sphere
b5636d9dc9
Merge branch 'lua-supername' into 'next'
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Expose skin.supername to Lua
See merge request STJr/SRB2!2138
2023-09-08 17:51:19 +00:00
sphere
afee1cb687
Merge branch 'sprite-clip-optimization' into 'next'
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Optimize sprite rendering by ignoring completely occluded sprites
See merge request STJr/SRB2!2131
2023-09-08 17:51:11 +00:00
sphere
d42a96263b
Merge branch 'interpolate-hitbox-scaling' into 'next'
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Interpolate Hitboxes when Scaling Mobjs
See merge request STJr/SRB2!2124
2023-09-08 17:51:06 +00:00
SteelT
72662efc8d
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
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The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage.
And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
2023-09-08 13:34:56 -04:00
Zwip-Zwap Zapony
11a2fe8613
Expose skin.supername to Lua
2023-09-06 21:02:04 +02:00
Krabs
858f102ca4
Update hash for patch.pk3
2023-09-06 12:50:51 -04:00
Krabs
49ee744ba1
Update version number
2023-09-06 12:50:32 -04:00
sphere
b5232a4ca4
Merge branch 'nights-noclip-camera' into 'next'
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Make camera noclip during NiGHTS gameplay
See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
sphere
5ce2b93a74
Merge branch 'lua-invalid-field-crash' into 'next'
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Fix possible crashes in the Lua API when accessing invalid fields
See merge request STJr/SRB2!2128
2023-09-05 22:24:29 +00:00
sphere
fefdd7987c
Merge branch 'title-animation-skip' into 'next'
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Allow input during title animation after the first time
See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
sphere
a90422a30e
Merge branch 'dodrawforviewmobj' into 'next'
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Don't Copy mobj->dontdrawforviewmobj To MT_OVERLAYs
See merge request STJr/SRB2!2125
2023-09-05 17:56:34 +00:00
spherallic
85fc55bfc1
Prevent title input during negative finalecount
2023-09-05 19:38:45 +02:00
sphere
417928f680
Merge branch 'nobombsphereattract2' into 'next'
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Don't attract bomb spheres with Nightopian Helper
See merge request STJr/SRB2!2135
2023-09-05 17:25:42 +00:00
sphere
1ba1f7454b
Merge branch 'the_elder_skyscroll_ii_daggerfall' into 'next'
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Fix the Record Attack Background Jumping
See merge request STJr/SRB2!2129
2023-09-05 17:24:22 +00:00
sphere
e012a721e8
Merge branch 'instantretry' into 'next'
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Add toggle for instant retry in Record Attack
See merge request STJr/SRB2!2120
2023-09-05 17:24:03 +00:00
sphere
b7b1e0b1e5
Add toggle for instant retry in Record Attack
2023-09-05 17:24:03 +00:00
sphere
758c5a893b
Merge branch 'katsy-next-patch-00801' into 'next'
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Make renderhitbox a netvar to prevent clientside wallhacking
See merge request STJr/SRB2!2133
2023-09-05 17:23:35 +00:00
katsy
969e21017d
Make renderhitbox a netvar to prevent clientside wallhacking
2023-09-05 17:23:34 +00:00
spherallic
a29d1ca219
Make camera noclip during NiGHTS gameplay
2023-09-05 18:03:51 +02:00
spherallic
52d356d09e
Don't attract bomb spheres with Nightopian Helper
2023-09-05 14:43:30 +02:00
Lactozilla
57a880a286
Fix a bug
2023-09-03 19:35:58 -03:00
Lactozilla
d777b62e1b
Improve checks for papersprites
2023-09-03 18:59:39 -03:00
Eidolon
c35456d5cb
Actually fix papersprites near camera crash
2023-09-03 16:33:06 -05:00
Lactozilla
58bd31fdca
Make hitboxes count towards the total sprite count
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This has the effect of misrepresenting how many sprites are actually visible, but it's more "accurate".
2023-09-03 17:14:48 -03:00
Lactozilla
b8313ceda2
Optimize sprite rendering by ignoring completely occluded sprites
2023-09-03 17:02:35 -03:00
Eidolon
d4a2bb5675
Fix sprite scale column iteration crash
2023-09-03 10:08:03 -05:00
Zwip-Zwap Zapony
3faa29ded9
Fix the Record Attack background jumping
2023-09-01 22:36:15 +02:00
Lactozilla
6414e9db79
Fix possible crashes in the Lua API when accessing invalid fields
2023-08-31 15:02:59 -03:00
spherallic
25c220d363
Some credits updates
2023-08-31 16:25:14 +02:00
spherallic
b98bec9a03
Final final 2.2.12 color tweaks (real)
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- Tweaked Aether, Midnight and Volcanic
- Credit Chrispy & Saneko for new skincolors
2023-08-30 00:07:49 +02:00
Zwip-Zwap Zapony
2febb6ced9
Don't copy dontdrawforviewmobj to MT_OVERLAYs
2023-08-29 17:12:04 +02:00
Zwip-Zwap Zapony
7a1f952d9e
Make a comment clearer
2023-08-29 17:11:52 +02:00
Zwip-Zwap Zapony
91a17fdbdd
Use decimal instead of octal vertex IDs
2023-08-25 10:42:25 +02:00
Zwip-Zwap Zapony
f42c2403f9
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
spherallic
6c416c61b1
Final 2.2.12 skincolor changes:
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- Replaced Mercury & Pumpkin with Ocean & Tangerine
- Renamed Crystal to Siberite & Meteorite to Moonstone
- Tiny tweaks to color ordering and NiGHTS link colors
2023-08-24 13:33:38 +02:00
sphere
56a0546e15
Merge branch 'supernamefix' into 'next'
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fix some issues with supername code
See merge request STJr/SRB2!2123
2023-08-23 09:32:41 +00:00
Sal
3943a48a06
Merge branch 'fix-masked-seg-crash' into 'next'
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Fix a possible crash in R_RenderMaskedSegRange
See merge request STJr/SRB2!2121
2023-08-23 04:31:23 +00:00
katsy
d8d352a11a
fix some issues with supername code
2023-08-22 15:11:47 -05:00
Lactozilla
55b4458001
Fix a possible crash in R_RenderMaskedSegRange
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R_AllocTextureColumnTables wasn't checking if the tables were never allocated, making the renderer later attempt to render midtextures for drawsegs that don't contain actual midtextures.
2023-08-22 13:37:42 -03:00
spherallic
5548b67462
Set spritexscale/spriteyscale in objectplace
2023-08-22 16:32:21 +02:00
sphere
ac3e9fc999
Merge branch 'binary-thing-options' into 'next'
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Clear thing flags for NiGHTS bumpers/hoops again
Closes #1097
See merge request STJr/SRB2!2118
2023-08-21 08:24:51 +00:00
sphere
4bd296f98f
Merge branch 'issue933' into 'next'
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Fix for issue #933 - special stage tokens should divert player until after the...
See merge request STJr/SRB2!1910
2023-08-21 08:20:43 +00:00
spherallic
40d9614c32
Clear thing flags for NiGHTS bumpers/hoops again
2023-08-21 00:43:01 +02:00
spherallic
ce721f9f78
Allow input during title animation after 1st play
2023-08-20 23:40:13 +02:00
sphere
32a40e3dbe
Merge branch 'alphabetsoup' into 'next'
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Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
See merge request STJr/SRB2!1642
2023-08-20 17:29:03 +00:00
katsy
1a0d9eab79
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
2023-08-20 17:29:03 +00:00
sphere
d4aac9a857
Merge branch 'fix-freebsd-build' into 'next'
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Fix FreeBSD build errors
See merge request STJr/SRB2!2071
2023-08-20 17:19:39 +00:00
sphere
3d0457d58b
Merge branch 'preserve-texture-col-frac' into 'next'
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Use separate table for maskedtexturecol (resolves #635 )
Closes #635
See merge request STJr/SRB2!2073
2023-08-20 17:19:18 +00:00
sphere
8b7978ec35
Merge branch 'color-tweaks' into 'next'
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Small color tweaks
See merge request STJr/SRB2!2116
2023-08-20 17:18:58 +00:00
sphere
4a89fc77c1
Merge branch 'fof-rendering-mishaps' into 'next'
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Fix a couple of FOF rendering issues
See merge request STJr/SRB2!2115
2023-08-20 17:17:41 +00:00
sphere
5069e77d20
Merge branch 'fix-misplaced-color' into 'next'
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Resolve #1086
Closes #1086
See merge request STJr/SRB2!2114
2023-08-20 17:17:34 +00:00
sphere
5dba53009e
Merge branch 'recap-flip-spin' into 'next'
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Fix interpolation when curling up or scaling while flipped
Closes #983
See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
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Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f
Merge branch 'weaponshadow' into 'next'
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Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels
See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
spherallic
b52a36f04c
Small tweaks to Foundation and Midnight
2023-08-20 18:38:14 +02:00
spherallic
50fc1abf9a
Revert invcolor tweaks for Red/Rosy/Lavender
2023-08-20 18:30:30 +02:00
Sally Coolatta
40c37ce4c2
Revert left/right movement
2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751
Fix color grid not extending to the very bottom
2023-08-20 11:56:55 -04:00
spherallic
f62c2f4c75
Fix arg # typos for "visible from inside" checks
2023-08-20 17:55:06 +02:00
spherallic
259732cccb
Make FOF fades use 0-255 alpha, not 1-256
2023-08-20 17:42:27 +02:00
Sally Coolatta
4d1e6df2d7
Fix color grid input bugs
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There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78
Fix drawing of final color
2023-08-20 07:37:10 -04:00
Sally Coolatta
91fc3302cd
Merge branch 'master' into next
2023-08-20 07:32:09 -04:00
James R
909e07be65
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
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- Fix compile with msvcrt
- Fix compile with SDL 2.28.2
2023-08-20 07:31:10 -04:00
Sally Coolatta
b5b7b7c1e3
Merge remote-tracking branch 'upstream/master' into next
2023-08-20 00:23:26 -04:00
Sal
ec559612b9
Merge branch 'nights-pull-emblem-fix' into 'next'
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Don't NiGHTS pull emblems you can't collect
See merge request STJr/SRB2!2113
2023-08-20 04:03:07 +00:00
Sally Coolatta
9d9b6d83c2
Don't NiGHTS pull emblems you can't collect
2023-08-19 23:58:43 -04:00
Sally Coolatta
d589953fc4
Fix P_WriteSkincolor
2023-08-19 23:39:54 -04:00
Sal
7ef7de1bc5
Level select cheat fixes
2023-08-20 03:16:14 +00:00
bitten2up
93f11508fc
remove stray else
2023-08-19 19:52:10 -05:00
spherallic
623fa126ad
Fix backside ceiling vertex slopes
2023-08-18 15:08:12 +02:00
spherallic
07ef7c4639
Prevent FOF alpha from wrapping around in OpenGL
2023-08-17 20:15:03 +02:00
spherallic
66cc6a5f44
Correct flags for partially intangible FOFs
2023-08-17 19:31:55 +02:00
spherallic
9b296a1547
Disable Makefile deprecation warning for now
2023-08-17 19:27:33 +02:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
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Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
sphere
207aba0a52
Merge branch 'fix-segfault-emerald-hunt-spec' into 'next'
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Fix segfault when spectating on an Emerald Hunt map
See merge request STJr/SRB2!2105
2023-08-16 11:12:40 +00:00
Lactozilla
976b9b862d
Restore player skins if forced skin restrictions are lifted
2023-08-15 13:51:12 -03:00
Lactozilla
dd4deaa5e9
Reduce code duplication
2023-08-15 12:43:31 -03:00
Lactozilla
8d56a4d32e
Move splitscreen code path out of SetSkinLocal and into SendNameAndColor
2023-08-15 12:37:18 -03:00
Lactozilla
a745997243
Better handling of cv_skin/cv_playercolor in singleplayer
2023-08-15 12:27:38 -03:00
Lactozilla
e106b56b53
Only set the picked character once
2023-08-15 04:45:50 -03:00
Lactozilla
062af20628
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
Lactozilla
0bb65166c9
Always allow changing color in multiplayer player setup menu
2023-08-15 03:49:31 -03:00
Lactozilla
9dc2447559
Ensure the correct color is set for the player object in splitscreen
2023-08-15 03:46:55 -03:00
Zwip-Zwap Zapony
8077a1db8f
Always allow con_hudlines when using devmode
2023-08-14 19:55:47 +02:00
Zwip-Zwap Zapony
5830ff500f
Fix mobj flag fumblings
2023-08-14 19:05:48 +02:00
Gustaf Alhäll
3d14d155e0
Fix segfault when spectating on an Emerald Hunt map
2023-08-12 12:31:59 +02:00
SteelT
3fbdaa61b7
Merge branch 'cherry-pick-86367e4e' into 'next'
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Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
See merge request STJr/SRB2!2101
2023-08-10 00:01:24 +00:00
Sal
f96ebbb2f5
Merge branch 'warp-is-cheat' into 'next'
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Warp cheat adjustments
See merge request STJr/SRB2!2098
2023-08-07 18:35:20 +00:00
Sal
492fe94597
Warp cheat adjustments
2023-08-07 18:35:20 +00:00
SteelT
20e4e8a5c4
Fix crash handler showing garbage string for signal title
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This fixes the signal title being shown as something like "Process killed by signal: Process killed by signal: ó>"
Did some minor cleaning while I'm also here
2023-08-07 14:06:24 -04:00
Lactozilla
f17493f379
Use -1 as the default, not 0
2023-08-07 14:30:39 -03:00
Lactozilla
b92dc42848
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
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(cherry picked from commit 86367e4ec1
)
2023-08-07 13:23:57 -04:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
MIDIMan
d06098c0aa
Changed P_ConvertBinaryLinedefTypes to use args[1] instead of args[3] for linedef type 442
2023-08-05 20:22:11 -04:00
Sal
9e72b78a24
Merge branch 'scale-mishap' into 'next'
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Make UDMF scale compatible with ZDoom's spec
See merge request STJr/SRB2!2086
2023-08-04 20:05:35 +00:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
Sal
be056af77e
Merge branch 'total-starts-at-record-score' into 'next'
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Total score starts at record score
See merge request STJr/SRB2!2091
2023-08-04 20:05:17 +00:00
SteelT
6780f89574
Add missing param to G_CheckDemoExtraFiles in G_CheckDemoForError
2023-08-04 15:59:47 -04:00
Sally Coolatta
39175c6c70
Improved version checks for demo file lists
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No longer relies on the demoversion global variable (which was incorrect for a couple instances, like ghosts), now we pass the version to the file list functions. Also don't set any demo global variables when checking a demo for valid files before playback. Also also, exit said file check function asap if its a title demo instead of doing it after we've already opened the file.
2023-08-04 14:36:56 -04:00