UltimateZoneBuilder/Source/BuilderModes
codeimp 851a7c7895 - edit selection mode now also rotates thing angles
- edit selection mode now shows a rectangle selection that covers also the thing sizes
- fixed right-click to start drawing mode from linedefs mode
- fixed floor and ceiling texture coordinates in both classic modes and visual mode
2009-01-04 13:58:26 +00:00
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ClassicModes - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
ErrorChecks working on visual mode 2008-12-24 18:27:13 +00:00
FindReplace added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them) 2008-09-01 12:14:35 +00:00
General - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
Interface oops, the EditingManager should be a general manager, not depending on the loaded map 2008-11-27 11:59:17 +00:00
Properties working on the brightness mode 2008-10-08 05:45:24 +00:00
Resources added full brightness toggle feature in visual mode 2009-01-04 11:59:24 +00:00
Testing more on selectable editing modes 2008-11-27 19:25:13 +00:00
VisualModes - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
BuilderModes.csproj drag texture offsets in visual mode 2008-12-17 19:35:00 +00:00