Commit graph

8277 commits

Author SHA1 Message Date
MascaraSnake
df50900ac5 Merge branch 'statusbar-stuff' into 'master'
No longer allow showhud to toggle FPS counter or ping bar

See merge request STJr/SRB2Internal!523
2019-11-23 18:09:59 -05:00
MascaraSnake
a24949cfa6 Merge branch 'menu-reordering' into 'master'
Menu reordering (also renaming secrets to extras)

See merge request STJr/SRB2Internal!511
2019-11-23 17:51:46 -05:00
MascaraSnake
33dc443b77 Merge branch 'nightsexitcam' into 'master'
NiGHTS exit camera tweak

See merge request STJr/SRB2Internal!519
2019-11-23 17:51:34 -05:00
MascaraSnake
01f02b142f Merge branch 'exitcam' into 'master'
Exit camera fixes (Resolves #327).

Closes #327

See merge request STJr/SRB2Internal!518
2019-11-23 17:51:29 -05:00
MascaraSnake
9b8b463791 Merge branch 'horizonclimb' into 'master'
Horizonclimb (resolves #323)

Closes #323

See merge request STJr/SRB2Internal!516
2019-11-23 17:51:17 -05:00
MascaraSnake
cd38173a7b Merge branch 'superrun' into 'master'
Super runspd fix

See merge request STJr/SRB2Internal!515
2019-11-23 17:51:12 -05:00
MascaraSnake
5715727724 Merge branch 'firefuck2' into 'master'
Firefuck II

Closes #310

See merge request STJr/SRB2Internal!512
2019-11-23 17:51:02 -05:00
Jaime Passos
2a9db29c58 fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
FuriousFox
9b36cc32c9 Added Dragonbomber 2019-11-23 16:37:33 -05:00
Jaime Passos
e850d42bc2 fix RA fade 2019-11-23 18:15:09 -03:00
Steel Titanium
97a87574b2
No longer allow showhud to toggle FPS counter or ping bar 2019-11-23 16:09:02 -05:00
FuriousFox
869764be7d Added Blue Gargoyle and Green Flame 2019-11-23 15:04:59 -05:00
FuriousFox
bfae969ca6 Updated sprite for Minus 2019-11-23 14:21:48 -05:00
MascaraSnake
aabddd69f1 Fixed a missing space in the "Speeding off to..." text 2019-11-23 18:51:32 +01:00
toaster
90c13effc0 Since I was tired of seeing NiGHTS players bump their head into the ceiling, and since similar camera enhancements have been made for the papersprite sign exit, implement a camera lock when exiting while NiGHTS.
https://cdn.discordapp.com/attachments/359091121789468672/647821662003396609/srb20088.gif
2019-11-23 15:40:32 +00:00
toaster
ebead10dca Remove duplicate viewpointx/viewpointy set. 2019-11-23 15:23:42 +00:00
MascaraSnake
fa4c520ce0 Merge branch 'tailsupbruhtonium' into 'master'
Tails Flight Indicator Bruh Moment

Closes #331, #330, and #309

See merge request STJr/SRB2Internal!517
2019-11-23 10:15:16 -05:00
toaster
7956584797 Have the vertical aiming focus on the signpost's z rather than continue to focus on the player even while the camera is forced to be near the signpost. (resolves #327) 2019-11-23 15:11:24 +00:00
toaster
5a63e22f56 It's not safe to store a file-scope pointer to a mobj_t* without having any mechanism to clear it between map reloadings, so move the Tailsbot "press jump now to fly!" indicator into tails->target.
Resolves #331, and likely also #330 and #309.
2019-11-23 14:43:47 +00:00
toaster
95ed442d55 Prevent Knuckles latching onto horizon special linedefs.
Also, update all references to the horizon special to use a #defined constant instead of a magic number.
2019-11-23 14:20:41 +00:00
MascaraSnake
4ccb4f5c8a Merge branch 'crossfade-fix' into 'master'
Fix crossfades

See merge request STJr/SRB2Internal!514
2019-11-23 04:14:07 -05:00
lachwright
dea1ba6568 Merge branch 'master' into signpost-cleanup 2019-11-23 07:05:45 +08:00
toaster
0f164301e1 Do Cobalt's suggestion, because this branch wasn't gonna get merged in its original state anyways. 2019-11-22 16:27:22 -05:00
MascaraSnake
2c85aa9f69 Merge branch 'drtminus' into 'master'
drt minus

See merge request STJr/SRB2Internal!495
2019-11-22 16:09:58 -05:00
MascaraSnake
7400db00b7 Merge branch 'planes-mmx-fix' into 'master'
Fix missing MMX check

See merge request STJr/SRB2Internal!513
2019-11-22 16:09:03 -05:00
toaster
5611f8eff4 I was reading the Sonic 3 Unlocked blog by NeoHazard when I came across a very interesting post.
https://s3unlocked.blogspot.com/2017/12/over-threshold.html

It turns out that in Sonic 3 & Knuckles, the threshold for crossing into the super animation is increased compared to normal gameplay. This makes a lot of sense - however, both Sonic Mania and the Taxman/Stealth mobile remakes missed this. I quickly tested and confirmed that SRB2 had the same issue, so here's the fix.
2019-11-22 21:06:25 +00:00
Jaime Passos
b24c709206 clarify comment 2019-11-22 17:50:05 -03:00
Jaime Passos
faa305a2f2 Fix crossfades
Fixes NoReload using the wrong wipestyle.
Also fixes non-titlemap title screen wipes using the wrong wipestyle.
2019-11-22 17:44:42 -03:00
Jaime Passos
227f69f063 fix missing mmx check 2019-11-22 17:30:53 -03:00
MascaraSnake
6545284eaf Merge branch 'gfz-debris' into 'master'
VAdaPEGA's GFZ debris

See merge request STJr/SRB2Internal!505
2019-11-22 15:27:11 -05:00
MascaraSnake
e9ca39d3bc Merge branch 'infopoke' into 'master'
MS Info packet tweaks (resolves #300)

Closes #300

See merge request STJr/SRB2Internal!499
2019-11-22 15:21:41 -05:00
sphere
de2a26bf5d Swap statistics and tutorial options in the 1 Player menu. 2019-11-22 21:00:03 +01:00
toaster
c8c5237540 Resolve #310. 2019-11-22 19:51:27 +00:00
sphere
07221c50ce i'm a dumbass 2019-11-22 20:37:35 +01:00
MascaraSnake
ca74636a27 Merge branch 'dsz3target' into 'master'
Sea Egg targeting systems online! (resolves #303)

Closes #303

See merge request STJr/SRB2Internal!501
2019-11-22 14:26:40 -05:00
MascaraSnake
6f82e5197d Merge branch 'rollout-bumps' into 'master'
Add fun™ to rollout rocks

See merge request STJr/SRB2Internal!504
2019-11-22 14:25:39 -05:00
sphere
e3aca4b647 restore secrets = 0, not sure why i changed that 2019-11-22 20:24:57 +01:00
MascaraSnake
44fa076698 Merge branch 'radiomode3' into 'master'
Fix conditionset-based unlocks on the Sound Test (resolves #312).

Closes #312

See merge request STJr/SRB2Internal!508
2019-11-22 14:12:03 -05:00
MascaraSnake
f7c4ec1965 Merge branch 'mapvisitedupdate' into 'master'
Intermission fixes/cleanup

See merge request STJr/SRB2Internal!509
2019-11-22 14:11:31 -05:00
MascaraSnake
18babe3268 Merge branch 'followghost' into 'master'
Followmobj Record Attack fix (resolves #322).

Closes #322

See merge request STJr/SRB2Internal!510
2019-11-22 14:10:59 -05:00
MascaraSnake
e351d629bd Merge branch 'playersall' into 'master'
Players All reliability fix (resolves #301 and #315)

Closes #301 and #315

See merge request STJr/SRB2Internal!500
2019-11-22 14:10:39 -05:00
MascaraSnake
a3a7dc6bed Merge branch 'remove-unused-levelwipes' into 'master'
(Cleanup) Remove unused levelwipes

See merge request STJr/SRB2Internal!507
2019-11-22 09:21:17 -05:00
MascaraSnake
ae8f0b42aa Merge branch 'titlecard-event-fix' into 'master'
Remove D_ProcessEvents call in G_PreLevelTitleCard (resolves #317)

Closes #317

See merge request STJr/SRB2Internal!506
2019-11-22 09:12:02 -05:00
lachwright
3e1c3b04e7 WIP intro graphics update 2019-11-22 20:08:23 +08:00
sphere
514394a4f3 fuck autocomplete 2019-11-22 04:12:38 +01:00
toaster
143d4aa053 Move all the visitation/emblems/record attack update stuff into a single function, and call that function in two different places depending on whether the tally screen is visited or not. 2019-11-21 23:38:33 +00:00
toaster
3798e886ea Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into mapvisitedupdate 2019-11-21 23:16:06 +00:00
toaster
990d9ed40c Correct location of followmobj scale write to match read (resolves #322).
Requires deleting all of RC1's Record Attack replays with followmobj characters, but I think you'll agree that's a reasonable price to pay.
2019-11-21 22:50:04 +00:00
toaster
7ff616b26e Do a whole bunch of cleanup for mapvisited and intermission related things.
* Move the visitation flags, Record Attack/NiGHTS Attack data, and emblem checking to outside of Y_StartIntermission.
* Y_CleanupScreenBuffer never got called for maps which skip the intermission, leading to a small memory leak; this is now fixed by moving it to G_AfterIntermission.
* Y_FollowIntermission was just G_AfterIntermission with modeattacking specific behaviour, but this is desired for all places where G_AfterIntermission is called, so just merge this into G_AfterIntermission.

Notably, these changes are necessary because there are now three maps in the main SP campaign which do not end with traditional intermissions. As a result, this fixes an issue where Black Core's tracks are not available in the Sound Test (due to MV_BEATEN never being applied).

Also, since I was here: Remove "gotperfect" from recorddata_t. This is a duplicate of `mapvisited[gamemap-1] & MV_PERFECT` which uses more memory. I have kept the new spacing in the gamedata for compatibility with RC1 savedatas, but moved it across to the original method everywhere else.
2019-11-21 16:10:28 +00:00
sphere
5a7ebb3ba6 Re-reorganize sound options. 2019-11-21 16:53:37 +01:00