sphere
61dfee7e13
Don't show the FPS counter during startup.
2020-05-11 01:33:34 +02:00
sphere
c55d6dbc9f
Make showfps save to config, and add a compact option.
2020-05-08 15:40:50 +02:00
James R
aca39d6210
Merge remote-tracking branch 'origin/master' into next
2020-04-09 17:04:04 -07:00
James R
2dfe276a73
Merge branch 'sdlglcontext' into 'master'
...
Only initialise OpenGL if the user intends to load it (for real this time)
See merge request STJr/SRB2!796
2020-04-09 19:51:20 -04:00
Louis-Antoine
892a8dd6e7
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
SteelT
7d14796954
Merge branch 'fix-ogllib' into 'master'
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Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
e53a17bb52
Rename stuff around
2020-02-17 21:11:56 -03:00
Jaime Passos
cac5f9d171
add -nogl parm
2020-02-17 12:14:51 -03:00
Jaime Passos
9d9de3aff6
Only set OpenGL as the target renderer if it loaded successfully
2020-02-17 01:14:48 -03:00
Jaime Passos
b6089ccdaf
Fix -OGLlib
2020-02-17 01:08:15 -03:00
Jaime Passos
8f3855d09f
Don't stop the automap (just restart it instead.)
2020-01-26 23:12:28 -03:00
James R
7af2533d23
Make the menu option for renderer switching transparent under NOHW
2019-12-30 21:45:19 -08:00
James R
e8db39229c
Don't let the user switch to OpenGL if NOHW
2019-12-30 20:29:41 -08:00
James R
569453ee93
Warn when going to OpenGL from the menu
2019-12-29 18:37:22 -08:00
Jaime Passos
5ea43aa023
Fix sprite rotation crashes.
2019-12-27 00:37:40 -03:00
James R
76a1a80d71
Save the renderer
2019-12-26 18:44:02 -08:00
James R
4959d52ae0
Make cv_renderer CV_NOLUA instead of hidden!!!
2019-12-26 18:15:52 -08:00
James R
77747c66df
Fix switching to software
...
Would show a black screen for me on Linux. My suspsicion is that
some things are not initialized with just VID_CheckRenderer.
2019-12-19 17:13:23 -03:00
Jaime Passos
e359f802fd
Update comments
2019-12-17 16:14:26 -03:00
Jaime Passos
cc54163210
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-17 16:12:44 -03:00
Jaime Passos
871ebef332
Merge remote-tracking branch 'origin/master' into ripple2
2019-12-14 19:36:54 -03:00
Jaime Passos
a27a225a81
Remove SPANDRAWFUNC_MMX, as it's not needed anymore.
2019-12-13 19:02:36 -03:00
Jaime Passos
6720279969
Separate non-powers-of-two draw routines into its own file
2019-12-13 13:11:56 -03:00
Jaime Passos
fa58c1fb26
stuff
2019-12-13 12:26:47 -03:00
Jaime Passos
9248f12d55
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Jaime Passos
2a9db29c58
fix showfps with st_translucency
2019-11-23 18:41:28 -03:00
James R
4439d29ed7
Shift showping display up a bit
2019-11-17 18:54:23 -08:00
James R
22421b1031
Snapping for showping, so it doesn't jump way up on non-green
2019-11-17 18:52:05 -08:00
Steel Titanium
2584241a44
Better ping implementation.
2019-11-17 20:22:47 -05:00
Jaime Passos
362be6f9da
Make cv_renderer a hidden command
...
Finally! Renderer switching IS SAVED!! 🎉 🎉 🎉 🎉 🎉 🎉
2019-11-12 21:44:43 -03:00
Jaime Passos
c6253bb6f9
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
toaster
67f5b2245f
Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.)
2019-11-01 15:48:50 +00:00
James R
52c5d49215
Apply HUD translucency to ping and FPS counters
2019-10-22 21:54:09 -07:00
Jaime Passos
fe60902df5
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
Jaime Passos
8057eeaaca
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
f1cc17ea02
Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
2019-09-10 17:25:21 -03:00
Jaime Passos
1a9191dcd7
Attempt to fix warnings
2019-09-09 19:34:51 -03:00
Jaime Passos
0a973af5b8
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
ebc22b9df8
yet even more cleanup here
2019-09-09 16:31:30 -03:00
Jaime Passos
725d0b4c44
still making things better
2019-09-08 21:37:24 -03:00
Jaime Passos
c7e01a558e
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
2863ede7bf
initial stuff
2019-09-08 18:27:35 -03:00
Jaime Passos
0cc553be5f
Merge remote-tracking branch 'jimita/flats-png' into flats-png_port
2019-09-06 19:20:45 -03:00
toaster
47554b57e4
* Made the evaluation screen even more attractive.
...
* Fixed an unused variable warning in lua_skinlib.c.
- fixed post-level cutscenes playing when you get game over in MP (still kinda on-topic)
Also with apologies to MI:
- golden egg statue mode for tutorial, since the grey doesn't contrast enough with the blue and lime green
- fixed closed captions for replaced player sounds being incorrect
- fixed closed captions overlapping tutorial text
2019-07-29 14:55:36 +01:00
Jaime Passos
714c997aac
Support for patches and textures to be used in place of sector flats
...
Still a work in progress.
2019-05-21 00:28:52 -03:00
mazmazz
075f28b7c8
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
MPC
9c2197db17
Software plane fixes
2018-12-14 14:08:25 -03:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00