Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook

This commit is contained in:
Zachary McAlpin 2020-06-12 07:32:44 -05:00
commit 965d42f974
8 changed files with 80 additions and 38 deletions

View file

@ -11,6 +11,10 @@
#include <stdlib.h>
#include <string.h>
#include "../doomdef.h"
#include "../lua_script.h"
#include "../w_wad.h"
#define lbaselib_c
#define LUA_LIB
@ -263,6 +267,27 @@ static int luaB_ipairs (lua_State *L) {
}
// Edited to load PK3 entries instead
static int luaB_dofile (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
char fullfilename[256];
UINT16 lumpnum;
int n = lua_gettop(L);
if (wadfiles[numwadfiles - 1]->type != RET_PK3)
luaL_error(L, "dofile() only works with PK3 files");
snprintf(fullfilename, sizeof(fullfilename), "Lua/%s", filename);
lumpnum = W_CheckNumForFullNamePK3(fullfilename, numwadfiles - 1, 0);
if (lumpnum == INT16_MAX)
luaL_error(L, "can't find script " LUA_QS, fullfilename);
LUA_LoadLump(numwadfiles - 1, lumpnum, false);
return lua_gettop(L) - n;
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
@ -380,6 +405,7 @@ static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"error", luaB_error},
{"dofile", luaB_dofile},
{"gcinfo", luaB_gcinfo},
{"getfenv", luaB_getfenv},
{"getmetatable", luaB_getmetatable},

View file

@ -769,7 +769,8 @@ static void readthing(MYFILE *f, INT32 num)
static void readskincolor(MYFILE *f, INT32 num)
{
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
char *word, *word2, *word3;
char *word = s;
char *word2;
char *tmp;
Color_cons_t[num].value = num;
@ -781,32 +782,31 @@ static void readskincolor(MYFILE *f, INT32 num)
if (s[0] == '\n')
break;
// First remove trailing newline, if there is one
tmp = strchr(s, '\n');
if (tmp)
*tmp = '\0';
tmp = strchr(s, '#');
if (tmp)
*tmp = '\0';
if (s == tmp)
continue; // Skip comment lines, but don't break.
word = strtok(s, " ");
if (word)
strupr(word);
// Get the part before the " = "
tmp = strchr(s, '=');
if (tmp)
*(tmp-1) = '\0';
else
break;
strupr(word);
word2 = strtok(NULL, " = ");
if (word2) {
word3 = Z_StrDup(word2);
strupr(word2);
} else
break;
if (word2[strlen(word2)-1] == '\n')
word2[strlen(word2)-1] = '\0';
if (word3[strlen(word3)-1] == '\n')
word3[strlen(word3)-1] = '\0';
// Now get the part after
word2 = tmp += 2;
if (fastcmp(word, "NAME"))
{
deh_strlcpy(skincolors[num].name, word3,
deh_strlcpy(skincolors[num].name, word2,
sizeof (skincolors[num].name), va("Skincolor %d: name", num));
}
else if (fastcmp(word, "RAMP"))

View file

@ -1924,7 +1924,7 @@ EXPORT void HWRAPI(CreateModelVBOs) (model_t *model)
}
}
#define BUFFER_OFFSET(i) ((char*)NULL + (i))
#define BUFFER_OFFSET(i) ((void*)(i))
static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 *color)
{

View file

@ -447,11 +447,13 @@ void LUA_ClearExtVars(void)
// Use this variable to prevent certain functions from running
// if they were not called on lump load
// (i.e. they were called in hooks or coroutines etc)
boolean lua_lumploading = false;
INT32 lua_lumploading = 0;
// Load a script from a MYFILE
static inline void LUA_LoadFile(MYFILE *f, char *name)
static inline void LUA_LoadFile(MYFILE *f, char *name, boolean noresults)
{
int errorhandlerindex;
if (!name)
name = wadfiles[f->wad]->filename;
CONS_Printf("Loading Lua script from %s\n", name);
@ -460,21 +462,22 @@ static inline void LUA_LoadFile(MYFILE *f, char *name)
lua_pushinteger(gL, f->wad);
lua_setfield(gL, LUA_REGISTRYINDEX, "WAD");
lua_lumploading = true; // turn on loading flag
lua_lumploading++; // turn on loading flag
lua_pushcfunction(gL, LUA_GetErrorMessage);
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, 0, lua_gettop(gL) - 1)) {
errorhandlerindex = lua_gettop(gL);
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, noresults ? 0 : LUA_MULTRET, lua_gettop(gL) - 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL,-1));
lua_pop(gL,1);
}
lua_gc(gL, LUA_GCCOLLECT, 0);
lua_pop(gL, 1); // Pop error handler
lua_remove(gL, errorhandlerindex);
lua_lumploading = false; // turn off again
lua_lumploading--; // turn off again
}
// Load a script from a lump
void LUA_LoadLump(UINT16 wad, UINT16 lump)
void LUA_LoadLump(UINT16 wad, UINT16 lump, boolean noresults)
{
MYFILE f;
char *name;
@ -501,7 +504,7 @@ void LUA_LoadLump(UINT16 wad, UINT16 lump)
name[len] = '\0';
}
LUA_LoadFile(&f, name); // actually load file!
LUA_LoadFile(&f, name, noresults); // actually load file!
free(name);
Z_Free(f.data);

View file

@ -37,10 +37,10 @@
void LUA_ClearExtVars(void);
#endif
extern boolean lua_lumploading; // is LUA_LoadLump being called?
extern INT32 lua_lumploading; // is LUA_LoadLump being called?
int LUA_GetErrorMessage(lua_State *L);
void LUA_LoadLump(UINT16 wad, UINT16 lump);
void LUA_LoadLump(UINT16 wad, UINT16 lump, boolean noresults);
#ifdef LUA_ALLOW_BYTECODE
void LUA_DumpFile(const char *filename);
#endif

View file

@ -5213,7 +5213,7 @@ void A_SignPlayer(mobj_t *actor)
actor->tracer->color = signcolor;
if (signcolor && signcolor < numskincolors)
signframe += (15 - skincolors[signcolor].invshade);
signframe += (15 - skincolors[facecolor].invshade);
actor->tracer->frame = signframe;
}

View file

@ -880,13 +880,18 @@ boolean I_SetSongSpeed(float speed)
#ifdef HAVE_OPENMPT
if (openmpt_mhandle)
{
char modspd[13];
if (speed > 4.0f)
speed = 4.0f; // Limit this to 4x to prevent crashing, stupid fix but... ~SteelT 27/9/19
sprintf(modspd, "%g", speed);
openmpt_module_ctl_set(openmpt_mhandle, "play.tempo_factor", modspd);
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR < 5
{
// deprecated in 0.5.0
char modspd[13];
sprintf(modspd, "%g", speed);
openmpt_module_ctl_set(openmpt_mhandle, "play.tempo_factor", modspd);
}
#else
openmpt_module_ctl_set_floatingpoint(openmpt_mhandle, "play.tempo_factor", (double)speed);
#endif
return true;
}
#else

View file

@ -199,12 +199,20 @@ static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum, boolean mainfile)
{
UINT16 posStart, posEnd;
posStart = W_CheckNumForFolderStartPK3("Lua/", wadnum, 0);
posStart = W_CheckNumForFullNamePK3("Init.lua", wadnum, 0);
if (posStart != INT16_MAX)
{
posEnd = W_CheckNumForFolderEndPK3("Lua/", wadnum, posStart);
for (; posStart < posEnd; posStart++)
LUA_LoadLump(wadnum, posStart);
LUA_LoadLump(wadnum, posStart, true);
}
else
{
posStart = W_CheckNumForFolderStartPK3("Lua/", wadnum, 0);
if (posStart != INT16_MAX)
{
posEnd = W_CheckNumForFolderEndPK3("Lua/", wadnum, posStart);
for (; posStart < posEnd; posStart++)
LUA_LoadLump(wadnum, posStart, true);
}
}
posStart = W_CheckNumForFolderStartPK3("SOC/", wadnum, 0);
@ -236,7 +244,7 @@ static inline void W_LoadDehackedLumps(UINT16 wadnum, boolean mainfile)
lumpinfo_t *lump_p = wadfiles[wadnum]->lumpinfo;
for (lump = 0; lump < wadfiles[wadnum]->numlumps; lump++, lump_p++)
if (memcmp(lump_p->name,"LUA_",4)==0)
LUA_LoadLump(wadnum, lump);
LUA_LoadLump(wadnum, lump, true);
}
{
@ -854,7 +862,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup)
DEH_LoadDehackedLumpPwad(numwadfiles - 1, 0, mainfile);
break;
case RET_LUA:
LUA_LoadLump(numwadfiles - 1, 0);
LUA_LoadLump(numwadfiles - 1, 0, true);
break;
default:
break;