Commit graph

15993 commits

Author SHA1 Message Date
LJ Sonic
32a3683e07 Fix error message when a patch is missing 2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5 Throw a Lua error when R_Frame2Char is called with a frame number without character representation 2024-04-03 20:39:53 +02:00
Logan Aerl Arias
6c628db56a 1st try around sorting the lumps by name 2024-04-03 00:54:35 -04:00
MIDIMan
0062c9fd59 Merge branch SRB2:next into mobj-alpha 2024-04-02 14:12:11 +00:00
Hanicef
2b9cfa8262 Fix crash when spawning a BOT_2PAI on a dedicated server 2024-03-31 18:27:57 +02:00
Hanicef
de74137cae Use float for calculating aspect ratio 2024-03-30 21:10:09 +01:00
Hanicef
755adb0c46 Fix vertical aim being off when using lack of perspective 2024-03-30 17:58:27 +01:00
Hanicef
fece34cef6 Fix segfault when passing a long string to v.drawString 2024-03-23 13:06:18 +01:00
Hanicef
d0dd329a82 Fix buffer overflow when loading addons through symlinks 2024-03-23 13:01:21 +01:00
Logan Aerl Arias
8647281a51 Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg

See merge request STJr/SRB2!2321
2024-03-23 04:50:19 +00:00
Logan Aerl Arias
6b4dac7478 replace CPM with vcpkg 2024-03-23 04:50:19 +00:00
spherallic
dfecbe87b8 Fix FreeBSD build error 2024-03-21 19:30:45 +01:00
sphere
620f1e55aa Merge branch 'mpss-extratime' into 'next'
Make Extra Time powerup work in old-style special stages

See merge request STJr/SRB2!2292
2024-03-21 15:49:12 +00:00
sphere
31367e3e07 Merge branch 'mpss-mixnightscountdown' into 'next'
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages

See merge request STJr/SRB2!2291
2024-03-21 15:49:10 +00:00
sphere
7aa8477443 Merge branch 'fix-time-old-special-softlock' into 'next'
Fix softlock on old special stages when running out of time due to being hit

See merge request STJr/SRB2!2398
2024-03-21 15:46:26 +00:00
Alam Ed Arias
95457b8fe0 Fix stringop-truncation warnings for Debian Bookworm builds 2024-03-21 11:03:05 -04:00
Hanicef
d00c6a8ab9 Fix softlock on old special stages when running out of time due to being hit 2024-03-20 22:49:12 +01:00
Hanicef
10365e943a Use DEFAULTDIR instead of hardcoding .srb2 2024-03-20 20:44:17 +01:00
LJ Sonic
c3a8f452e2 Fix equation slopes breaking with slopes farther than 32k FU away from the map center 2024-03-20 20:30:06 +01:00
Hanicef
8794e411bd Don't traverse the entire HOME directory to find wads 2024-03-20 19:23:13 +01:00
LJ Sonic
49fa45039e Fix error report when some frames are missing 2024-03-20 18:06:19 +01:00
Logan Aerl Arias
da1d2919c6 Merge branch SRB2:next into improve-backtrace 2024-03-18 00:40:02 +00:00
LJ Sonic
0e57d70b95 Automatically mirror long sprites for missing rotations 2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c Only log sprite and frame additions when at least one was added 2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44 Fix sprite and frame addition logging 2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927 Fix R_AddSingleSpriteDef for short sprite names 2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb Cleanup 2024-03-16 19:36:18 +01:00
LJ Sonic
7371566592 Fix error message for too long sprite names 2024-03-16 19:35:56 +01:00
LJ Sonic
dc3436df78 Fix compiler warnings 2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345 Fix infinite loop 2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e Fix invalid syntax 2024-03-16 17:49:34 +01:00
LJ Sonic
de8a4bb3e1 Fix compiler warnings 2024-03-16 17:21:35 +01:00
LJ Sonic
a6b71826f9 Use R_GetSpriteNumByName everywhere 2024-03-16 17:00:59 +01:00
LJ Sonic
45d54c38f7 Use bitarray_t for used_spr 2024-03-16 16:26:33 +01:00
LJ Sonic
b3844a9ca5 Cleanup initfreeslots() 2024-03-16 16:14:52 +01:00
SSNTails
8e43f0a46e Merge branch SRB2:next into issue1133 2024-03-16 14:38:00 +00:00
SSNTails
b4ad054422 Zwip Zwap Zapony's suggestions 2024-03-16 10:28:49 -04:00
LJ Sonic
178d29cf0c Allow up to 256 frames per sprite 2024-03-16 00:51:23 +01:00
SSNTails
2181dadb4c Checking MFE_VERTICALFLIP matching is actually redundant.. 2024-03-15 16:39:37 -04:00
Hanicef
01b017019b Fix spectator list not compensating for non-green resolutions 2024-03-15 21:35:28 +01:00
LJ Sonic
99a9e5fcc9 Add support for LongSprites/ folder 2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c Fix GetFramesAndRotationsFromShortLumpName 2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b Refactor R_AddSingleSpriteDef 2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3 Refactor R_AddSingleSpriteDef 2024-03-15 20:06:21 +01:00
SSNTails
a58d9036bc Restore MF2_OBJECTFLIP/MFE_VERTICALFLIP on rollout rock disconnect 2024-03-15 14:28:44 -04:00
LJ Sonic
1c415749f7 Refactor R_AddSpriteDefs 2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e Allow sprite names with up to 64 characters 2024-03-14 20:32:10 +01:00
LJ Sonic
8073b8b3f0 Fix rare Lua bug when updating a SPR_ constant 2024-03-14 20:20:12 +01:00
LJ Sonic
9ca5ce01f1 No longer store wadnum in sprnames 2024-03-14 13:56:47 +01:00
sphere
940756ad62 Merge branch 'fix-1219' into 'next'
Fix #1219

Closes #1219

See merge request STJr/SRB2!2391
2024-03-14 11:41:13 +00:00