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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Remove unused parameter
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parent
6d2f2e0865
commit
c7794d4ce0
6 changed files with 7 additions and 7 deletions
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@ -654,7 +654,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL);
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else
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#endif
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#ifdef WALLFLATS
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@ -698,7 +698,7 @@ void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipm
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// lump is a png so convert it
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size_t len = W_LumpLengthPwad(grPatch->wadnum, grPatch->lumpnum);
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if ((patch != NULL) && R_IsLumpPNG((const UINT8 *)patch, len))
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patch = R_PNGToPatch((const UINT8 *)patch, len, NULL, true);
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patch = R_PNGToPatch((const UINT8 *)patch, len, NULL);
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#endif
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// don't do it twice (like a cache)
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@ -571,7 +571,7 @@ static UINT8 *R_GenerateTexture(size_t texnum)
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#ifndef NO_PNG_LUMPS
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if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
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realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL);
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else
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#endif
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#ifdef WALLFLATS
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@ -733,7 +733,7 @@ UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size)
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//
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// Convert a PNG to a patch.
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//
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency)
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize)
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{
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UINT16 width, height;
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INT16 topoffset = 0, leftoffset = 0;
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@ -55,7 +55,7 @@ boolean R_IsLumpPNG(const UINT8 *d, size_t s);
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#ifndef NO_PNG_LUMPS
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UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size);
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency);
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize);
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boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
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#endif
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@ -284,7 +284,7 @@ static boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef,
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// lump is a png so convert it
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if (R_IsLumpPNG((UINT8 *)png, len))
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{
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png = R_PNGToPatch((UINT8 *)png, len, NULL, true);
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png = R_PNGToPatch((UINT8 *)png, len, NULL);
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M_Memcpy(&patch, png, sizeof(INT16)*4);
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}
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Z_Free(png);
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@ -1540,7 +1540,7 @@ void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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if (R_IsLumpPNG((UINT8 *)lumpdata, len))
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{
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size_t newlen;
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srcdata = R_PNGToPatch((UINT8 *)lumpdata, len, &newlen, true);
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srcdata = R_PNGToPatch((UINT8 *)lumpdata, len, &newlen);
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ptr = Z_Realloc(ptr, newlen, tag, &lumpcache[lump]);
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M_Memcpy(ptr, srcdata, newlen);
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Z_Free(srcdata);
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