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Fix void that was accidentally removed earlier in hw_main.c
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@ -6765,7 +6765,7 @@ void HWR_DoPostProcessor(player_t *player)
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// Flipping of the screen isn't done here anymore
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}
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void HWR_StartScreenWipe()
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void HWR_StartScreenWipe(void)
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{
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//CONS_Debug(DBG_RENDER, "In HWR_StartScreenWipe()\n");
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HWD.pfnMakeScreenTexture(HWD_SCREENTEXTURE_WIPE_START);
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