Rename functions

This commit is contained in:
Jaime Passos 2020-01-01 17:46:26 -03:00
parent c7794d4ce0
commit 03d4082f21
2 changed files with 19 additions and 14 deletions

View file

@ -201,11 +201,15 @@ void R_PatchToFlat(patch_t *patch, UINT8 *flat)
}
//
// R_PatchToFlat_16bpp
// R_PatchToMaskedFlat
//
// Convert a patch to a 16-bit flat.
// Convert a patch to a masked flat.
// Now, what is a "masked" flat anyway?
// It means the flat uses two bytes to store image data.
// The upper byte is used to store the transparent pixel,
// and the lower byte stores a palette index.
//
void R_PatchToFlat_16bpp(patch_t *patch, UINT16 *raw, boolean flip)
void R_PatchToMaskedFlat(patch_t *patch, UINT16 *raw, boolean flip)
{
fixed_t col, ofs;
column_t *column;
@ -352,11 +356,12 @@ patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffse
}
//
// R_FlatToPatch_16bpp
// R_MaskedFlatToPatch
//
// Convert a 16-bit flat to a patch.
// Convert a masked flat to a patch.
// Explanation of "masked" flats in R_PatchToMaskedFlat.
//
patch_t *R_FlatToPatch_16bpp(UINT16 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize)
patch_t *R_MaskedFlatToPatch(UINT16 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize)
{
UINT32 x, y;
UINT8 *img;
@ -684,7 +689,7 @@ static UINT8 *PNG_RawConvert(const UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topo
}
// Convert a PNG with transparency to a raw image.
static UINT16 *PNG_RawConvert_16bpp(const UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topoffset, INT16 *leftoffset, size_t size)
static UINT16 *PNG_MaskedRawConvert(const UINT8 *png, UINT16 *w, UINT16 *h, INT16 *topoffset, INT16 *leftoffset, size_t size)
{
UINT16 *flat;
png_uint_32 x, y;
@ -693,7 +698,7 @@ static UINT16 *PNG_RawConvert_16bpp(const UINT8 *png, UINT16 *w, UINT16 *h, INT1
size_t flatsize, i;
if (!row_pointers)
I_Error("PNG_RawConvert_16bpp: conversion failed");
I_Error("PNG_MaskedRawConvert: conversion failed");
// Convert the image to 16bpp
flatsize = (width * height);
@ -737,12 +742,12 @@ patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize)
{
UINT16 width, height;
INT16 topoffset = 0, leftoffset = 0;
UINT16 *raw = PNG_RawConvert_16bpp(png, &width, &height, &topoffset, &leftoffset, size);
UINT16 *raw = PNG_MaskedRawConvert(png, &width, &height, &topoffset, &leftoffset, size);
if (!raw)
I_Error("R_PNGToPatch: conversion failed");
return R_FlatToPatch_16bpp(raw, width, height, leftoffset, topoffset, destsize);
return R_MaskedFlatToPatch(raw, width, height, leftoffset, topoffset, destsize);
}
//
@ -1209,7 +1214,7 @@ void R_CacheRotSprite(spritenum_t sprnum, UINT8 frame, spriteinfo_t *sprinfo, sp
for (i = 0; i < size; i++)
rawsrc[i] = 0xFF00;
R_PatchToFlat_16bpp(patch, rawsrc, bflip);
R_PatchToMaskedFlat(patch, rawsrc, bflip);
// Don't cache angle = 0
for (angle = 1; angle < ROTANGLES; angle++)
@ -1305,7 +1310,7 @@ void R_CacheRotSprite(spritenum_t sprnum, UINT8 frame, spriteinfo_t *sprinfo, sp
}
// make patch
newpatch = R_FlatToPatch_16bpp(rawdst, newwidth, newheight, 0, 0, &size);
newpatch = R_MaskedFlatToPatch(rawdst, newwidth, newheight, 0, 0, &size);
{
newpatch->leftoffset = (newpatch->width / 2) + (leftoffset - px);
newpatch->topoffset = (newpatch->height / 2) + (patch->topoffset - py);

View file

@ -45,9 +45,9 @@ typedef struct
boolean R_CheckIfPatch(lumpnum_t lump);
void R_TextureToFlat(size_t tex, UINT8 *flat);
void R_PatchToFlat(patch_t *patch, UINT8 *flat);
void R_PatchToFlat_16bpp(patch_t *patch, UINT16 *raw, boolean flip);
void R_PatchToMaskedFlat(patch_t *patch, UINT16 *raw, boolean flip);
patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
patch_t *R_FlatToPatch_16bpp(UINT16 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize);
patch_t *R_MaskedFlatToPatch(UINT16 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize);
// Portable Network Graphics
boolean R_IsLumpPNG(const UINT8 *d, size_t s);