James R
679bfa21ed
Fix stupid NONET
2020-08-29 17:51:59 -07:00
James R
a6e59cbb24
Do not do master server things when NOCURL
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(cherry picked from commit 7a05a8acf73ac0f012135339447c9a935e3b7939)
2020-08-29 17:45:28 -07:00
James R
405639bc78
Disable showjoinaddress by default
2020-08-14 21:05:23 -07:00
James R
54e446199d
Merge remote-tracking branch 'origin/next' into http-mserv
2020-08-08 15:05:03 -07:00
Steel Titanium
e9a03401cb
Port netticbuffer from Kart
2020-07-19 15:24:27 -04:00
James R
479bbeacbe
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
James R
99e0c48f7b
Fix a lot of stuff related to the version automation
2020-07-10 22:39:46 -07:00
Louis-Antoine
f8aefc2fd3
Revert "Fix computation of very high pings"
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This reverts commit 82dbe95e22
.
2020-07-11 01:55:40 +02:00
Louis-Antoine
78f8a44c25
Fix timeout
2020-07-07 02:06:26 +02:00
James R
e56fc08757
Merge branch 'delete-connection-screen-and-midgame-joins' into 'next'
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Delete connection screen and midgame joins
See merge request STJr/SRB2!1021
2020-06-28 18:41:07 -04:00
SteelT
22459df1f1
Merge branch 'increase-input-buffer-more' into 'next'
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Increase the length of the player input buffer even more
See merge request STJr/SRB2!951
2020-06-27 13:32:19 -04:00
Louis-Antoine
c96e07b61c
Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines
2020-06-27 02:01:16 +02:00
Louis-Antoine
82dbe95e22
Fix computation of very high pings
2020-06-26 15:34:26 +02:00
Zachary McAlpin
08e9efee76
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-06-11 15:02:31 -05:00
LJ Sonic
7ffee074d8
Merge branch 'next' into 'better-download'
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# Conflicts:
# src/d_clisrv.c
2020-06-10 07:57:49 -04:00
LJ Sonic
bc2edb2ae4
Merge branch 'snake' into 'next'
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Add a Snake minigame to the file transfer screen
See merge request STJr/SRB2!903
2020-06-10 07:38:37 -04:00
Zachary McAlpin
291479e3e8
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-06-09 19:54:47 -05:00
Louis-Antoine
e6ffedbce8
Fix food occasionally spawning inside the snake
2020-06-01 15:21:16 +02:00
LJ Sonic
715cb857f5
Merge branch 'next' into 'better-download'
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# Conflicts:
# src/sdl/i_system.c
# src/win32/win_sys.c
2020-06-01 08:16:53 -04:00
LJ Sonic
e2b860dc28
Merge branch 'next' into 'fix-spawn-desynch'
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# Conflicts:
# src/p_map.c
2020-06-01 08:15:02 -04:00
Zachary McAlpin
7bdea21435
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-05-29 15:32:59 -05:00
LJ Sonic
aab6339e66
Merge branch 'possibly-fix-dedi-crash' into 'next'
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Possible fix for dedicated server crashes (aka the msvcrt.dll!_mbscat crash)
See merge request STJr/SRB2!963
2020-05-28 11:29:00 -04:00
SteelT
1c42102ddb
Merge branch 'fix-input-buffer' into 'next'
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Allow input buffer to hold more than 64 tics
See merge request STJr/SRB2!950
2020-05-28 11:27:39 -04:00
Louis-Antoine
67eef5a37f
Fix potential desynch when a player spawns
2020-05-28 11:03:35 +02:00
Louis-Antoine
bb1e3fdf13
Add a few missing calls to GameQuit hook
2020-05-27 14:58:10 +02:00
Monster Iestyn
40566e6926
Got_AddPlayer: check that I_GetNodeAddress(node) is non-NULL before using strcpy to copy it to the playeraddress array
2020-05-25 21:27:48 +01:00
SwitchKaze
b37c73b008
Make colors UINT16, increase color freeslots to 1024
2020-05-23 19:35:36 -05:00
Louis-Antoine
c8948909d3
Fix I_Error when queuing multiple Lua files
2020-05-19 23:50:37 +02:00
Louis-Antoine
f620b52672
Fix sending Lua files in text mode
2020-05-19 21:36:21 +02:00
Louis-Antoine
56cc5190e5
Allow input buffer to hold more than 64 tics
2020-05-18 11:34:09 +02:00
Louis-Antoine
e49d3d0bb9
Use per-node reference tics in ExpandTics
2020-05-17 20:23:07 +02:00
Louis-Antoine
fc07db26c0
Store starttic as a raw value in PT_SERVERTICS packets
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This avoids some desynch issues and is simpler to handle.
Those packets are always big anyway, so the difference is irrelevant.
2020-05-17 20:09:11 +02:00
Louis-Antoine
66ecfb741a
Show total size when downloading gamestate
2020-05-16 22:49:20 +02:00
Louis-Antoine
3c7c758d17
Rewrite file transfer code
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This code uses a custom packet acknowledgement system,
which is more suited for file transfer and does not suffer from
the small sender window used by the default acknowledgement system
2020-05-16 22:09:00 +02:00
James R
7ebde22b77
Make mod update, room list and server list multithreaded
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This took fucking ages and it still fails sometimes in edge cases, but I
don't give a FUCK right now.
2020-05-13 17:24:27 -07:00
James R
1584b7394b
WHY THE FUCK DID I DO THIS
2020-05-13 17:21:18 -07:00
James R
197cffb7f5
Compiler errors: won't stop, can't stop
2020-05-13 17:21:18 -07:00
James R
4fd707984b
Kill the old mserv, long live HMS!
2020-05-13 17:20:59 -07:00
James R
06da1425b3
The big bad HTTP master server
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Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-05-13 17:18:26 -07:00
Louis-Antoine
061fd4761a
Rename some file transfer functions
2020-05-12 19:06:40 +02:00
sphere
0287c6956e
Fix some errors and add some comments. Also, actnum is not an INT32.
2020-05-12 17:20:28 +02:00
Louis-Antoine
dc55ab9ae2
Use W_CachePatchLongName in Snake minigame
2020-05-10 11:02:45 +02:00
Louis-Antoine
614f45b380
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into snake
2020-05-10 11:00:30 +02:00
Louis-Antoine
2d6c9a94f4
Fix compiler warning
2020-05-05 14:05:19 +02:00
Louis-Antoine
752b48de3a
Update sound and closed captions in connection screen
2020-04-28 00:37:58 +02:00
Louis-Antoine
231a835bf6
Minor adjustements in Snake minigame
2020-04-27 23:15:18 +02:00
Louis-Antoine
dfdace22bb
Add bonuses and maluses to Snake minigame
2020-04-27 23:10:13 +02:00
Louis-Antoine
a3dcc100c0
Add pause and retry to Snake minigame
2020-04-27 22:06:32 +02:00
Louis-Antoine
647d74bad5
Add a background to Snake minigame
2020-04-27 15:31:38 +02:00
Louis-Antoine
58c0383e88
Use sprites for snake and apple
2020-04-27 13:01:14 +02:00