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Expose mobj->shadowscale to Lua
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1 changed files with 8 additions and 1 deletions
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@ -88,7 +88,8 @@ enum mobj_e {
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#ifdef ESLOPE
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mobj_standingslope,
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#endif
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mobj_colorized
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mobj_colorized,
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mobj_shadowscale
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};
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static const char *const mobj_opt[] = {
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@ -156,6 +157,7 @@ static const char *const mobj_opt[] = {
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"standingslope",
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#endif
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"colorized",
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"shadowscale",
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NULL};
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#define UNIMPLEMENTED luaL_error(L, LUA_QL("mobj_t") " field " LUA_QS " is not implemented for Lua and cannot be accessed.", mobj_opt[field])
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@ -390,6 +392,9 @@ static int mobj_get(lua_State *L)
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case mobj_colorized:
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lua_pushboolean(L, mo->colorized);
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break;
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case mobj_shadowscale:
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lua_pushfixed(L, mo->shadowscale);
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break;
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default: // extra custom variables in Lua memory
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lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
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I_Assert(lua_istable(L, -1));
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@ -719,6 +724,8 @@ static int mobj_set(lua_State *L)
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case mobj_colorized:
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mo->colorized = luaL_checkboolean(L, 3);
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break;
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case mobj_shadowscale:
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mo->shadowscale = luaL_checkfixed(L, 3);
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default:
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lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
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I_Assert(lua_istable(L, -1));
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