGZDoom.Size = new System.Drawing.Size(420, 439);
this.gbGZDoom.Size = new System.Drawing.Size(420, 425);
this.gbGZDoom.TabIndex = 6;
this.gbGZDoom.TabStop = false;
//
@ -225,7 +225,7 @@
this.gbActorFormat.Controls.Add(this.rbDecorate);
this.gbActorFormat.Location = new System.Drawing.Point(10, 340);
this.gbActorFormat.Name = "gbActorFormat";
this.gbActorFormat.Size = new System.Drawing.Size(170, 88);
this.gbActorFormat.Size = new System.Drawing.Size(170, 73);
this.gbActorFormat.TabIndex = 14;
this.gbActorFormat.TabStop = false;
this.gbActorFormat.Text = "Actor format";
@ -262,7 +262,7 @@
this.gbActorSettings.Controls.Add(this.cbNoGravity);
this.gbActorSettings.Location = new System.Drawing.Point(11, 212);
this.gbActorSettings.Name = "gbActorSettings";
this.gbActorSettings.Size = new System.Drawing.Size(169, 134);
this.gbActorSettings.Size = new System.Drawing.Size(169, 122);
this.gbActorSettings.TabIndex = 13;
this.gbActorSettings.TabStop = false;
this.gbActorSettings.Text = "Actor settings";
@ -429,7 +429,7 @@
this.groupBox1.Controls.Add(this.lbSkipTextures);
this.groupBox1.Location = new System.Drawing.Point(186, 212);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(222, 216);
this.groupBox1.Size = new System.Drawing.Size(222, 201);
this.groupBox1.TabIndex = 15;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Skip textures";
@ -559,7 +559,7 @@
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.CancelButton = this.cancel;
this.ClientSize = new System.Drawing.Size(447, 623);
this.ClientSize = new System.Drawing.Size(447, 610);
this.Controls.Add(this.groupBox4);
this.Controls.Add(this.gbGZDoom);
this.Controls.Add(this.label2);