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Fix infinite loop
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1 changed files with 1 additions and 1 deletions
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@ -317,7 +317,7 @@ static boolean GetFramesAndRotationsFromLongLumpName(
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// Some checks to help development
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static void CheckFrame(const char *sprname)
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{
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for (UINT8 frame = 0; frame < maxframe; frame++)
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for (UINT32 frame = 0; frame < maxframe; frame++)
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{
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spriteframe_t *spriteframe = &sprtemp[frame];
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