James R
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fa90ff6bae
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Merge remote-tracking branch 'origin/master' into next
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2020-07-16 19:00:21 -07:00 |
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James R
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4985d94386
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Merge remote-tracking branch 'origin/master' into cmake-adjustments
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2020-07-12 16:24:24 -07:00 |
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James R
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b9a24001d8
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Merge remote-tracking branch 'origin/next' into remove-glide-2
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2020-07-12 16:05:15 -07:00 |
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Steel Titanium
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307125e84e
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Update version number
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2020-07-10 17:29:03 -04:00 |
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SteelT
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31364d2120
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Merge branch '225-prep' into 'next'
2.2.5 preparation
See merge request STJr/SRB2!1039
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2020-07-07 14:55:06 -04:00 |
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Lachlan Wright
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337ec7bf6c
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Merge branch 'remove-tricks' into 'next'
Remove Software tricks
See merge request STJr/SRB2!1036
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2020-07-07 13:47:33 -04:00 |
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Steel Titanium
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7d75c72263
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Update the version number
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2020-07-06 21:29:02 -04:00 |
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Steel Titanium
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7d00255dc4
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Merge branch 'master' into next
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2020-07-06 12:13:00 -04:00 |
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Jaime Passos
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4f6420274f
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Remove Software tricks
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2020-07-06 01:26:56 -03:00 |
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Jaime Passos
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abeedc4b65
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Delete hw_glide.h
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2020-07-06 00:27:34 -03:00 |
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Zachary McAlpin
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b14f18c1a9
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-24 20:55:08 -05:00 |
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James R
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ac71bb76b6
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Merge branch 'gme-cleanup-fixes' into 'next'
GME cleanup and fixes
See merge request STJr/SRB2!1001
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2020-06-24 21:41:49 -04:00 |
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Zachary McAlpin
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5ef8c95cdb
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-24 19:47:52 -05:00 |
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SteelT
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bff6b19056
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Merge branch 'marathonmode' into 'next'
MARATHON RUN
See merge request STJr/SRB2!941
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2020-06-17 19:36:10 -04:00 |
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Steel Titanium
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3946309ece
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
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2020-06-17 18:15:07 -04:00 |
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Steel Titanium
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5708325d2b
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Use SAMPLERATE for consistency with the rest of the code
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2020-06-17 14:50:22 -04:00 |
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Steel Titanium
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f626b9f4d9
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Fix VGZ sometimes causing SRB2 to crash by not playing the song early in I_LoadSong
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2020-06-17 14:31:49 -04:00 |
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Steel Titanium
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a34be0e370
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Reduce code duplication by creating get_zlib_error function
Reduce calls to gme_set_equalizer in I_LoadSong by moving it to I_PlaySong
Return false if it fails to decompress VGZ data in some form.
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2020-06-17 14:19:19 -04:00 |
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Zachary McAlpin
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965d42f974
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-12 07:32:44 -05:00 |
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Steel Titanium
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b056bf1d6c
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Merge branch 'master' into next
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2020-06-11 20:11:26 -04:00 |
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Zachary McAlpin
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08e9efee76
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-11 15:02:31 -05:00 |
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lachwright
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fad82265e0
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Allow macOS builds to be launched through Steam
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2020-06-12 01:19:06 +08:00 |
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LJ Sonic
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7ffee074d8
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Merge branch 'next' into 'better-download'
# Conflicts:
# src/d_clisrv.c
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2020-06-10 07:57:49 -04:00 |
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Zachary McAlpin
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291479e3e8
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-09 19:54:47 -05:00 |
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mazmazz
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46b383acda
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CMAKE: Fix toggle fullscreen breakage due to missing define
This is lazy. The correct solution is to eliminate the define in the program code
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2020-06-09 17:32:14 -04:00 |
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Steel Titanium
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3dd89f67fa
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Fix no previous prototype for TimeFunction
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2020-06-08 19:56:24 -04:00 |
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Steel Titanium
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62d73968e2
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Merge branch 'next' into sal-oglshaderport
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2020-06-08 19:36:23 -04:00 |
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mazmazz
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01ff46326f
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Merge remote-tracking branch 'stjr-gl/master' into cmake-adjustments
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2020-06-08 11:57:57 -04:00 |
|
Lachlan Wright
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590dfca582
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Merge branch 'fix-continuing-mouse' into 'next'
Fix mouse being grabbed in continue screen
See merge request STJr/SRB2!983
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2020-06-08 05:25:24 -04:00 |
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mazmazz
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efba50c83c
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CMAKE: Add SRB2_DEBUG_INSTALL to toggle *.debug in install/package
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2020-06-08 00:38:13 -04:00 |
|
mazmazz
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a5f7f9a534
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Fix OPENMPT deprecation error, openmpt_module_ctl_set
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2020-06-08 00:09:29 -04:00 |
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mazmazz
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ded6285249
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CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo
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2020-06-08 00:01:15 -04:00 |
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mazmazz
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a449fa4a1d
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Added SDL Mixer X to CMAKE (Windows only)
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2020-06-08 00:01:15 -04:00 |
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Zachary McAlpin
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78014cfd4c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-07 22:42:43 -05:00 |
|
Hannu Hanhi
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abe13651d0
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OpenGL draw call batching system
|
2020-06-07 21:20:52 +03:00 |
|
Hannu Hanhi
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da98ea242e
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Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
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2020-06-07 20:01:05 +03:00 |
|
sphere
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82200d80a9
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Fix mouse being grabbed in the continue screen.
|
2020-06-07 00:40:33 +02:00 |
|
Monster Iestyn
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28550b221a
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Merge branch 'master' into next
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2020-06-06 20:50:12 +01:00 |
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Monster Iestyn
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d2fefb6b9a
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use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
|
2020-06-06 20:49:12 +01:00 |
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Monster Iestyn
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7e562a3ca5
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Merge branch 'master' into next
|
2020-06-06 20:35:48 +01:00 |
|
Monster Iestyn
|
982d1db5d8
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Merge branch 'cppcheck-fixes' into 'master'
Cppcheck fixes
See merge request STJr/SRB2!967
|
2020-06-06 15:28:48 -04:00 |
|
Monster Iestyn
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a4d7ff3c6d
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Merge branch 'master' into next
|
2020-06-06 17:39:43 +01:00 |
|
Monster Iestyn
|
56b8ea3587
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added liolib.c to the VC10 project files, since it was missing from them
|
2020-06-06 17:38:35 +01:00 |
|
Monster Iestyn
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cb7423b97e
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sdl/i_main.c: while we're here, split all the logging initialisation code into a separate function, to make main function more clean
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
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bb1a2dbba7
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sdl/i_main.c: fix wrong placement of #endif for LOGMESSAGES code
|
2020-06-03 20:47:49 +01:00 |
|
LJ Sonic
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715cb857f5
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Merge branch 'next' into 'better-download'
# Conflicts:
# src/sdl/i_system.c
# src/win32/win_sys.c
|
2020-06-01 08:16:53 -04:00 |
|
Zachary McAlpin
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7bdea21435
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-05-29 15:32:59 -05:00 |
|
SwitchKaze
|
46191cade7
|
Update to 2.2.4
|
2020-05-22 16:47:51 -05:00 |
|
Louis-Antoine
|
db85c62c6f
|
Allow resuming the most recent file transfer
|
2020-05-19 11:28:24 +02:00 |
|
Zachary McAlpin
|
530d0e3421
|
Remove redundant M_QuitResponse call
|
2020-05-18 14:56:10 -05:00 |
|