Jaime Ita Passos
5e890ee6f8
Merge branch 'next' into spritestuff2
2020-11-19 00:52:43 -03:00
Nev3r
c62ef355ef
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
2020-10-27 20:48:25 +01:00
Jaime Passos
b872222b50
Implement blend modes
2020-10-27 00:03:41 -03:00
Jaime Passos
ab526e47cc
Implement object-defined floor sprite slopes.
2020-10-14 00:57:13 -03:00
Jaime Passos
4273896311
Implement relative and absolute sprite offsets for objects (mobjs)
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Added RF_ABSOLUTEOFFSETS and RF_FLIPOFFSETS
2020-10-13 12:57:36 -03:00
Jaime Passos
cc97e22e2f
Changes to sprite rendering:
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- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
2020-10-12 00:13:22 -03:00
Zachary McAlpin
e5b6d19f57
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
2020-07-30 15:37:41 -05:00
Nev3r
c65ada7dd7
Merge branch 'next' into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
2020-07-29 13:55:14 +02:00
Nev3r
6dfe236602
Merge branch 'udmf-next' into 'next'
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Merge udmf-next into next
See merge request STJr/SRB2!1075
2020-07-28 14:03:59 -04:00
Zachary McAlpin
d26c7654ff
Ported Lat's PlayerCmd hook to vanilla SRB2
2020-07-17 00:08:38 -05:00
kaysrishaq
7f9175033d
minor lua fixes
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minor lua fixes
2020-07-14 01:34:57 -04:00
Nev3r
ad55f5f872
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
Nev3r
fd5b05cafc
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-06 11:13:27 +02:00
kaysrishaq
cad1f57b1e
FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
2020-06-19 11:11:18 -04:00
MascaraSnake
4a0206b38d
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
2020-06-09 09:38:01 +02:00
LJ Sonic
e2b860dc28
Merge branch 'next' into 'fix-spawn-desynch'
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# Conflicts:
# src/p_map.c
2020-06-01 08:15:02 -04:00
Louis-Antoine
c6e13d0e30
Fix crash when setting a mobj's angle from a Lua script
2020-05-28 18:34:56 +02:00
SteelT
f0b64971a0
Merge branch 'next-lc-uint16' into 'next'
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Custom skincolors
See merge request STJr/SRB2!960
2020-05-28 11:23:05 -04:00
Louis-Antoine
67eef5a37f
Fix potential desynch when a player spawns
2020-05-28 11:03:35 +02:00
SwitchKaze
b37c73b008
Make colors UINT16, increase color freeslots to 1024
2020-05-23 19:35:36 -05:00
SwitchKaze
46191cade7
Update to 2.2.4
2020-05-22 16:47:51 -05:00
Monster Iestyn
4b7f0f49f1
added the ability to get the # of a mapthing_t in Lua
2020-05-22 18:32:34 +01:00
MascaraSnake
3170f2b8c3
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_mobj.c
# src/r_segs.c
2020-04-24 21:15:53 +02:00
Nev3r
ab7690346d
Merge branch 'udmf-thingargs' into udmf-multitag
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# Conflicts:
# src/doomdata.h
# src/lua_mobjlib.c
# src/p_setup.c
2020-04-22 10:54:27 +02:00
Nev3r
de3ad9bc43
Merge branch 'udmf-next' into udmf-multitag
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# Conflicts:
# src/doomdata.h
# src/p_setup.c
2020-04-22 09:11:17 +02:00
Nev3r
188ad67c58
Merge branch 'udmf-next' into udmf-thingargs
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# Conflicts:
# src/p_setup.c
2020-04-22 08:58:40 +02:00
Nev3r
3d9d9d74f6
Merge branch 'udmf-pitch-and-roll' into 'udmf-next'
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Add textmap pitch and roll parsing, and mobj pitch and roll variables.
See merge request STJr/SRB2!882
2020-04-21 12:27:26 -04:00
Nev3r
aa98eb5a4c
Add mapthing pitch/roll Lua access as well.
2020-04-19 17:19:04 +02:00
Nev3r
67acb6e498
Add Lua support.
2020-04-19 15:56:06 +02:00
Nev3r
ca10b38b9c
Add textmap pitch and roll parsing, and mobj pitch and roll variables.
2020-04-19 14:51:55 +02:00
Nev3r
cde14c1d9f
Fix an outrageous typo which didn't get pushed for some reason.
2020-04-19 12:23:51 +02:00
Nev3r
6c12e6701d
Make the Lua interface return/set the first tags from the local taglists.
2020-04-17 22:30:16 +02:00
Nev3r
5e20e9e27e
Fix typo involving the stringargs exposure.
2020-04-13 10:21:32 +02:00
Nev3r
21de33bd08
Add mapthing arg support.
2020-04-11 12:54:34 +02:00
MascaraSnake
1580e14cbc
Merge branch 'next' into udmf-next
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# Conflicts:
# extras/conf/Includes/SRB222_linedefs.cfg
# extras/conf/Includes/SRB222_misc.cfg
# src/p_spec.c
2020-03-21 20:04:31 +01:00
Louis-Antoine
892a8dd6e7
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Nev3r
68f60f3c29
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
Monster Iestyn
f4cb6e1f5e
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
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(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
SwitchKaze
6415e10216
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
56b67a3b4f
Custom skincolors
2020-02-21 21:56:39 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
MascaraSnake
261f049f6c
Add mapthing tag field (not used yet)
2020-01-25 09:52:13 +01:00
fickleheart
919661ff8f
Give me a break
2020-01-17 00:18:00 -06:00
fickleheart
cfb9b3c234
Expose mobj->shadowscale to Lua
2020-01-11 18:28:15 -06:00
Jaime Passos
c6f36fc470
un-ROTSPRITE rollangle and spriteinfo
2019-12-17 13:09:25 -03:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Jaime Passos
79e99dc471
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-10-28 14:29:10 -03:00
toaster
630bdaa876
Move INLEVEL macros for mobj_get and mobj_set to prevent mixed code/declaration errors.
2019-10-24 21:14:51 +01:00
Steel Titanium
37101f826e
Allow access to players userdata outside levels.
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In exchange for preventing access to any mobj_t userdata outside levels, including player's own mobj_t.
2019-10-14 22:12:26 -04:00