katsy
e10eddd11d
Fix broken rain to rain weather switching
2021-10-27 17:52:29 +00:00
sphere
edaa955bcc
Merge branch 'dave-credits' into 'next'
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Fix #672
Closes #672
See merge request STJr/SRB2!1623
2021-10-27 17:51:29 +00:00
SteelT
c9ff904960
Merge branch 'remove-unused-function' into 'next'
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Remove unused I_GetMouseGrab function
See merge request STJr/SRB2!1628
2021-10-26 14:29:04 +00:00
GoldenTails
8110473643
Give userdata that needed names some names.
2021-10-22 18:31:37 -05:00
FlykeSpice
a8c6a65260
Fix visplanes getting allocated twice
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I guess that is legacy remnant stuff
2021-10-11 00:20:11 -04:00
Hannu Hanhi
1ebc8096a0
Some cleanup I forgot to do
2021-10-08 22:07:58 +03:00
Vincent Robinson
f70491b2b5
Make linedef 96 apply to tags from 97-99, but not to itself
2021-10-04 14:23:56 -07:00
Hannu Hanhi
89af6b10ad
Prevent gl_FrontColor overflow in model lighting shader manually
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Some drivers don't clamp it for some reason.
Fixes overbright model lighting and broken colors when combined with palette rendering on affected drivers.
2021-09-25 18:10:14 +03:00
SteelT
0f4074f22d
Remove unused I_GetMouseGrab function
2021-09-23 13:46:26 -04:00
katsy
ed5942a0b6
fix tailsbot controls
2021-09-22 23:18:54 -05:00
katsy
791b981fd8
null gamestate during pre-intermission to prevent unwanted interaction
2021-09-22 16:22:47 -05:00
James R
d88eb7cc14
Missed the 'i'
2021-09-21 02:17:44 -07:00
James R
143a515445
Correct Big Wave Dave/InstantSonic credits
2021-09-21 02:15:11 -07:00
Hannu Hanhi
386c4a95f3
Fix void that was accidentally removed earlier in hw_main.c
2021-09-19 00:27:02 +03:00
Hannu Hanhi
6c4cb3a025
Don't apply color cube in md2_loadTexture when in palette rendering mode
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Fixes brightness getting applied twice on models in palette rendering mode
2021-09-19 00:17:56 +03:00
Hannu Hanhi
bbf23a5143
Add #line offsets in the shader preprocessor so error reports point to correct lines from the original shader file, move #version and preamble to top instead of inserting defines after the original #version
2021-09-18 22:52:13 +03:00
Hannu Hanhi
0c70ca9068
Add support for mixed line endings to the shader preprocessor
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Fixes CurveV3.pk3
2021-09-17 23:16:53 +03:00
Hannu Hanhi
0894547d1a
Use GL_LUMINANCE8 for 3d palette lookup texture on OpenGL versions older than 3.0
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Fixes white screen when the GL_R8 format is not available
2021-09-17 22:19:51 +03:00
katsy
3d2f9e6150
don't create the default patches if we have an interscreen
2021-09-13 17:20:20 -05:00
Hannu Hanhi
f7a8bedec1
Fix palette rendering brightness issues on wipes, add timedemo support to gif recording
2021-09-14 00:17:34 +03:00
James R
0ac36b7ce1
Remove mixed code and declarations warning
2021-09-12 19:07:40 -07:00
James R
923e6f31aa
Fix faulty comparison
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Logical comparisons evaluate to a boolean value...
2021-09-12 19:03:39 -07:00
James R
fec5f2778e
Fix compiler warnings
2021-09-12 19:03:39 -07:00
Tatsuru
952ae51669
Merge branch 'hudlib-hook-refactor' into 'next'
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Refactor HUD hooks too
See merge request STJr/SRB2!1577
2021-09-13 01:38:05 +00:00
James R
c33d8b3b5d
Merge remote-tracking branch 'origin/next' into hudlib-hook-refactor
2021-09-12 18:37:47 -07:00
Tatsuru
db92f31f7d
Revert "Merge branch 'draw-act-num' into 'next'"
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This reverts merge request !1532
2021-09-12 18:41:36 -04:00
Tatsuru
30567d75df
Merge branch 'draw-act-num' into 'next'
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Expose act number drawing functions to Lua
See merge request STJr/SRB2!1532
2021-09-12 22:15:43 +00:00
Tatsuru
252a48c2dc
Merge branch 'shorter-hidetime' into 'next'
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Cut cv_hidetime's minimum value to 1 (resolves #586 )
Closes #586
See merge request STJr/SRB2!1544
2021-09-12 22:13:26 +00:00
Tatsuru
1875c0dc79
Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
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Add player mobj check to P_PlayerInPain (resolves #640 )
Closes #640
See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
bb0a0bd4ab
Merge branch 'oneline' into 'next'
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Add a missing scale assignment to A_Boss3ShockThink
See merge request STJr/SRB2!1588
2021-09-12 22:04:28 +00:00
SMS Alfredo
d5cdb2dc78
Add a missing scale assignment to A_Boss3ShockThink
2021-09-12 22:04:28 +00:00
Tatsuru
9187656b90
Merge branch 'shocksplit' into 'next'
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Split up x/y/z averages in A_Boss3ShockThink (resolves #589 )
Closes #589
See merge request STJr/SRB2!1538
2021-09-12 21:49:28 +00:00
Tatsuru
cd5ba1271a
Merge branch 'youvebeenblocked' into 'next'
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Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332 )
Closes #332
See merge request STJr/SRB2!1491
2021-09-12 21:38:40 +00:00
Tatsuru
66f054f150
Merge branch 'mapload-trigger-fix' into 'next'
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Don't call map load trigger linedefs when joining or reloading gamestate
See merge request STJr/SRB2!1592
2021-09-12 21:08:52 +00:00
Tatsuru
df249a4a4d
Merge branch 'folder-fixes' into 'next'
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Fix minor issues with folder addons
See merge request STJr/SRB2!1617
2021-09-12 21:08:07 +00:00
LZA
aaf4653f1e
Fix minor issues with folder addons
2021-09-12 21:08:06 +00:00
Tatsuru
96a378ef1e
Merge branch 'replay-overwrite-fix' into 'next'
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Replay overwrite fix
See merge request STJr/SRB2!1523
2021-09-12 20:33:15 +00:00
Tatsuru
94799e2196
Merge branch 'fix-antique-ghost-netvars' into 'next'
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Fix antique ghost netvars
See merge request STJr/SRB2!1545
2021-09-12 20:33:01 +00:00
Tatsuru
59e1706f5c
Merge branch 'png-trans-fix' into 'next'
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Fix issue with png_get_tRNS
See merge request STJr/SRB2!1606
2021-09-12 20:30:36 +00:00
Tatsuru
7a53b242b6
Merge branch 'develop-fix' into 'next'
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Add VERSIONSTRING_RC to DEVELOP builds for compiler compatibility
Closes #663
See merge request STJr/SRB2!1607
2021-09-12 20:29:02 +00:00
Tatsuru
9016b5cf7c
Merge branch 'playercontroldirection' into 'next'
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Remove camera dependency from P_GetPlayerControlDirection
Closes #183
See merge request STJr/SRB2!1512
2021-09-12 20:27:42 +00:00
Tatsuru
0781b91de5
Merge branch 'fix-archiving-error-msg' into 'next'
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Fix incorrect error message during Lua archiving
See merge request STJr/SRB2!1593
2021-09-12 20:27:17 +00:00
Tatsuru
bcd7468d25
Merge branch 'lua-camera' into 'next'
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Allow Lua write access to camera_t variables & expose the cameras globally
See merge request STJr/SRB2!1581
2021-09-12 20:20:49 +00:00
SteelT
f62064d4ba
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into next
2021-09-12 16:18:26 -04:00
Tatsuru
bff2106016
Merge branch 'even-more-slope-copying' into 'next'
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Add flag to line slopes for even more slope copying
See merge request STJr/SRB2!1550
2021-09-12 20:16:52 +00:00
SteelT
e2ea480af9
Merge branch 'master' into next
2021-09-12 15:46:32 -04:00
SteelT
a822de5ffc
Merge branch 'fix-gme-disabled' into 'master'
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Fix gme support being effectively disabled
See merge request STJr/SRB2!1586
2021-09-11 15:05:34 +00:00
Tatsuru
8aee7fcbce
Merge branch 'floorsprite-fix' into 'next'
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Fix #649
Closes #649
See merge request STJr/SRB2!1604
2021-09-11 15:00:14 +00:00
Tatsuru
6ed063dcce
Merge branch 'polish-lua-inputs' into 'next'
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Polish the Lua input library
See merge request STJr/SRB2!1598
2021-09-11 14:59:41 +00:00
Tatsuru
033c661431
Merge branch 'folder' into 'next'
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Implement folder loading
See merge request STJr/SRB2!1568
2021-09-10 17:10:26 +00:00