codeimp
81169e84fe
drawing a new sector completely inside a parent sector now takes the properties of the parent sector
2009-01-09 22:04:24 +00:00
codeimp
1982f07ab7
fixed crash on Undo after creating a sector with Make Sector tool and keeping the same highlighted
2009-01-09 06:46:58 +00:00
codeimp
cdcaccf0eb
little fix for associations coloring
2009-01-07 18:05:00 +00:00
codeimp
2839d82df5
associations coloring now also works for Doom (lines referring to sectors using their own tag)
2009-01-07 16:05:17 +00:00
codeimp
447ad32c57
bug fixed that prevented editing dialogs from showing up
2009-01-07 10:44:38 +00:00
codeimp
7405b25612
- removed some test editing modes
...
- fixed some drawing code (this might fix the alleged 'black screen' problem some people reported)
- fixed brightness toggle in low quality display mode
2009-01-06 20:45:15 +00:00
codeimp
14aef55b7c
- controls configuration now shows only available controls and explains why certain controls can't be used
...
- fixed some dialogs that could be overlapped when binding the same key to two actions that show a dialog
2009-01-06 09:51:14 +00:00
codeimp
1a4b588f44
little refactoring to expose some of the ActionManager to plugins
2009-01-05 21:41:32 +00:00
codeimp
4cbf7e6f0f
double select-click (lmb) will be the same as a single edit-click (rmb)
2009-01-05 21:20:51 +00:00
codeimp
5115857b7b
inserting a vertex using 'insert item' action now also splits linedefs
2009-01-05 21:00:36 +00:00
codeimp
d7bad78395
- added solution & project configurations for debug build with revision number lookup
...
- updated setup installer projects
2009-01-04 23:07:56 +00:00
codeimp
94dec526ea
for automatic svn revision number as version number
2009-01-04 21:13:03 +00:00
codeimp
01711adabf
file needed for automatic svn revision as version number
2009-01-04 20:37:38 +00:00
codeimp
ba39f00fb9
added reset texture offsets feature for visual mode
2009-01-04 18:51:32 +00:00
codeimp
45ab139ff9
- removed useless things menu
...
- fixed curve lines menu item in linedefs menu
- changed the test map drop down menu (nomonsters option is now in the menu instead of a seperate button)
2009-01-04 15:06:51 +00:00
codeimp
851a7c7895
- edit selection mode now also rotates thing angles
...
- edit selection mode now shows a rectangle selection that covers also the thing sizes
- fixed right-click to start drawing mode from linedefs mode
- fixed floor and ceiling texture coordinates in both classic modes and visual mode
2009-01-04 13:58:26 +00:00
codeimp
caada1aa57
- added feature to expand/collapse the info panel
...
- fixed a bug with target info in visual mode that was introduced in previous commit
2009-01-04 13:19:18 +00:00
codeimp
e36ac9f51f
miauw
2009-01-04 12:27:06 +00:00
codeimp
f351822859
added full brightness toggle feature in visual mode
2009-01-04 11:59:24 +00:00
codeimp
349cf877f9
displayed target information now updates correctly when target properties are changed in visual mode
2009-01-04 11:43:13 +00:00
codeimp
f8574ace7a
removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code.
2009-01-04 09:54:15 +00:00
codeimp
2448d401d7
some fixing of some things
2009-01-04 00:01:59 +00:00
codeimp
0581b119d0
another fix
2009-01-03 23:11:29 +00:00
codeimp
75d2b8b4e5
- renamed visual mode thing
...
- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
d174544cd6
several fixes
2009-01-03 22:18:59 +00:00
codeimp
3dcf1c5268
performance optimization for loading of things in visual mode
2009-01-03 20:54:12 +00:00
codeimp
4ce26ad8fa
linedefs with backsides only after removing a sector will now be correctly flipped
2009-01-03 14:27:51 +00:00
codeimp
4b068e93fe
fixed undo level when pasting or inserting a prefab
2009-01-03 11:35:12 +00:00
codeimp
a0fa6601ce
linedefs will now be correctly flipped when the selection is mirrored
2009-01-03 11:02:51 +00:00
codeimp
42fc938b77
drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry
2008-12-31 11:52:58 +00:00
codeimp
28bb966a12
added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
2008-12-31 00:44:04 +00:00
codeimp
79676b312e
working on visual mode
2008-12-27 00:22:31 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
5032c58797
working on visual mode
2008-12-24 14:21:54 +00:00
codeimp
21819e8010
keep the loading sprite in visual things square
2008-12-20 10:30:18 +00:00
codeimp
5b223fc3df
drag texture offsets in visual mode
2008-12-17 19:35:00 +00:00
codeimp
8192c3c058
working on visual mode
2008-12-17 15:30:50 +00:00
codeimp
04faf905c1
things that 'hang from ceiling' now correctly displayed in visual mode
2008-12-17 10:58:57 +00:00
codeimp
94d538434c
starting draw mode with right-click now also snaps to the grid or geometry (unless shift or control is used)
2008-12-16 15:10:40 +00:00
codeimp
44e2103397
added action to toggle visual things on, off and uncaged
2008-12-15 22:13:24 +00:00
codeimp
83a4123dba
2008-12-15 19:05:21 +00:00
codeimp
b88b09229c
changed inheritance to use an interface that defines the events (this was required to support the same events for visual things)
2008-12-15 18:32:36 +00:00
codeimp
ea7feec9e5
things included in visual mode object picking
2008-12-15 15:54:22 +00:00
codeimp
e09736a2e9
working on visual mode
2008-12-14 23:36:24 +00:00
codeimp
27f4acac04
thing in cages
2008-12-14 23:24:40 +00:00
codeimp
93522a1461
sprite icons
2008-12-11 10:59:35 +00:00
codeimp
53a1f085ab
happy birthday doom!
2008-12-10 22:58:58 +00:00
codeimp
5db0757020
working on visual mode
2008-12-10 16:00:34 +00:00
codeimp
fe5d5a2001
working on visual mode
2008-12-09 15:45:24 +00:00
codeimp
5dd57082b5
adjusted allowed thing stuck distance
2008-12-07 17:35:34 +00:00