UltimateZoneBuilder/Source/Plugins/BuilderModes
2021-02-28 01:44:38 +01:00
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ClassicModes Sectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an association 2021-02-28 01:44:38 +01:00
ErrorChecks Map Analysis Mode: fixed a crash when the sidedef of 1-sided lines had upper/lower textures defined. Fixes #533 2021-02-23 16:26:31 +01:00
FindReplace Find and Replace Mode: fixed a bug where searching for linedef or thing action and arguments would not show "0" as an argument if it was the last arguments. Fixes 528 2021-02-20 12:29:35 +01:00
General Sectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an association 2021-02-28 01:44:38 +01:00
Interface Added option for special handling of triangular sectors when doing visual sloping. When enabled it'll always select an opposite smart pivot handle. Enabled by default, can be disabled in Tools -> Preferences -> Editing -> Opposite side/vertex is smart pivot handle on triangular sectors 2021-02-13 12:03:37 +01:00
IO Successfully exporting as OBJ doesn't show up as a warning anymore 2021-02-07 16:50:42 +01:00
Properties OBJ Exporter: added sanity checks to the actor name 2020-12-23 22:08:56 +01:00
Resources Added visual sloping for vertices (has an extra action to toggle visual vertex slope picking) 2021-01-30 22:01:55 +01:00
VisualModes Using the "Reset plane slope" action now sets the floor or ceiling heights to the height of the plane at the sector's bounding box center 2021-02-20 16:26:35 +01:00
BuilderModes.csproj Added some missing files 2021-01-30 22:45:08 +01:00
BuilderModesMono.csproj Added some missing files 2021-01-30 22:45:08 +01:00