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It's not safe to store a file-scope pointer to a mobj_t* without having any mechanism to clear it between map reloadings, so move the Tailsbot "press jump now to fly!" indicator into tails->target
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Resolves #331, and likely also #330 and #309.
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1 changed files with 10 additions and 8 deletions
18
src/b_bot.c
18
src/b_bot.c
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@ -31,7 +31,6 @@ static boolean panic = false;
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static UINT8 flymode = 0;
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static boolean spinmode = false;
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static boolean thinkfly = false;
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static mobj_t *overlay;
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static inline void B_ResetAI(void)
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{
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@ -336,17 +335,20 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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// Thinkfly overlay
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if (thinkfly)
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{
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if (overlay == NULL)
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if (!tails->target)
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{
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overlay = P_SpawnMobjFromMobj(tails, 0, 0, 0, MT_OVERLAY);
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P_SetTarget(&overlay->target, tails);
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P_SetMobjState(overlay, S_FLIGHTINDICATOR);
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P_SetTarget(&tails->target, P_SpawnMobjFromMobj(tails, 0, 0, 0, MT_OVERLAY));
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if (tails->target)
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{
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P_SetTarget(&tails->target->target, tails);
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P_SetMobjState(tails->target, S_FLIGHTINDICATOR);
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}
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}
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}
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else if (overlay != NULL)
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else if (tails->target && tails->target->type == MT_OVERLAY && tails->target->state == states+S_FLIGHTINDICATOR)
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{
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P_RemoveMobj(overlay);
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overlay = NULL;
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P_RemoveMobj(tails->target);
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P_SetTarget(&tails->target, NULL);
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}
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// Turn the virtual keypresses into ticcmd_t.
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