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stuff
This commit is contained in:
parent
55f3f27b55
commit
fa58c1fb26
8 changed files with 146 additions and 124 deletions
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@ -138,19 +138,16 @@ void R_DrawViewBorder(void);
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// -----------------
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void R_DrawColumn_8(void);
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#define R_DrawWallColumn_8 R_DrawColumn_8
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void R_DrawShadeColumn_8(void);
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void R_DrawTranslucentColumn_8(void);
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#ifdef USEASM
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void ASMCALL R_DrawColumn_8_ASM(void);
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#define R_DrawWallColumn_8_ASM R_DrawColumn_8_ASM
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void ASMCALL R_DrawShadeColumn_8_ASM(void);
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void ASMCALL R_DrawTranslucentColumn_8_ASM(void);
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void ASMCALL R_Draw2sMultiPatchColumn_8_ASM(void);
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void ASMCALL R_DrawColumn_8_MMX(void);
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#define R_DrawWallColumn_8_MMX R_DrawColumn_8_MMX
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void ASMCALL R_Draw2sMultiPatchColumn_8_MMX(void);
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void ASMCALL R_DrawSpan_8_MMX(void);
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@ -1880,7 +1880,7 @@ void R_DrawColumnShadowed_8(void)
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if (dc_yh > realyh)
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dc_yh = realyh;
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basecolfunc(); // R_DrawColumn_8 for the appropriate architecture
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(colfuncs[BASEDRAWFUNC])(); // R_DrawColumn_8 for the appropriate architecture
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if (solid)
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dc_yl = bheight;
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else
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@ -1890,5 +1890,5 @@ void R_DrawColumnShadowed_8(void)
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}
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dc_yh = realyh;
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if (dc_yl <= realyh)
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walldrawerfunc(); // R_DrawWallColumn_8 for the appropriate architecture
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(colfuncs[BASEDRAWFUNC])(); // R_DrawWallColumn_8 for the appropriate architecture
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}
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@ -587,8 +587,7 @@ void R_DrawPlanes(void)
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// Note: are these two lines really needed?
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// R_DrawSinglePlane and R_DrawSkyPlane do span/column drawer resets themselves anyway
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spanfunc = basespanfunc;
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wallcolfunc = walldrawerfunc;
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spanfunc = spanfuncs[BASEDRAWFUNC];
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for (i = 0; i < MAXVISPLANES; i++, pl++)
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{
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@ -622,7 +621,7 @@ static void R_DrawSkyPlane(visplane_t *pl)
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// Reset column drawer function (note: couldn't we just call walldrawerfunc directly?)
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// (that is, unless we'll need to switch drawers in future for some reason)
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wallcolfunc = walldrawerfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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// use correct aspect ratio scale
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dc_iscale = skyscale;
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@ -648,7 +647,7 @@ static void R_DrawSkyPlane(visplane_t *pl)
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dc_source =
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R_GetColumn(texturetranslation[skytexture],
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-angle); // get negative of angle for each column to display sky correct way round! --Monster Iestyn 27/01/18
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wallcolfunc();
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colfunc();
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}
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}
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}
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@ -856,11 +855,11 @@ void R_DrawSinglePlane(visplane_t *pl)
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#ifndef NOWATER
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itswater = false;
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#endif
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spanfunc = basespanfunc;
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spanfunc = spanfuncs[BASEDRAWFUNC];
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#ifdef POLYOBJECTS_PLANES
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if (pl->polyobj && pl->polyobj->translucency != 0) {
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spanfunc = R_DrawTranslucentSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_TRANS];
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// Hacked up support for alpha value in software mode Tails 09-24-2002 (sidenote: ported to polys 10-15-2014, there was no time travel involved -Red)
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if (pl->polyobj->translucency >= 10)
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@ -868,10 +867,10 @@ void R_DrawSinglePlane(visplane_t *pl)
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else if (pl->polyobj->translucency > 0)
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ds_transmap = transtables + ((pl->polyobj->translucency-1)<<FF_TRANSSHIFT);
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else // Opaque, but allow transparent flat pixels
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spanfunc = splatfunc;
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spanfunc = spanfuncs[SPANDRAWFUNC_SPLAT];
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#ifdef SHITPLANESPARENCY
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if ((spanfunc == splatfunc) != (pl->extra_colormap && (pl->extra_colormap->fog & 4)))
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if ((spanfunc == spanfuncs[SPANDRAWFUNC_SPLAT]) != (pl->extra_colormap && (pl->extra_colormap->fog & 4)))
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#else
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if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2))
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#endif
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@ -902,7 +901,7 @@ void R_DrawSinglePlane(visplane_t *pl)
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if (pl->ffloor->flags & FF_TRANSLUCENT)
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{
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spanfunc = R_DrawTranslucentSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_TRANS];
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// Hacked up support for alpha value in software mode Tails 09-24-2002
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if (pl->ffloor->alpha < 12)
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@ -926,10 +925,10 @@ void R_DrawSinglePlane(visplane_t *pl)
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else if (pl->ffloor->alpha < 243)
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ds_transmap = transtables + ((tr_trans10-1)<<FF_TRANSSHIFT);
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else // Opaque, but allow transparent flat pixels
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spanfunc = splatfunc;
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spanfunc = spanfuncs[SPANDRAWFUNC_SPLAT];
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#ifdef SHITPLANESPARENCY
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if ((spanfunc == splatfunc) != (pl->extra_colormap && (pl->extra_colormap->fog & 4)))
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if ((spanfunc == spanfuncs[SPANDRAWFUNC_SPLAT]) != (pl->extra_colormap && (pl->extra_colormap->fog & 4)))
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#else
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if (!pl->extra_colormap || !(pl->extra_colormap->fog & 2))
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#endif
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@ -939,7 +938,7 @@ void R_DrawSinglePlane(visplane_t *pl)
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}
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else if (pl->ffloor->flags & FF_FOG)
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{
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spanfunc = R_DrawFogSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_FOG];
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light = (pl->lightlevel >> LIGHTSEGSHIFT);
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}
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else light = (pl->lightlevel >> LIGHTSEGSHIFT);
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@ -954,9 +953,9 @@ void R_DrawSinglePlane(visplane_t *pl)
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INT32 top, bottom;
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itswater = true;
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if (spanfunc == R_DrawTranslucentSpan_8)
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if (spanfunc == spanfuncs[SPANDRAWFUNC_TRANS])
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{
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spanfunc = R_DrawTranslucentWaterSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_WATER];
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// Copy the current scene, ugh
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top = pl->high-8;
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@ -1007,8 +1006,8 @@ void R_DrawSinglePlane(visplane_t *pl)
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R_CheckFlatLength(W_LumpLength(levelflat->u.flat.lumpnum));
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// Raw flats always have dimensions that are powers-of-two numbers.
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ds_powersoftwo = true;
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if (spanfunc == basespanfunc)
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spanfunc = mmxspanfunc;
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if (spanfunc == spanfuncs[BASEDRAWFUNC])
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spanfunc = spanfuncs[SPANDRAWFUNC_MMX];
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break;
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default:
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switch (type)
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@ -1033,8 +1032,8 @@ void R_DrawSinglePlane(visplane_t *pl)
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if (R_CheckPowersOfTwo())
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{
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R_CheckFlatLength(ds_flatwidth * ds_flatheight);
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if (spanfunc == basespanfunc)
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spanfunc = mmxspanfunc;
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if (spanfunc == spanfuncs[BASEDRAWFUNC])
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spanfunc = spanfuncs[SPANDRAWFUNC_MMX];
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}
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}
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@ -1188,12 +1187,12 @@ void R_DrawSinglePlane(visplane_t *pl)
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}
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#undef SFMULT
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if (spanfunc == R_DrawTranslucentSpan_8)
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spanfunc = R_DrawTiltedTranslucentSpan_8;
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else if (spanfunc == splatfunc)
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spanfunc = R_DrawTiltedSplat_8;
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if (spanfunc == spanfuncs[SPANDRAWFUNC_TRANS])
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spanfunc = spanfuncs[SPANDRAWFUNC_TILTEDTRANS];
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else if (spanfunc == spanfuncs[SPANDRAWFUNC_SPLAT])
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spanfunc = spanfuncs[SPANDRAWFUNC_TILTEDSPLAT];
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else
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spanfunc = R_DrawTiltedSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_TILTED];
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planezlight = scalelight[light];
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} else
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@ -1240,11 +1239,11 @@ a 'smoothing' of the texture while
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using the palette colors.
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*/
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#ifdef QUINCUNX
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if (spanfunc == R_DrawSpan_8)
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if (spanfunc == spanfuncs[BASEDRAWFUNC])
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{
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INT32 i;
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ds_transmap = transtables + ((tr_trans50-1)<<FF_TRANSSHIFT);
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spanfunc = R_DrawTranslucentSpan_8;
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spanfunc = spanfuncs[SPANDRAWFUNC_TRANS];
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for (i=0; i<4; i++)
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{
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xoffs = pl->xoffs;
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50
src/r_segs.c
50
src/r_segs.c
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@ -177,20 +177,20 @@ static void R_DrawWallSplats(void)
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switch (splat->flags & SPLATDRAWMODE_MASK)
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{
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case SPLATDRAWMODE_OPAQUE:
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colfunc = basecolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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break;
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case SPLATDRAWMODE_TRANS:
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if (!cv_translucency.value)
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colfunc = basecolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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else
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{
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dc_transmap = transtables + ((tr_trans50 - 1)<<FF_TRANSSHIFT);
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colfunc = fuzzcolfunc;
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colfunc = colfuncs[COLDRAWFUNC_FUZZY];
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}
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break;
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case SPLATDRAWMODE_SHADE:
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colfunc = shadecolfunc;
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colfunc = colfuncs[COLDRAWFUNC_SHADE];
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break;
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}
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@ -226,7 +226,7 @@ static void R_DrawWallSplats(void)
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}
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} // next splat
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colfunc = basecolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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}
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#endif //WALLSPLATS
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@ -270,10 +270,10 @@ static void R_Render2sidedMultiPatchColumn(column_t *column)
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{
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dc_source = (UINT8 *)column + 3;
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if (colfunc == wallcolfunc)
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twosmultipatchfunc();
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else if (colfunc == fuzzcolfunc)
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twosmultipatchtransfunc();
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if (colfunc == colfuncs[BASEDRAWFUNC])
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(colfuncs[COLDRAWFUNC_TWOSMULTIPATCH])();
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else if (colfunc == colfuncs[COLDRAWFUNC_FUZZY])
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(colfuncs[COLDRAWFUNC_TWOSMULTIPATCHTRANS])();
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else
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colfunc();
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}
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@ -327,15 +327,15 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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case 907:
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case 908:
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dc_transmap = transtables + ((ldef->special-900)<<FF_TRANSSHIFT);
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colfunc = fuzzcolfunc;
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colfunc = colfuncs[COLDRAWFUNC_FUZZY];
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break;
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case 909:
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colfunc = R_DrawFogColumn_8;
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colfunc = colfuncs[COLDRAWFUNC_FOG];
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windowtop = frontsector->ceilingheight;
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windowbottom = frontsector->floorheight;
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break;
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default:
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colfunc = wallcolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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break;
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}
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@ -345,7 +345,7 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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return;
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dc_transmap = transtables + ((curline->polyseg->translucency-1)<<FF_TRANSSHIFT);
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colfunc = fuzzcolfunc;
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colfunc = colfuncs[COLDRAWFUNC_FUZZY];
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}
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#ifdef ESLOPE
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@ -419,7 +419,7 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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if (rlight->flags & FF_FOG || (rlight->extra_colormap && rlight->extra_colormap->fog))
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lightnum = (rlight->lightlevel >> LIGHTSEGSHIFT);
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else if (colfunc == fuzzcolfunc)
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else if (colfunc == colfuncs[COLDRAWFUNC_FUZZY])
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lightnum = LIGHTLEVELS - 1;
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else
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lightnum = (rlight->lightlevel >> LIGHTSEGSHIFT);
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@ -436,7 +436,7 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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}
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else
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{
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if (colfunc == fuzzcolfunc)
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if (colfunc == colfuncs[COLDRAWFUNC_FUZZY])
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{
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if (frontsector->extra_colormap && frontsector->extra_colormap->fog)
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lightnum = (frontsector->lightlevel >> LIGHTSEGSHIFT);
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@ -446,7 +446,7 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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else
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lightnum = (frontsector->lightlevel >> LIGHTSEGSHIFT);
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if (colfunc == R_DrawFogColumn_8
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if (colfunc == colfuncs[COLDRAWFUNC_FOG]
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|| (frontsector->extra_colormap && frontsector->extra_colormap->fog))
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;
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else if (curline->v1->y == curline->v2->y)
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@ -718,7 +718,7 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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spryscale += rw_scalestep;
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}
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}
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colfunc = wallcolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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}
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// Loop through R_DrawMaskedColumn calls
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@ -789,7 +789,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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frontsector = curline->frontsector == pfloor->target ? curline->backsector : curline->frontsector;
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texnum = R_GetTextureNum(sides[pfloor->master->sidenum[0]].midtexture);
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colfunc = wallcolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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if (pfloor->master->flags & ML_TFERLINE)
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{
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@ -827,10 +827,10 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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fuzzy = false; // Opaque
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if (fuzzy)
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colfunc = fuzzcolfunc;
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colfunc = colfuncs[COLDRAWFUNC_FUZZY];
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}
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else if (pfloor->flags & FF_FOG)
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colfunc = R_DrawFogColumn_8;
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colfunc = colfuncs[COLDRAWFUNC_FOG];
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#ifdef ESLOPE
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range = max(ds->x2-ds->x1, 1);
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@ -965,7 +965,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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lightnum = (frontsector->lightlevel >> LIGHTSEGSHIFT);
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else if (pfloor->flags & FF_FOG)
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lightnum = (pfloor->master->frontsector->lightlevel >> LIGHTSEGSHIFT);
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else if (colfunc == fuzzcolfunc)
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else if (colfunc == colfuncs[COLDRAWFUNC_FUZZY])
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lightnum = LIGHTLEVELS-1;
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else
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lightnum = R_FakeFlat(frontsector, &tempsec, &templight, &templight, false)
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@ -1297,7 +1297,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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spryscale += rw_scalestep;
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}
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}
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colfunc = wallcolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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#undef CLAMPMAX
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#undef CLAMPMIN
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@ -1530,7 +1530,7 @@ static void R_RenderSegLoop (void)
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else
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dc_lightlist[i].rcolormap = xwalllights[pindex];
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colfunc = R_DrawColumnShadowed_8;
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colfunc = colfuncs[COLDRAWFUNC_SHADOWED];
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}
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}
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@ -1736,6 +1736,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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memset(&segright, 0x00, sizeof(segright));
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#endif
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colfunc = colfuncs[BASEDRAWFUNC];
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if (ds_p == drawsegs+maxdrawsegs)
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{
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size_t curpos = curdrawsegs - drawsegs;
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@ -3186,7 +3188,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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else
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#endif
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R_RenderSegLoop();
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colfunc = wallcolfunc;
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colfunc = colfuncs[BASEDRAWFUNC];
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if (portalline) // if curline is a portal, set portalrender for drawseg
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ds_p->portalpass = portalrender+1;
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@ -512,7 +512,7 @@ static void R_RenderFloorSplat(floorsplat_t *pSplat, vertex_t *verts, UINT8 *pTe
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ds_x1 = x1;
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ds_x2 = x2;
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ds_transmap = transtables + ((tr_trans50-1)<<FF_TRANSSHIFT);
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splatfunc();
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(spanfuncs[SPANDRAWFUNC_SPLAT])();
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}
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// reset for next calls to edge rasterizer
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@ -653,11 +653,7 @@ void R_DrawMaskedColumn(column_t *column)
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// quick fix... something more proper should be done!!!
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if (ylookup[dc_yl])
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colfunc();
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else if (colfunc == R_DrawColumn_8
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#ifdef USEASM
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|| colfunc == R_DrawColumn_8_ASM || colfunc == R_DrawColumn_8_MMX
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#endif
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)
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else if (colfunc == colfuncs[COLDRAWFUNC_BASE])
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{
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static INT32 first = 1;
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if (first)
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@ -724,11 +720,7 @@ void R_DrawFlippedMaskedColumn(column_t *column, INT32 texheight)
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// Still drawn by R_DrawColumn.
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if (ylookup[dc_yl])
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colfunc();
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else if (colfunc == R_DrawColumn_8
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#ifdef USEASM
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|| colfunc == R_DrawColumn_8_ASM || colfunc == R_DrawColumn_8_MMX
|
||||
#endif
|
||||
)
|
||||
else if (colfunc == colfuncs[COLDRAWFUNC_BASE])
|
||||
{
|
||||
static INT32 first = 1;
|
||||
if (first)
|
||||
|
@ -776,12 +768,12 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
if ((UINT64)overflow_test&0xFFFFFFFF80000000ULL) return; // ditto
|
||||
}
|
||||
|
||||
colfunc = basecolfunc; // hack: this isn't resetting properly somewhere.
|
||||
colfunc = colfuncs[BASEDRAWFUNC]; // hack: this isn't resetting properly somewhere.
|
||||
dc_colormap = vis->colormap;
|
||||
if (!(vis->cut & SC_PRECIP) && (vis->mobj->flags & (MF_ENEMY|MF_BOSS)) && (vis->mobj->flags2 & MF2_FRET) && !(vis->mobj->flags & MF_GRENADEBOUNCE) && (leveltime & 1)) // Bosses "flash"
|
||||
{
|
||||
// translate certain pixels to white
|
||||
colfunc = transcolfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_TRANS];
|
||||
if (vis->mobj->type == MT_CYBRAKDEMON || vis->mobj->colorized)
|
||||
dc_translation = R_GetTranslationColormap(TC_ALLWHITE, 0, GTC_CACHE);
|
||||
else if (vis->mobj->type == MT_METALSONIC_BATTLE)
|
||||
|
@ -791,7 +783,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
}
|
||||
else if (vis->mobj->color && vis->transmap) // Color mapping
|
||||
{
|
||||
colfunc = transtransfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_TRANSTRANS];
|
||||
dc_transmap = vis->transmap;
|
||||
if (!(vis->cut & SC_PRECIP) && vis->mobj->colorized)
|
||||
dc_translation = R_GetTranslationColormap(TC_RAINBOW, vis->mobj->color, GTC_CACHE);
|
||||
|
@ -815,13 +807,13 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
}
|
||||
else if (vis->transmap)
|
||||
{
|
||||
colfunc = fuzzcolfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_FUZZY];
|
||||
dc_transmap = vis->transmap; //Fab : 29-04-98: translucency table
|
||||
}
|
||||
else if (vis->mobj->color)
|
||||
{
|
||||
// translate green skin to another color
|
||||
colfunc = transcolfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_TRANS];
|
||||
|
||||
// New colormap stuff for skins Tails 06-07-2002
|
||||
if (!(vis->cut & SC_PRECIP) && vis->mobj->colorized)
|
||||
|
@ -846,7 +838,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
}
|
||||
else if (vis->mobj->sprite == SPR_PLAY) // Looks like a player, but doesn't have a color? Get rid of green sonic syndrome.
|
||||
{
|
||||
colfunc = transcolfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_TRANS];
|
||||
dc_translation = R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_BLUE, GTC_CACHE);
|
||||
}
|
||||
|
||||
|
@ -926,7 +918,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
|||
spryscale += vis->scalestep;
|
||||
}
|
||||
|
||||
colfunc = basecolfunc;
|
||||
colfunc = colfuncs[BASEDRAWFUNC];
|
||||
dc_hires = 0;
|
||||
|
||||
vis->x1 = x1;
|
||||
|
@ -956,7 +948,7 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
|
|||
|
||||
if (vis->transmap)
|
||||
{
|
||||
colfunc = fuzzcolfunc;
|
||||
colfunc = colfuncs[COLDRAWFUNC_FUZZY];
|
||||
dc_transmap = vis->transmap; //Fab : 29-04-98: translucency table
|
||||
}
|
||||
|
||||
|
@ -992,7 +984,7 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
|
|||
R_DrawMaskedColumn(column);
|
||||
}
|
||||
|
||||
colfunc = basecolfunc;
|
||||
colfunc = colfuncs[BASEDRAWFUNC];
|
||||
}
|
||||
|
||||
//
|
||||
|
|
78
src/screen.c
78
src/screen.c
|
@ -41,20 +41,11 @@
|
|||
// --------------------------------------------
|
||||
// assembly or c drawer routines for 8bpp/16bpp
|
||||
// --------------------------------------------
|
||||
void (*wallcolfunc)(void); // new wall column drawer to draw posts >128 high
|
||||
void (*colfunc)(void); // standard column, up to 128 high posts
|
||||
void (*colfunc)(void);
|
||||
void (*colfuncs[COLDRAWFUNC_MAX])(void);
|
||||
|
||||
void (*basecolfunc)(void);
|
||||
void (*fuzzcolfunc)(void); // standard fuzzy effect column drawer
|
||||
void (*transcolfunc)(void); // translation column drawer
|
||||
void (*shadecolfunc)(void); // smokie test..
|
||||
void (*spanfunc)(void); // span drawer, use a 64x64 tile
|
||||
void (*mmxspanfunc)(void); // span drawer in MMX assembly
|
||||
void (*splatfunc)(void); // span drawer w/ transparency
|
||||
void (*basespanfunc)(void); // default span func for color mode
|
||||
void (*transtransfunc)(void); // translucent translated column drawer
|
||||
void (*twosmultipatchfunc)(void); // for cols with transparent pixels
|
||||
void (*twosmultipatchtransfunc)(void); // for cols with transparent pixels AND translucency
|
||||
void (*spanfunc)(void);
|
||||
void (*spanfuncs[SPANDRAWFUNC_MAX])(void);
|
||||
|
||||
// ------------------
|
||||
// global video state
|
||||
|
@ -113,36 +104,53 @@ void SCR_SetMode(void)
|
|||
//
|
||||
if (true)//vid.bpp == 1) //Always run in 8bpp. todo: remove all 16bpp code?
|
||||
{
|
||||
spanfunc = basespanfunc = mmxspanfunc = R_DrawSpan_8;
|
||||
splatfunc = R_DrawSplat_8;
|
||||
transcolfunc = R_DrawTranslatedColumn_8;
|
||||
transtransfunc = R_DrawTranslatedTranslucentColumn_8;
|
||||
colfuncs[BASEDRAWFUNC] = R_DrawColumn_8;
|
||||
spanfuncs[BASEDRAWFUNC] = R_DrawSpan_8;
|
||||
|
||||
colfunc = colfuncs[BASEDRAWFUNC];
|
||||
spanfunc = spanfuncs[BASEDRAWFUNC];
|
||||
|
||||
colfuncs[COLDRAWFUNC_FUZZY] = R_DrawTranslucentColumn_8;
|
||||
colfuncs[COLDRAWFUNC_TRANS] = R_DrawTranslatedColumn_8;
|
||||
colfuncs[COLDRAWFUNC_SHADE] = R_DrawShadeColumn_8;
|
||||
colfuncs[COLDRAWFUNC_SHADOWED] = R_DrawColumnShadowed_8;
|
||||
colfuncs[COLDRAWFUNC_TRANSTRANS] = R_DrawTranslatedTranslucentColumn_8;
|
||||
colfuncs[COLDRAWFUNC_TWOSMULTIPATCH] = R_Draw2sMultiPatchColumn_8;
|
||||
colfuncs[COLDRAWFUNC_TWOSMULTIPATCHTRANS] = R_Draw2sMultiPatchTranslucentColumn_8;
|
||||
colfuncs[COLDRAWFUNC_FOG] = R_DrawFogColumn_8;
|
||||
|
||||
spanfuncs[SPANDRAWFUNC_TRANS] = R_DrawTranslucentSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_SPLAT] = R_DrawSplat_8;
|
||||
spanfuncs[SPANDRAWFUNC_TRANSSPLAT] = R_DrawTranslucentSplat_8;
|
||||
spanfuncs[SPANDRAWFUNC_FOG] = R_DrawFogSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_MMX] = spanfuncs[BASEDRAWFUNC];
|
||||
#ifndef NOWATER
|
||||
spanfuncs[SPANDRAWFUNC_WATER] = R_DrawTranslucentWaterSpan_8;
|
||||
#endif
|
||||
#ifdef ESLOPE
|
||||
spanfuncs[SPANDRAWFUNC_TILTED] = R_DrawTiltedSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDTRANS] = R_DrawTiltedTranslucentSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDSPLAT] = R_DrawTiltedSplat_8;
|
||||
#endif
|
||||
|
||||
|
||||
colfunc = basecolfunc = R_DrawColumn_8;
|
||||
shadecolfunc = R_DrawShadeColumn_8;
|
||||
fuzzcolfunc = R_DrawTranslucentColumn_8;
|
||||
walldrawerfunc = R_DrawWallColumn_8;
|
||||
twosmultipatchfunc = R_Draw2sMultiPatchColumn_8;
|
||||
twosmultipatchtransfunc = R_Draw2sMultiPatchTranslucentColumn_8;
|
||||
#ifdef RUSEASM
|
||||
if (R_ASM)
|
||||
{
|
||||
if (R_MMX)
|
||||
{
|
||||
colfunc = basecolfunc = R_DrawColumn_8_MMX;
|
||||
//shadecolfunc = R_DrawShadeColumn_8_ASM;
|
||||
//fuzzcolfunc = R_DrawTranslucentColumn_8_ASM;
|
||||
walldrawerfunc = R_DrawWallColumn_8_MMX;
|
||||
twosmultipatchfunc = R_Draw2sMultiPatchColumn_8_MMX;
|
||||
mmxspanfunc = R_DrawSpan_8_MMX;
|
||||
colfuncs[BASEDRAWFUNC] = R_DrawColumn_8_MMX;
|
||||
//colfuncs[COLDRAWFUNC_SHADE] = R_DrawShadeColumn_8_ASM;
|
||||
//colfuncs[COLDRAWFUNC_FUZZY] = R_DrawTranslucentColumn_8_ASM;
|
||||
colfuncs[COLDRAWFUNC_TWOSMULTIPATCH] = R_Draw2sMultiPatchColumn_8_MMX;
|
||||
spanfuncs[SPANDRAWFUNC_MMX] = R_DrawSpan_8_MMX;
|
||||
}
|
||||
else
|
||||
{
|
||||
colfunc = basecolfunc = R_DrawColumn_8_ASM;
|
||||
//shadecolfunc = R_DrawShadeColumn_8_ASM;
|
||||
//fuzzcolfunc = R_DrawTranslucentColumn_8_ASM;
|
||||
walldrawerfunc = R_DrawWallColumn_8_ASM;
|
||||
twosmultipatchfunc = R_Draw2sMultiPatchColumn_8_ASM;
|
||||
colfuncs[BASEDRAWFUNC] = R_DrawColumn_8_ASM;
|
||||
//colfuncs[COLDRAWFUNC_SHADE] = R_DrawShadeColumn_8_ASM;
|
||||
//colfuncs[COLDRAWFUNC_FUZZY] = R_DrawTranslucentColumn_8_ASM;
|
||||
colfuncs[COLDRAWFUNC_TWOSMULTIPATCH] = R_Draw2sMultiPatchColumn_8_ASM;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -166,8 +174,6 @@ void SCR_SetMode(void)
|
|||
CONS_Alert(CONS_WARNING, M_GetText("Resolution is not aspect-correct!\nUse a multiple of %dx%d\n"), BASEVIDWIDTH, BASEVIDHEIGHT);
|
||||
*/
|
||||
|
||||
wallcolfunc = walldrawerfunc;
|
||||
|
||||
// set the apprpriate drawer for the sky (tall or INT16)
|
||||
setmodeneeded = 0;
|
||||
}
|
||||
|
|
54
src/screen.h
54
src/screen.h
|
@ -110,19 +110,48 @@ extern vmode_t specialmodes[NUMSPECIALMODES];
|
|||
// color mode dependent drawer function pointers
|
||||
// ---------------------------------------------
|
||||
|
||||
extern void (*wallcolfunc)(void);
|
||||
#define BASEDRAWFUNC 0
|
||||
|
||||
enum
|
||||
{
|
||||
COLDRAWFUNC_BASE = BASEDRAWFUNC,
|
||||
COLDRAWFUNC_FUZZY,
|
||||
COLDRAWFUNC_TRANS,
|
||||
COLDRAWFUNC_SHADE,
|
||||
COLDRAWFUNC_SHADOWED,
|
||||
COLDRAWFUNC_TRANSTRANS,
|
||||
COLDRAWFUNC_TWOSMULTIPATCH,
|
||||
COLDRAWFUNC_TWOSMULTIPATCHTRANS,
|
||||
COLDRAWFUNC_FOG,
|
||||
|
||||
COLDRAWFUNC_MAX
|
||||
};
|
||||
|
||||
extern void (*colfunc)(void);
|
||||
extern void (*basecolfunc)(void);
|
||||
extern void (*fuzzcolfunc)(void);
|
||||
extern void (*transcolfunc)(void);
|
||||
extern void (*shadecolfunc)(void);
|
||||
extern void (*colfuncs[COLDRAWFUNC_MAX])(void);
|
||||
|
||||
enum
|
||||
{
|
||||
SPANDRAWFUNC_BASE = BASEDRAWFUNC,
|
||||
SPANDRAWFUNC_MMX,
|
||||
SPANDRAWFUNC_TRANS,
|
||||
SPANDRAWFUNC_SPLAT,
|
||||
SPANDRAWFUNC_TRANSSPLAT,
|
||||
SPANDRAWFUNC_FOG,
|
||||
#ifndef NOWATER
|
||||
SPANDRAWFUNC_WATER,
|
||||
#endif
|
||||
#ifdef ESLOPE
|
||||
SPANDRAWFUNC_TILTED,
|
||||
SPANDRAWFUNC_TILTEDTRANS,
|
||||
SPANDRAWFUNC_TILTEDSPLAT,
|
||||
#endif
|
||||
|
||||
SPANDRAWFUNC_MAX
|
||||
};
|
||||
|
||||
extern void (*spanfunc)(void);
|
||||
extern void (*basespanfunc)(void);
|
||||
extern void (*mmxspanfunc)(void);
|
||||
extern void (*splatfunc)(void);
|
||||
extern void (*transtransfunc)(void);
|
||||
extern void (*twosmultipatchfunc)(void);
|
||||
extern void (*twosmultipatchtransfunc)(void);
|
||||
extern void (*spanfuncs[SPANDRAWFUNC_MAX])(void);
|
||||
|
||||
// -----
|
||||
// CPUID
|
||||
|
@ -148,9 +177,6 @@ extern consvar_t cv_scr_width, cv_scr_height, cv_scr_depth, cv_renderview, cv_fu
|
|||
// wait for page flipping to end or not
|
||||
extern consvar_t cv_vidwait;
|
||||
|
||||
// quick fix for tall/short skies, depending on bytesperpixel
|
||||
extern void (*walldrawerfunc)(void);
|
||||
|
||||
// Change video mode, only at the start of a refresh.
|
||||
void SCR_SetMode(void);
|
||||
// Recalc screen size dependent stuff
|
||||
|
|
Loading…
Reference in a new issue