Monster Iestyn
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1528f2aef8
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Fix drop shadow and rotsprite code to use SHORT()
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2020-05-02 17:13:16 +01:00 |
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James R
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08627752b2
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Fix NOPNG compiling
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2020-02-20 17:30:32 -08:00 |
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Jaime Passos
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b3933c7842
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Fix R_CacheRotSprite not working with PNG lumps
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2020-02-17 22:59:36 -03:00 |
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James R
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a46b397659
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Remove code that does effectively nothing
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2020-01-31 14:35:19 -08:00 |
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toaster
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d89050f073
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into public_hexang
# Conflicts:
# src/r_defs.h
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2020-01-08 21:47:47 +00:00 |
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James R
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7deb18bdc9
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Merge remote-tracking branch 'origin/master' into next
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2020-01-08 13:27:14 -08:00 |
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toaster
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0b1108425d
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Hexafaceted sprite angle support (See merge request description coming soon).
Also, some minor memory efficiency fixes to both rotsprite and ordinary sprite rotations.
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2020-01-08 20:49:14 +00:00 |
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Jaime Passos
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6d754821fb
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AA trees are not needed at all for rotated patches
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2020-01-05 03:10:03 -03:00 |
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Jaime Passos
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03d4082f21
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Rename functions
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2020-01-01 17:46:26 -03:00 |
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Jaime Passos
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c7794d4ce0
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Remove unused parameter
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2020-01-01 17:36:55 -03:00 |
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Jaime Passos
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6d2f2e0865
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Update copyrights
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2020-01-01 17:30:07 -03:00 |
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Jaime Passos
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401c35b407
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Fix transparent PNG conversion
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2020-01-01 17:28:22 -03:00 |
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James R
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fc8c0f8a9a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-30 13:16:53 -08:00 |
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Alam Ed Arias
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c394ad056c
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use size_t to count the sprites
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2019-12-27 13:20:58 -05:00 |
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Jaime Passos
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5ea43aa023
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Fix sprite rotation crashes.
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2019-12-27 00:37:40 -03:00 |
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Jaime Passos
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da1718f93c
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Avoid possible overflows in the rotsprite arrays.
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2019-12-26 21:49:36 -03:00 |
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Jaime Passos
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4b653a0b12
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Remove the min() and max() calls.
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2019-12-26 21:36:35 -03:00 |
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Jaime Passos
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56fd29a42a
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stuff
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2019-12-26 21:27:30 -03:00 |
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Jaime Passos
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6779c508e7
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Satisfy rollangle table with a 3deg angle
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2019-12-23 12:19:05 -03:00 |
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Jaime Passos
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551828607c
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Load SPR_ lumps as SpriteInfo
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2019-12-19 17:25:19 -03:00 |
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Jaime Passos
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aff5b52eba
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change ROTANGLES to 72
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2019-12-17 13:39:26 -03:00 |
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Jaime Passos
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8422c88063
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optimise R_CacheRotSprite
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2019-12-17 13:25:55 -03:00 |
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Jaime Passos
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c6f36fc470
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un-ROTSPRITE rollangle and spriteinfo
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2019-12-17 13:09:25 -03:00 |
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Jaime Passos
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c4518cce9d
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Update r_patch.c
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2019-12-06 17:05:36 -03:00 |
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Steel Titanium
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d415cd5c6d
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
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Alam Ed Arias
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c0ec90901e
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frameFrame is unsigned, let set it to 0xFF
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2019-12-05 15:50:44 -05:00 |
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Alam Ed Arias
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3120c99eeb
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Fix compiling for MSVC
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2019-12-05 12:38:50 -05:00 |
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James R
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56e5e3a01e
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Deobfuscate the R_ParseSpriteInfo call
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2019-11-14 19:56:26 -08:00 |
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James R
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aa158cccd9
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Freed before read, oops!
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2019-11-14 19:28:33 -08:00 |
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toaster
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46e8bf2f30
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Fix incorrect offsets of cached rotsprites
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2019-11-14 23:22:18 +00:00 |
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Jaime Passos
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8506d420a6
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Optimise
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2019-11-14 14:12:36 -03:00 |
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Jaime Passos
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4292c5fc0b
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Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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2019-11-14 12:27:22 -03:00 |
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Jaime Passos
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a9183b474b
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rename rollaxis to rotaxis
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2019-11-13 12:47:30 -03:00 |
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Jaime Passos
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b54f6181c3
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Rotation axis (will rename internally later)
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2019-11-13 12:36:44 -03:00 |
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Jaime Passos
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91a01be891
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-11 14:41:55 -03:00 |
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Jaime Passos
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e78999549b
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Hopefully the last time this week I'll ever touch these files
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2019-11-06 20:41:55 -03:00 |
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Jaime Passos
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417aa778aa
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Use doomtype.h types instead of libpng types
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2019-10-29 00:20:21 -03:00 |
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Jaime Passos
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a22af36305
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add r_patch.c
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2019-10-28 15:28:42 -03:00 |
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