Eidolon
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0e293c4c98
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Raise ccache limit to 300M
Ring Racers' object file output is considerably larger than SRB2.
50M is insufficient to hold even a single build.
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2024-05-17 16:39:24 -05:00 |
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Eidolon
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dfada161cc
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Separate gitlab CI into multiple yaml documents
The singular .gitlab-ci.yml is pretty beefy. Splitting it into
smaller files by job and job template will make maintaining the
individual jobs easier.
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2024-05-17 16:38:01 -05:00 |
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Lactozilla
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c2b57e2654
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Merge branch 'fffffop2' into 'next'
Fix backwards compat for SPR2 Super (resolves #1225)
Closes #1225
See merge request STJr/SRB2!2410
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2024-05-14 02:07:11 +00:00 |
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katsy
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509df21f25
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Fix backwards compat for SPR2 Super (resolves #1225)
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2024-05-14 02:07:11 +00:00 |
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Hanicef
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c2e58b59a9
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Fix other builds
|
2024-05-12 19:54:14 +02:00 |
|
Hanicef
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911a351eb4
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Fix keyboard input when certain keys overlap with dead keys
|
2024-05-12 19:44:37 +02:00 |
|
Vlad Doc
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f291c8466c
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Merge branch SRB2:next into linux-customshader-compilation-fix
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2024-05-09 16:35:45 +00:00 |
|
Alam Ed Arias
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488e6d5699
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Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next'
Fix buffer overflow when invoking MusicChange hook
See merge request STJr/SRB2!2441
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2024-05-08 18:06:07 +00:00 |
|
Hanicef
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15bf00e5ba
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Fix buffer overflow when invoking MusicChange hook
|
2024-05-08 19:56:03 +02:00 |
|
Hanicef
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df856aa823
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Do not access memory on misaligned addresses
|
2024-05-07 18:10:31 +02:00 |
|
Vlad Doc
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064e2cb7e8
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Merge branch SRB2:next into linux-customshader-compilation-fix
|
2024-05-06 23:31:22 +00:00 |
|
spherallic
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dfb5731960
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Update UZB config files
|
2024-05-06 23:23:47 +02:00 |
|
Zwip-Zwap Zapony
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5db15ae943
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Fix Ctrl+Backspace in the console causing a crash
Also fix Ctrl+C / Ctrl+X emptying the clipboard without a text selection
|
2024-05-05 17:03:42 +02:00 |
|
Lactozilla
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da3355a153
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Fix #1247
|
2024-05-04 03:39:41 -03:00 |
|
MIDIMan
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d626856ae2
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Merge branch SRB2:next into mobj-alpha
|
2024-05-03 14:36:17 +00:00 |
|
spherallic
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efced4e763
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Allow less than 3 emerald shards instead of crashing
|
2024-05-03 15:54:36 +02:00 |
|
Hanicef
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c208921c4a
|
Add tofixed lua function
|
2024-05-01 17:26:02 +02:00 |
|
katsy
|
b0f5255a0d
|
Removed thokked when hitting springs
|
2024-04-28 17:10:34 -05:00 |
|
Hanicef
|
f8650a17a0
|
Fix aim in splitscreen
|
2024-04-28 16:21:48 +02:00 |
|
James R
|
08ee6ca6b9
|
Got_Luacmd: always read netxcmd data, even if command is not executed
|
2024-04-20 14:24:22 -05:00 |
|
Eidolon
|
73cf19038c
|
Check Lua stack before pushing cons args
Prevents a Lua stack overrun when executing absurd console commands for
local-only lua commands.
|
2024-04-20 14:24:05 -05:00 |
|
James R
|
388a72a89b
|
Got_Saycmd: copy message content into intermediate buffer
This prevents modifying the original buffer at the cleanup
step as well as potentially writing out of bounds.
|
2024-04-20 14:23:25 -05:00 |
|
James R
|
df3b26878a
|
Got_Luacmd: ensure lua stack is large enough for command arguments
|
2024-04-20 14:21:54 -05:00 |
|
Zwip-Zwap Zapony
|
723b5662ef
|
Fix CR_PLAYER/CR_PTERABYTE positioning
|
2024-04-18 20:15:30 +02:00 |
|
katsy
|
92cccd682c
|
Fix automatic mode z-target bugs and crashes
|
2024-04-17 18:00:30 -05:00 |
|
VladDoc
|
fb437a3c72
|
white space fix
|
2024-04-12 20:38:26 +03:00 |
|
Vlad Doc
|
66a5b2f22f
|
Merge branch SRB2:next into linux-customshader-compilation-fix
|
2024-04-11 19:37:12 +00:00 |
|
VladDoc
|
26da1e1e09
|
Shaders with absent #version directive to compile on linux via prepending of said directive
|
2024-04-11 22:36:12 +03:00 |
|
katsy
|
b2ff4e6167
|
Fix PlayerZMovement spam and infinite MFE_JUSTHITFLOOR when standing on a solid object
|
2024-04-08 00:07:51 -05:00 |
|
LJ Sonic
|
b6544efceb
|
Merge branch 'long-sprite-names' into 'next'
Fix SOC freeslotting including trailing spaces in constant names
See merge request STJr/SRB2!2415
|
2024-04-07 16:41:34 +00:00 |
|
LJ Sonic
|
829a12e7ac
|
Fix SOC freeslotting including trailing spaces in constant names
|
2024-04-07 18:35:58 +02:00 |
|
Logan Aerl Arias
|
ef0fc97bc6
|
Merge branch SRB2:next into improve-backtrace
|
2024-04-06 17:59:52 +00:00 |
|
LJ Sonic
|
32a8652c35
|
Merge branch 'long-sprite-names' into 'next'
Sprite names up to 64 character long and 256 frames per sprite
See merge request STJr/SRB2!2394
|
2024-04-05 17:21:42 +00:00 |
|
LJ Sonic
|
4a9462761a
|
Fix early free
|
2024-04-05 19:10:15 +02:00 |
|
LJ Sonic
|
a1649186ce
|
Fix some error messages
|
2024-04-05 17:31:42 +02:00 |
|
Logan Aerl Arias
|
aab11cd873
|
reformat the compare func used in qsort
|
2024-04-03 18:42:36 -04:00 |
|
LJ Sonic
|
8a6b5d7c0f
|
Support setting two frames per lump for long sprites
|
2024-04-04 00:06:33 +02:00 |
|
LJ Sonic
|
22106ef8b1
|
Fix short sprite names triggering an error
|
2024-04-03 23:24:54 +02:00 |
|
LJ Sonic
|
245a82112f
|
Make rotation optional for long sprites
|
2024-04-03 22:39:58 +02:00 |
|
LJ Sonic
|
eaf0ba6658
|
Error out when a sprite definition contains a subfolder
|
2024-04-03 22:07:59 +02:00 |
|
LJ Sonic
|
32a3683e07
|
Fix error message when a patch is missing
|
2024-04-03 22:06:03 +02:00 |
|
LJ Sonic
|
f406e9bbb5
|
Throw a Lua error when R_Frame2Char is called with a frame number without character representation
|
2024-04-03 20:39:53 +02:00 |
|
Logan Aerl Arias
|
6c628db56a
|
1st try around sorting the lumps by name
|
2024-04-03 00:54:35 -04:00 |
|
MIDIMan
|
0062c9fd59
|
Merge branch SRB2:next into mobj-alpha
|
2024-04-02 14:12:11 +00:00 |
|
Hanicef
|
2b9cfa8262
|
Fix crash when spawning a BOT_2PAI on a dedicated server
|
2024-03-31 18:27:57 +02:00 |
|
Hanicef
|
de74137cae
|
Use float for calculating aspect ratio
|
2024-03-30 21:10:09 +01:00 |
|
Hanicef
|
755adb0c46
|
Fix vertical aim being off when using lack of perspective
|
2024-03-30 17:58:27 +01:00 |
|
Hanicef
|
fece34cef6
|
Fix segfault when passing a long string to v.drawString
|
2024-03-23 13:06:18 +01:00 |
|
Hanicef
|
d0dd329a82
|
Fix buffer overflow when loading addons through symlinks
|
2024-03-23 13:01:21 +01:00 |
|
Logan Aerl Arias
|
8647281a51
|
Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg
See merge request STJr/SRB2!2321
|
2024-03-23 04:50:19 +00:00 |
|