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Merge branch 'crossfade-fix' into 'master'
Fix crossfades See merge request STJr/SRB2Internal!514
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commit
4ccb4f5c8a
4 changed files with 13 additions and 8 deletions
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@ -152,9 +152,10 @@ extern wipestyle_t wipestyle;
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typedef enum
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{
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WSF_FADEOUT = 1,
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WSF_FADEIN = 1<<1,
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WSF_TOWHITE = 1<<2,
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WSF_FADEOUT = 1,
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WSF_FADEIN = 1<<1,
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WSF_TOWHITE = 1<<2,
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WSF_CROSSFADE = 1<<3,
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} wipestyleflags_t;
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extern wipestyleflags_t wipestyleflags;
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@ -95,7 +95,7 @@ boolean WipeStageTitle = false;
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INT32 lastwipetic = 0;
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wipestyle_t wipestyle = WIPESTYLE_NORMAL;
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wipestyleflags_t wipestyleflags = 0;
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wipestyleflags_t wipestyleflags = WSF_CROSSFADE;
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#ifndef NOWIPE
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static UINT8 *wipe_scr_start; //screen 3
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@ -404,7 +404,9 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
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// don't know where else to put this.
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// this any good?
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if (gamestate == GS_LEVEL || gamestate == GS_TITLESCREEN)
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if ((gamestate == GS_LEVEL || gamestate == GS_TITLESCREEN)
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&& (wipestyleflags & (WSF_FADEIN|WSF_FADEOUT)) // only if one of those wipestyleflags are actually set
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&& !(wipestyleflags & WSF_CROSSFADE)) // and if not crossfading
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wipestyle = WIPESTYLE_LEVEL;
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else
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wipestyle = WIPESTYLE_NORMAL;
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@ -1803,6 +1803,9 @@ void G_DoLoadLevel(boolean resetplayer)
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//
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void G_StartTitleCard(void)
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{
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wipestyleflags |= WSF_FADEIN;
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wipestyleflags &= ~WSF_FADEOUT;
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// The title card has been disabled for this map.
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// Oh well.
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if (mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)
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@ -1819,8 +1822,6 @@ void G_StartTitleCard(void)
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// start the title card
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WipeStageTitle = (!titlemapinaction);
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wipestyleflags |= WSF_FADEIN;
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wipestyleflags &= ~WSF_FADEOUT;
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}
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//
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@ -2855,6 +2856,7 @@ void G_DoReborn(INT32 playernum)
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// Do a wipe
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wipegamestate = -1;
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wipestyleflags = WSF_CROSSFADE;
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if (camera.chase)
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P_ResetCamera(&players[displayplayer], &camera);
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@ -2725,7 +2725,7 @@ boolean P_SetupLevel(boolean skipprecip)
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S_FadeOutStopMusic(MUSICRATE/4); //FixedMul(FixedDiv(F_GetWipeLength(wipedefs[wipe_speclevel_towhite])*NEWTICRATERATIO, NEWTICRATE), MUSICRATE)
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F_WipeStartScreen();
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wipestyleflags |= WSF_FADEOUT|WSF_TOWHITE;
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wipestyleflags |= (WSF_FADEOUT|WSF_TOWHITE);
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#ifdef HWRENDER
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// uh..........
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