UltimateZoneBuilder/Source/Plugins/BuilderModes
2020-12-24 21:28:55 +01:00
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ClassicModes Curve Linedefs Mode: fixed a problem where it was impossible to flip fixed curves when the distance was set to 0. Fixes 487 2020-12-16 18:06:02 +01:00
ErrorChecks Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts 2020-05-22 22:30:32 +02:00
FindReplace - Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305. 2019-10-19 20:58:30 +02:00
General Export selection to image: added progress bar and button to cancel export 2020-12-24 15:00:16 +01:00
Interface OBJ Exporter: textures to skip are now saved between sessions 2020-12-24 21:28:55 +01:00
IO OBJ Exporter: fixed a problem where textures were flipped horizontally 2020-12-24 20:59:51 +01:00
Properties OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
Resources OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
VisualModes Visual Mode: changed name from "GZDB Visual Mode" to simply "Visual Mode". The naming difference was for historical reason that doesn't apply anymore. Also reverted the mode icon to the original one 2020-11-01 11:31:57 +01:00
BuilderModes.csproj OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
BuilderModesMono.csproj Some project file fixes 2020-11-01 11:37:44 +01:00