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Add a background to Snake minigame
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c7cd53d5b2
commit
647d74bad5
1 changed files with 28 additions and 4 deletions
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@ -1164,11 +1164,25 @@ static void CV_LoadPlayerNames(UINT8 **p)
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#define SNAKE_BOTTOM_Y (BASEVIDHEIGHT - 48)
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#define SNAKE_TOP_Y (SNAKE_BOTTOM_Y - SNAKE_MAP_HEIGHT - SNAKE_BORDER_SIZE * 2 + 1)
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static const char *snake_backgrounds[] = {
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"RVPUMICF",
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"FRSTRCKF",
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"TAR",
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"MMFLRB4",
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"RVDARKF1",
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"RVZWALF1",
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"RVZWALF4",
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"RVZWALF5",
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"RVZGRS02",
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"RVZGRS04",
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};
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typedef struct snake_s
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{
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tic_t time;
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tic_t nextupdate;
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boolean gameover;
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UINT8 background;
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UINT16 snakelength;
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UINT8 snakex[SNAKE_NUM_BLOCKS_X * SNAKE_NUM_BLOCKS_Y];
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@ -1189,6 +1203,7 @@ static void CL_InitialiseSnake(void)
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snake->time = 0;
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snake->nextupdate = SNAKE_SPEED;
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snake->gameover = false;
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snake->background = M_RandomKey(sizeof(snake_backgrounds) / sizeof(*snake_backgrounds));
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snake->snakelength = 1;
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snake->snakex[0] = M_RandomKey(SNAKE_NUM_BLOCKS_X);
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@ -1338,7 +1353,13 @@ static void CL_DrawSnake(void)
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INT16 i;
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// Background
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V_DrawFill(SNAKE_LEFT_X + SNAKE_BORDER_SIZE, SNAKE_TOP_Y + SNAKE_BORDER_SIZE, SNAKE_MAP_WIDTH, SNAKE_MAP_HEIGHT, 239);
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V_DrawFlatFill(
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SNAKE_LEFT_X + SNAKE_BORDER_SIZE,
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SNAKE_TOP_Y + SNAKE_BORDER_SIZE,
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SNAKE_MAP_WIDTH,
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SNAKE_MAP_HEIGHT,
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W_GetNumForName(snake_backgrounds[snake->background])
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);
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// Borders
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V_DrawFill(SNAKE_LEFT_X, SNAKE_TOP_Y, SNAKE_BORDER_SIZE + SNAKE_MAP_WIDTH, SNAKE_BORDER_SIZE, 242); // Top
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@ -2386,9 +2407,12 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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#ifdef CLIENT_LOADINGSCREEN
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if (client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED)
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{
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F_MenuPresTicker(true); // title sky
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F_TitleScreenTicker(true);
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F_TitleScreenDrawer();
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if (cl_mode != CL_DOWNLOADFILES && cl_mode != CL_DOWNLOADSAVEGAME)
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{
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F_MenuPresTicker(true); // title sky
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F_TitleScreenTicker(true);
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F_TitleScreenDrawer();
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}
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CL_DrawConnectionStatus();
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I_UpdateNoVsync(); // page flip or blit buffer
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if (moviemode)
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